My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Mega Minion Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Mega Minion Flying Machine Witch Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Flying Machine Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Flying Machine Witch Lumberjack
Zap
Flying Machine Witch
Barbarian Barrel
Rascals Witch Lumberjack
The Log
Rascals Witch Lumberjack
Earthquake
Witch
Arrows
Rascals Flying Machine Witch
Royal Delivery
Rascals Mega Minion Flying Machine Witch Lumberjack
Fireball
Rascals Mega Minion Flying Machine Witch Lumberjack
Poison
Rascals Mega Minion Flying Machine Witch
Lightning
Mega Minion Witch Lumberjack
Rocket
Rascals Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Mega Minion Flying Machine Lumberjack Rascals Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Mega Minion Flying Machine

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Mirror Flying Machine Witch Golem Lumberjack
Rascals
Mega Minion Flying Machine Lumberjack
Mega Minion
Zap Golem Rascals
Flying Machine
Zap Rascals Mirror Golem Lumberjack
Mirror
Zap Flying Machine Lumberjack
Witch
Zap Golem Lumberjack
Golem
Mega Minion Zap Flying Machine Witch Lumberjack
Lumberjack
Zap Rascals Flying Machine Mirror Witch Golem

Defense Synergies 2 11

Zap
Mega Minion Mirror Rascals Flying Machine Witch Lumberjack
Rascals
Zap
Mega Minion
Zap Flying Machine Witch Lumberjack
Flying Machine
Zap Mega Minion Mirror Lumberjack
Mirror
Zap Flying Machine Lumberjack
Witch
Zap Mega Minion Lumberjack
Golem
Lumberjack
Zap Mega Minion Flying Machine Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Flying Machine
Lumberjack Zap Rascals Mega Minion Flying Machine Witch
Witch Lumberjack Rascals Mega Minion
Witch Lumberjack Rascals Mega Minion
Lumberjack
Zap Rascals Mega Minion Flying Machine Lumberjack
Mega Minion Zap Rascals Flying Machine Witch
Zap Rascals Flying Machine
Witch Rascals Lumberjack
Rascals Lumberjack
Witch Zap Rascals Mega Minion Flying Machine Lumberjack
Mega Minion Zap Rascals Flying Machine Witch
Lumberjack Zap Rascals Flying Machine Witch
Zap Rascals Mega Minion Witch Lumberjack
Rascals Lumberjack
Zap Rascals Lumberjack
Rascals Witch Lumberjack
Zap Rascals Mega Minion Flying Machine Witch Lumberjack
Zap Witch Rascals Mega Minion Flying Machine Lumberjack
Lumberjack
Rascals Flying Machine Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Lumberjack Zap Witch
Zap Mega Minion Flying Machine Lumberjack
Lumberjack Zap Rascals Witch
Lumberjack Zap Rascals
Rascals Witch Lumberjack
Zap Rascals Flying Machine Witch
Rascals Mega Minion Flying Machine Witch Lumberjack
Rascals Lumberjack
Zap Mega Minion Flying Machine Witch
Witch Mega Minion
Rascals Mega Minion Flying Machine Witch Lumberjack
Zap
Rascals Witch Lumberjack
Rascals Flying Machine Witch
Rascals Witch Zap Mega Minion Flying Machine Lumberjack
Zap Rascals Mega Minion Flying Machine Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Flying Machine
Zap Flying Machine
Flying Machine
Rascals Flying Machine
Zap
Zap Mega Minion Flying Machine Witch
Flying Machine Witch
Zap Flying Machine
Zap Flying Machine
Lumberjack
Zap Flying Machine
Zap Flying Machine
Flying Machine
Flying Machine
Zap Flying Machine
Zap Flying Machine Witch
Flying Machine
Zap Mega Minion Flying Machine
Zap Flying Machine Witch
Zap Flying Machine
Zap Witch
Mega Minion Witch
Zap Flying Machine Witch
Zap Flying Machine Witch
Zap
Zap Flying Machine Witch
Zap Mega Minion Flying Machine Witch
Mega Minion
Zap
Zap
Zap Flying Machine Witch
Zap Mega Minion Flying Machine Witch
Rascals Mega Minion Flying Machine Lumberjack
Zap Flying Machine
Zap
Mega Minion Flying Machine
Zap Rascals Flying Machine Witch
Zap Flying Machine Witch
Zap Flying Machine Witch

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