My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Furnace Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Night Witch
Giant Snowball
Goblin Gang Mega Minion Furnace Inferno Dragon Night Witch
Zap
Goblin Gang Furnace Inferno Dragon Night Witch
Barbarian Barrel
Goblin Gang Furnace Night Witch
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace Night Witch
Royal Delivery
Goblin Gang Mega Minion Inferno Dragon Night Witch
Fireball
Goblin Gang Mega Minion Furnace Inferno Dragon Night Witch
Poison
Goblin Gang Mega Minion Furnace Night Witch
Lightning
Mega Minion Furnace Inferno Dragon Night Witch
Rocket
Furnace Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Golem Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Fireball Furnace Inferno Dragon Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Mega Minion Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Furnace Golem Night Witch
Goblin Gang
Golem
Mega Minion
Zap Golem Fireball Furnace
Fireball
Zap Golem Mega Minion
Furnace
Zap Mega Minion Golem
Golem
Mega Minion Fireball Night Witch Zap Goblin Gang Furnace
Inferno Dragon
Night Witch
Golem Zap

Defense Synergies 2 8

Zap
Mega Minion Fireball Goblin Gang Furnace Inferno Dragon Night Witch
Goblin Gang
Zap Furnace Inferno Dragon
Mega Minion
Zap Furnace Night Witch
Fireball
Zap
Furnace
Zap Goblin Gang Mega Minion
Golem
Inferno Dragon
Zap Goblin Gang
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball
Inferno Dragon Zap Goblin Gang Mega Minion Furnace Night Witch
Goblin Gang Furnace Mega Minion Inferno Dragon Night Witch
Inferno Dragon Night Witch Goblin Gang Mega Minion Furnace
Fireball
Goblin Gang Fireball Zap Mega Minion Furnace Night Witch
Mega Minion Furnace Inferno Dragon Zap Goblin Gang Fireball Night Witch
Zap Fireball
Inferno Dragon Goblin Gang Furnace Night Witch
Goblin Gang Night Witch
Goblin Gang Zap Mega Minion Fireball Furnace Night Witch
Mega Minion Inferno Dragon Zap Goblin Gang Fireball Furnace Night Witch
Furnace Night Witch Zap Goblin Gang Fireball
Fireball Zap Goblin Gang Mega Minion Furnace Night Witch
Inferno Dragon Goblin Gang Furnace
Zap Goblin Gang Fireball Furnace Inferno Dragon
Goblin Gang Fireball Furnace Night Witch
Fireball Zap Goblin Gang Mega Minion Furnace Night Witch
Zap Furnace Mega Minion Fireball Inferno Dragon
Inferno Dragon
Goblin Gang Fireball Furnace Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Furnace
Fireball Zap Goblin Gang Mega Minion Inferno Dragon
Goblin Gang Zap Furnace
Goblin Gang Zap Fireball Night Witch
Goblin Gang Inferno Dragon Night Witch
Fireball Furnace Zap Goblin Gang
Goblin Gang Mega Minion Fireball Furnace Night Witch
Inferno Dragon
Zap Mega Minion Fireball Inferno Dragon
Goblin Gang Mega Minion Inferno Dragon
Inferno Dragon Mega Minion
Zap Fireball
Goblin Gang Fireball Night Witch
Fireball Furnace
Goblin Gang Zap Mega Minion Fireball Furnace Inferno Dragon Night Witch
Zap Mega Minion Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap Furnace
Fireball Zap Mega Minion Furnace
Furnace
Fireball Zap
Fireball Zap
Goblin Gang Fireball Night Witch
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Night Witch
Zap Mega Minion Fireball
Zap Fireball
Fireball Night Witch
Fireball
Zap Fireball
Zap Fireball Furnace
Mega Minion Inferno Dragon
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball Furnace Night Witch
Zap Mega Minion Fireball
Mega Minion Fireball Night Witch
Zap Fireball Night Witch
Zap Fireball
Fireball
Zap Goblin Gang Fireball Night Witch
Fireball Zap Mega Minion
Fireball
Fireball Goblin Gang Mega Minion
Zap Fireball
Zap Fireball
Mega Minion
Zap Goblin Gang Fireball
Zap Fireball
Zap Fireball

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