My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Golem Bandit Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Golem Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Night Witch
Giant Snowball
Mega Minion Flying Machine Lumberjack Night Witch
Zap
Flying Machine Bandit Night Witch
Barbarian Barrel
Bandit Lumberjack Night Witch
The Log
Bandit Lumberjack
Earthquake
Arrows
Flying Machine Night Witch
Royal Delivery
Mega Minion Flying Machine Bandit Lumberjack Night Witch
Fireball
Mega Minion Flying Machine Bandit Lumberjack Night Witch
Poison
Mega Minion Flying Machine Night Witch
Lightning
Mega Minion Bandit Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Bandit Fireball Flying Machine Lumberjack Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Bandit Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Flying Machine Golem Bandit Lumberjack Night Witch
Mega Minion
Zap Golem Fireball
Fireball
Zap Golem Mega Minion
Flying Machine
Zap Golem Lumberjack
Golem
Mega Minion Fireball Night Witch Zap Flying Machine Bandit Lumberjack
Bandit
Zap Golem Lumberjack
Lumberjack
Zap Flying Machine Golem Bandit Night Witch
Night Witch
Golem Zap Lumberjack

Defense Synergies 2 13

Zap
Mega Minion Fireball Flying Machine Bandit Lumberjack Night Witch
Mega Minion
Zap Flying Machine Bandit Lumberjack Night Witch
Fireball
Zap Bandit Lumberjack
Flying Machine
Zap Mega Minion Bandit Lumberjack
Golem
Bandit
Zap Mega Minion Fireball Flying Machine Lumberjack
Lumberjack
Zap Mega Minion Fireball Flying Machine Bandit
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Flying Machine
Lumberjack Zap Mega Minion Flying Machine Bandit Night Witch
Lumberjack Mega Minion Bandit Night Witch
Lumberjack Night Witch Mega Minion Bandit
Fireball Lumberjack
Fireball Zap Mega Minion Flying Machine Bandit Lumberjack Night Witch
Mega Minion Zap Fireball Flying Machine Night Witch
Zap Fireball Flying Machine Bandit
Lumberjack Night Witch
Bandit Lumberjack Night Witch
Zap Mega Minion Fireball Flying Machine Bandit Lumberjack Night Witch
Mega Minion Zap Fireball Flying Machine Night Witch
Lumberjack Night Witch Zap Fireball Flying Machine Bandit
Fireball Zap Mega Minion Lumberjack Night Witch
Bandit Lumberjack
Zap Fireball Bandit Lumberjack
Fireball Lumberjack Night Witch
Fireball Zap Mega Minion Flying Machine Bandit Lumberjack Night Witch
Zap Mega Minion Fireball Flying Machine Bandit Lumberjack
Lumberjack
Fireball Flying Machine Bandit Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Bandit
Fireball Bandit Zap Mega Minion Flying Machine Lumberjack
Bandit Lumberjack Zap
Lumberjack Zap Fireball Bandit Night Witch
Bandit Lumberjack Night Witch
Fireball Zap Flying Machine
Mega Minion Fireball Flying Machine Bandit Lumberjack Night Witch
Lumberjack
Zap Mega Minion Fireball Flying Machine Bandit
Mega Minion
Mega Minion Flying Machine Lumberjack
Zap Fireball
Fireball Bandit Lumberjack Night Witch
Fireball Flying Machine
Zap Mega Minion Fireball Flying Machine Lumberjack Night Witch
Zap Mega Minion Fireball Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Bandit
Fireball Zap Flying Machine Bandit
Fireball Flying Machine Bandit
Fireball Flying Machine
Fireball Zap
Fireball Zap Mega Minion Flying Machine
Flying Machine
Fireball Zap Flying Machine
Fireball Zap Flying Machine Bandit
Fireball Lumberjack Night Witch
Zap Fireball Flying Machine Bandit
Fireball Zap Flying Machine
Flying Machine Fireball Bandit
Fireball Flying Machine Bandit
Zap Fireball Flying Machine
Zap Fireball Flying Machine Bandit
Fireball Flying Machine Bandit
Fireball
Night Witch
Zap Mega Minion Fireball Flying Machine Bandit
Zap Fireball Flying Machine
Fireball Night Witch
Fireball
Zap Fireball Flying Machine
Zap Fireball
Mega Minion
Fireball Zap Flying Machine Bandit
Fireball Zap Flying Machine Bandit
Fireball Zap Bandit
Zap Fireball Flying Machine Night Witch
Zap Mega Minion Fireball Flying Machine
Mega Minion Fireball Night Witch
Zap Fireball Bandit Night Witch
Zap Fireball
Fireball
Zap Fireball Flying Machine Bandit Night Witch
Fireball Zap Mega Minion Flying Machine
Fireball
Fireball Mega Minion Flying Machine Lumberjack
Zap Fireball Flying Machine
Zap Fireball
Mega Minion Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine Bandit

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