My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Night Witch
Giant Snowball
Bats Guards Night Witch
Zap
Bats Guards Night Witch
Barbarian Barrel
Tesla Guards Night Witch
The Log
Mini P.E.K.K.A Guards
Earthquake
Tesla Guards
Arrows
Bats Guards Night Witch
Royal Delivery
Bats Mini P.E.K.K.A Guards Night Witch
Fireball
Tesla Night Witch
Poison
Bats Guards Night Witch
Lightning
Tesla Mini P.E.K.K.A Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards Poison Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Guards Tesla Mini P.E.K.K.A Poison Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Guards Tesla

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Mini P.E.K.K.A Golem
Zap
Bats Mini P.E.K.K.A Guards Poison Golem Night Witch
Tesla
Mini P.E.K.K.A
Bats Zap Golem
Guards
Zap
Poison
Golem Zap Night Witch
Golem
Poison Night Witch Bats Zap Mini P.E.K.K.A
Night Witch
Golem Zap Poison

Defense Synergies 1 13

Bats
Zap Tesla Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bats Tesla Guards Poison Night Witch
Tesla
Bats Zap Mini P.E.K.K.A Guards Poison Night Witch
Mini P.E.K.K.A
Zap Bats Tesla Guards
Guards
Zap Tesla Mini P.E.K.K.A Poison
Poison
Zap Tesla Guards
Golem
Night Witch
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla
Mini P.E.K.K.A Bats Zap Tesla Night Witch
Tesla Mini P.E.K.K.A Bats Night Witch
Tesla Mini P.E.K.K.A Night Witch Bats Guards
Mini P.E.K.K.A Poison
Bats Zap Tesla Guards Night Witch
Bats Tesla Zap Poison Night Witch
Zap Tesla Poison
Tesla Mini P.E.K.K.A Night Witch
Guards Tesla Mini P.E.K.K.A Night Witch
Bats Guards Poison Zap Tesla Night Witch
Tesla Bats Zap Poison Night Witch
Tesla Mini P.E.K.K.A Night Witch Bats Zap Guards
Bats Zap Tesla Mini P.E.K.K.A Guards Poison Night Witch
Mini P.E.K.K.A Tesla
Zap Tesla Mini P.E.K.K.A
Tesla Bats Mini P.E.K.K.A Poison Night Witch
Tesla Bats Zap Guards Night Witch
Zap Poison Bats Tesla Guards
Mini P.E.K.K.A Tesla
Bats Tesla Mini P.E.K.K.A Guards Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Tesla
Poison Zap Tesla Mini P.E.K.K.A
Guards Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Guards Bats Zap Tesla Night Witch
Tesla Mini P.E.K.K.A Guards Night Witch
Poison Bats Zap Tesla
Mini P.E.K.K.A Guards Bats Tesla Night Witch
Mini P.E.K.K.A Tesla
Zap Bats Mini P.E.K.K.A Poison
Tesla Guards
Bats Tesla Mini P.E.K.K.A Guards
Zap Guards Poison
Mini P.E.K.K.A Tesla Guards Night Witch
Tesla
Tesla Guards Bats Zap Mini P.E.K.K.A Poison Night Witch
Bats Poison Zap Tesla Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Guards
Poison Zap
Poison
Guards Poison
Poison Zap
Poison Bats Zap
Poison
Poison Zap
Poison Zap
Bats Mini P.E.K.K.A Guards Poison Night Witch
Poison Zap
Poison Zap
Poison
Poison
Zap Poison
Zap Poison
Poison
Poison
Bats Mini P.E.K.K.A Night Witch
Zap Mini P.E.K.K.A Poison
Zap Poison
Poison Night Witch
Poison
Zap Poison
Zap Poison
Poison Zap
Zap Poison
Poison Zap
Poison Bats Zap Night Witch
Zap Bats Guards Poison
Mini P.E.K.K.A Night Witch
Poison Zap Night Witch
Zap Poison
Poison
Zap Bats Guards Night Witch
Poison Zap
Poison Mini P.E.K.K.A
Zap Poison
Zap Poison
Zap Bats Guards Poison
Bats Zap Poison
Poison Zap

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