My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Mega Minion Musketeer Lumberjack
Zap
Minions
Barbarian Barrel
Musketeer Lumberjack
The Log
Mini P.E.K.K.A Musketeer Lumberjack
Earthquake
Arrows
Minions
Royal Delivery
Minions Mega Minion Mini P.E.K.K.A Musketeer Lumberjack
Fireball
Minions Mega Minion Musketeer Lumberjack
Poison
Minions Mega Minion Musketeer
Lightning
Mega Minion Mini P.E.K.K.A Musketeer Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Mega Minion Mini P.E.K.K.A Musketeer Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Mega Minion

Attack Synergies 2 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Minions Mini P.E.K.K.A Musketeer Golem The Log Lumberjack
Minions
Zap Mini P.E.K.K.A Golem Lumberjack
Mega Minion
Zap Golem
Mini P.E.K.K.A
Zap Minions Musketeer Golem The Log Lumberjack
Musketeer
Zap Mini P.E.K.K.A Golem The Log Lumberjack
Golem
Mega Minion Zap Minions Mini P.E.K.K.A Musketeer The Log Lumberjack
The Log
Zap Mini P.E.K.K.A Musketeer Golem Lumberjack
Lumberjack
Zap Minions Mini P.E.K.K.A Musketeer Golem The Log

Defense Synergies 5 12

Zap
Mega Minion Mini P.E.K.K.A Minions Musketeer The Log Lumberjack
Minions
Zap Musketeer The Log Lumberjack
Mega Minion
Zap Musketeer The Log Lumberjack
Mini P.E.K.K.A
Zap The Log Musketeer
Musketeer
The Log Lumberjack Zap Minions Mega Minion Mini P.E.K.K.A
Golem
The Log
Mini P.E.K.K.A Musketeer Zap Minions Mega Minion Lumberjack
Lumberjack
Musketeer Zap Minions Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion Musketeer The Log
Mini P.E.K.K.A Lumberjack Zap Minions Mega Minion Musketeer The Log
Mini P.E.K.K.A Lumberjack Minions Mega Minion Musketeer
Mini P.E.K.K.A Lumberjack Minions Mega Minion Musketeer
Mini P.E.K.K.A The Log Lumberjack
The Log Zap Minions Mega Minion Musketeer Lumberjack
Minions Mega Minion Musketeer Zap
Zap Musketeer The Log
Mini P.E.K.K.A Minions Musketeer Lumberjack
Mini P.E.K.K.A Musketeer Lumberjack
Minions Zap Mega Minion Musketeer The Log Lumberjack
Minions Mega Minion Musketeer Zap
Mini P.E.K.K.A Lumberjack Zap Minions Musketeer The Log
Zap Minions Mega Minion Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A The Log Lumberjack
Minions Mini P.E.K.K.A Musketeer Lumberjack
Zap Minions Mega Minion Musketeer The Log Lumberjack
Zap The Log Minions Mega Minion Musketeer Lumberjack
Mini P.E.K.K.A Musketeer Lumberjack
Minions Mini P.E.K.K.A Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap
Zap Mega Minion Mini P.E.K.K.A Musketeer The Log Lumberjack
Lumberjack Zap Minions Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Lumberjack Zap Musketeer The Log
Mini P.E.K.K.A Musketeer Lumberjack
Zap Minions Musketeer
Mini P.E.K.K.A Minions Mega Minion Musketeer Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Minions Mega Minion Mini P.E.K.K.A The Log
Mega Minion Musketeer
Minions Mega Minion Mini P.E.K.K.A Musketeer Lumberjack
Zap The Log
Mini P.E.K.K.A Lumberjack
Musketeer
Zap Minions Mega Minion Mini P.E.K.K.A Musketeer The Log Lumberjack
Minions Zap Mega Minion Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log
The Log
Musketeer The Log
Zap The Log
Zap Minions Mega Minion Musketeer
Musketeer The Log
The Log Zap
The Log Zap
Minions Mini P.E.K.K.A Musketeer Lumberjack
Zap Musketeer The Log
Zap Musketeer
Musketeer The Log
Minions Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Musketeer The Log
Minions Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Musketeer The Log
Zap The Log
Minions Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log
Mega Minion
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Musketeer
Zap Minions Mega Minion Musketeer
Mega Minion Mini P.E.K.K.A
Zap Musketeer The Log
Zap
The Log
Zap Minions Musketeer
Zap Mega Minion Musketeer
The Log
Mega Minion Mini P.E.K.K.A Musketeer Lumberjack
The Log Zap Musketeer
Zap
Mega Minion Musketeer
Zap Minions Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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