My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bowler Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Baby Dragon Miner
Zap
Minions
Barbarian Barrel
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Baby Dragon Bowler Miner
Fireball
Minions Baby Dragon Bowler
Poison
Minions
Lightning
Mini P.E.K.K.A Baby Dragon Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Bowler Golem Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Miner Fireball Mini P.E.K.K.A Baby Dragon Bowler Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Miner Fireball

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mini P.E.K.K.A Baby Dragon Bowler Golem
Fireball
Golem Baby Dragon The Log Miner
Mini P.E.K.K.A
Minions Baby Dragon Bowler Golem The Log
Baby Dragon
Golem Minions Fireball Mini P.E.K.K.A Bowler Miner
Bowler
Minions Mini P.E.K.K.A Baby Dragon The Log Miner
Golem
Fireball Baby Dragon Minions Mini P.E.K.K.A The Log
The Log
Fireball Mini P.E.K.K.A Bowler Golem Miner
Miner
Minions Fireball Baby Dragon Bowler The Log

Defense Synergies 3 10

Minions
Baby Dragon Bowler The Log
Fireball
The Log Mini P.E.K.K.A Miner
Mini P.E.K.K.A
The Log Fireball Baby Dragon Bowler
Baby Dragon
Minions Mini P.E.K.K.A Bowler The Log
Bowler
The Log Minions Mini P.E.K.K.A Baby Dragon
Golem
The Log
Fireball Mini P.E.K.K.A Bowler Minions Baby Dragon Miner
Miner
Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Fireball Baby Dragon The Log
Mini P.E.K.K.A Minions The Log
Mini P.E.K.K.A Bowler Minions
Mini P.E.K.K.A Minions Bowler
Fireball Mini P.E.K.K.A Bowler The Log
Fireball Bowler The Log Minions Baby Dragon
Minions Fireball Baby Dragon
Bowler Fireball Baby Dragon The Log
Mini P.E.K.K.A Minions
Mini P.E.K.K.A Bowler Miner
Minions Fireball Baby Dragon Bowler The Log
Minions Fireball Baby Dragon
Mini P.E.K.K.A Bowler Minions Fireball The Log
Fireball Bowler Minions Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Bowler The Log
Minions Fireball Mini P.E.K.K.A Bowler
Fireball Minions Baby Dragon Bowler The Log
Baby Dragon The Log Minions Fireball Bowler
Mini P.E.K.K.A
Bowler Minions Fireball Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball Bowler
Fireball Mini P.E.K.K.A Baby Dragon Bowler The Log Miner
Minions Mini P.E.K.K.A Bowler The Log
Mini P.E.K.K.A Bowler Fireball The Log
Mini P.E.K.K.A Bowler
Fireball Minions Baby Dragon
Mini P.E.K.K.A Minions Fireball Bowler
Mini P.E.K.K.A
Minions Fireball Mini P.E.K.K.A Baby Dragon The Log
Minions Mini P.E.K.K.A Bowler
Fireball Bowler The Log
Mini P.E.K.K.A Bowler Fireball
Fireball Baby Dragon Bowler
Minions Fireball Mini P.E.K.K.A Baby Dragon Bowler The Log
Minions Bowler Fireball Mini P.E.K.K.A Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon Bowler The Log Miner
Fireball Baby Dragon The Log Miner
Fireball The Log
Fireball Baby Dragon Bowler The Log
Fireball Minions Baby Dragon
Baby Dragon Bowler The Log
Fireball The Log Baby Dragon Bowler
Fireball The Log Miner
Minions Fireball Mini P.E.K.K.A Bowler
Miner Fireball Bowler The Log
Fireball Baby Dragon
Fireball Baby Dragon Bowler The Log Miner
Minions Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon Bowler The Log
Fireball Baby Dragon Bowler The Log
Fireball
Minions Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon Bowler The Log
Fireball Baby Dragon Bowler The Log Miner
Minions Fireball Baby Dragon Bowler The Log
Fireball
Bowler The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon Bowler
Fireball The Log Miner Baby Dragon Bowler
Fireball Baby Dragon Bowler The Log Miner
Fireball Miner Baby Dragon The Log
Fireball Baby Dragon
Minions Fireball
Fireball Mini P.E.K.K.A Bowler
Fireball The Log Miner
Fireball
Fireball Bowler The Log
Minions Fireball
Fireball Baby Dragon
The Log Fireball
Fireball Miner Mini P.E.K.K.A Baby Dragon Bowler
The Log Fireball Baby Dragon Bowler
Fireball
Minions Fireball Baby Dragon Bowler The Log
Fireball
Fireball Baby Dragon Bowler The Log Miner

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