My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Executioner Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Night Witch
Giant Snowball
Minions Mega Minion Lumberjack Night Witch
Zap
Minions Night Witch
Barbarian Barrel
Executioner Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Arrows
Minions Night Witch
Royal Delivery
Minions Mega Minion Executioner Lumberjack Night Witch
Fireball
Minions Mega Minion Executioner Lumberjack Night Witch
Poison
Minions Mega Minion Executioner Night Witch
Lightning
Mega Minion Executioner Lumberjack Night Witch
Rocket
Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Executioner Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Mega Minion Tornado Lumberjack Night Witch Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Mega Minion Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Golem Lumberjack
Mega Minion
Golem
Tornado
Executioner Golem The Log Night Witch
Executioner
Tornado Golem The Log
Golem
Mega Minion Night Witch Minions Tornado Executioner The Log Lumberjack
The Log
Tornado Executioner Golem Lumberjack
Lumberjack
Minions Golem The Log Night Witch
Night Witch
Golem Tornado Lumberjack

Defense Synergies 1 11

Minions
The Log Lumberjack
Mega Minion
Tornado The Log Lumberjack Night Witch
Tornado
Executioner Mega Minion The Log
Executioner
Tornado The Log Lumberjack
Golem
The Log
Minions Mega Minion Tornado Executioner Lumberjack Night Witch
Lumberjack
Minions Mega Minion Executioner The Log
Night Witch
Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Executioner The Log
Lumberjack Minions Mega Minion Executioner The Log Night Witch
Tornado Lumberjack Minions Mega Minion Executioner Night Witch
Lumberjack Night Witch Minions Mega Minion
Tornado The Log Lumberjack
Tornado The Log Minions Mega Minion Executioner Lumberjack Night Witch
Minions Mega Minion Tornado Executioner Night Witch
The Log
Minions Tornado Lumberjack Night Witch
Tornado Lumberjack Night Witch
Minions Executioner Mega Minion Tornado The Log Lumberjack Night Witch
Minions Mega Minion Executioner Tornado Night Witch
Lumberjack Night Witch Minions The Log
Executioner Minions Mega Minion Tornado The Log Lumberjack Night Witch
Lumberjack
Tornado The Log Lumberjack
Minions Tornado Executioner Lumberjack Night Witch
Minions Mega Minion Tornado Executioner The Log Lumberjack Night Witch
Tornado Executioner The Log Minions Mega Minion Lumberjack
Tornado Lumberjack
Minions Executioner The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Mega Minion Executioner The Log Lumberjack
Lumberjack Minions The Log
Lumberjack Tornado The Log Night Witch
Executioner Lumberjack Night Witch
Executioner Minions Tornado
Minions Mega Minion Lumberjack Night Witch
Lumberjack
Minions Mega Minion Tornado The Log
Mega Minion
Minions Mega Minion Lumberjack
Tornado The Log
Executioner Lumberjack Night Witch
Executioner
Minions Mega Minion Tornado Executioner The Log Lumberjack Night Witch
Minions Executioner Mega Minion The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Tornado Executioner The Log
The Log
The Log
Executioner The Log
Executioner Minions Mega Minion Tornado
Tornado Executioner The Log
The Log Tornado Executioner
The Log Tornado
Minions Tornado Lumberjack Night Witch
Tornado The Log
Tornado Executioner
Executioner The Log
Minions
The Log
Executioner The Log
Executioner The Log
Tornado
Minions Night Witch
Mega Minion Executioner The Log
Tornado The Log
Minions The Log Night Witch
Tornado
Tornado The Log
The Log
Tornado The Log Executioner
Mega Minion
The Log Tornado Executioner
Tornado The Log
Tornado The Log
Tornado Executioner Night Witch
Minions Mega Minion
Mega Minion Night Witch
The Log Night Witch
The Log
Minions Night Witch
Mega Minion Tornado Executioner
The Log
Mega Minion Executioner Lumberjack
The Log Executioner
Tornado
Mega Minion Executioner
Minions Tornado The Log
Tornado Executioner
Tornado Executioner The Log

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