My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Skeleton Army Graveyard
Giant Snowball
Bomber Minion Horde Mega Minion Skeleton Army Graveyard
Zap
Bomber Minion Horde Skeleton Army Graveyard
Barbarian Barrel
Bomber Skeleton Army Graveyard
The Log
Bomber Skeleton Army Graveyard
Earthquake
Bomber Skeleton Army Graveyard
Arrows
Bomber Minion Horde Skeleton Army Graveyard
Royal Delivery
Bomber Minion Horde Mega Minion Skeleton Army Graveyard
Fireball
Bomber Minion Horde Mega Minion Skeleton Army
Poison
Bomber Minion Horde Mega Minion Skeleton Army Graveyard
Lightning
Mega Minion
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Mega Minion Skeleton Army Fireball Minion Horde Graveyard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Mega Minion Skeleton Army

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Zap Graveyard
Zap
Mega Minion Fireball Graveyard Bomber Minion Horde Golem
Minion Horde
Zap Golem
Mega Minion
Zap Golem Fireball Graveyard
Fireball
Zap Golem Graveyard Mega Minion
Skeleton Army
Golem
Bomber Mega Minion Fireball Zap Minion Horde Graveyard
Graveyard
Zap Fireball Bomber Mega Minion Golem

Defense Synergies 2 4

Bomber
Zap
Zap
Mega Minion Fireball Bomber Minion Horde Skeleton Army
Minion Horde
Zap
Mega Minion
Zap Skeleton Army
Fireball
Zap
Skeleton Army
Zap Mega Minion
Golem
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minion Horde Mega Minion Fireball
Minion Horde Skeleton Army Bomber Zap Mega Minion
Minion Horde Skeleton Army Bomber Mega Minion
Minion Horde Skeleton Army Bomber Mega Minion
Bomber Fireball Skeleton Army
Fireball Skeleton Army Bomber Zap Mega Minion
Minion Horde Mega Minion Zap Fireball
Zap Fireball
Minion Horde Skeleton Army
Skeleton Army Bomber Minion Horde
Minion Horde Skeleton Army Bomber Zap Mega Minion Fireball
Minion Horde Mega Minion Zap Fireball
Minion Horde Skeleton Army Bomber Zap Fireball
Bomber Fireball Skeleton Army Zap Minion Horde Mega Minion
Skeleton Army Minion Horde
Minion Horde Skeleton Army Zap Fireball
Minion Horde Bomber Fireball Skeleton Army
Fireball Bomber Zap Minion Horde Mega Minion Skeleton Army
Zap Bomber Mega Minion Fireball
Bomber Skeleton Army Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball
Fireball Bomber Zap Mega Minion
Skeleton Army Zap Minion Horde
Skeleton Army Zap Minion Horde Fireball
Minion Horde Skeleton Army
Fireball Zap Minion Horde
Skeleton Army Minion Horde Mega Minion Fireball
Minion Horde Skeleton Army
Zap Minion Horde Mega Minion Fireball Skeleton Army
Minion Horde Mega Minion Skeleton Army
Minion Horde Mega Minion
Skeleton Army Zap Fireball
Skeleton Army Minion Horde Fireball
Bomber Minion Horde Fireball Skeleton Army
Skeleton Army Bomber Zap Minion Horde Mega Minion Fireball
Bomber Zap Minion Horde Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Fireball
Bomber Fireball Zap Minion Horde
Fireball Zap Minion Horde Mega Minion
Bomber Minion Horde
Fireball Zap
Fireball Zap
Minion Horde Fireball
Zap Minion Horde Fireball
Fireball Zap
Fireball
Minion Horde Fireball
Zap Fireball
Bomber Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Bomber Minion Horde
Bomber Zap Mega Minion Fireball
Bomber Zap Fireball
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Bomber Fireball
Minion Horde Mega Minion
Fireball Zap
Fireball Zap
Fireball Zap
Zap Minion Horde Fireball
Zap Minion Horde Mega Minion Fireball
Minion Horde Mega Minion Fireball
Bomber Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Fireball Skeleton Army
Fireball Zap Mega Minion
Fireball
Fireball Minion Horde Mega Minion
Bomber Zap Fireball
Zap Fireball
Minion Horde Mega Minion
Zap Minion Horde Fireball
Zap Fireball
Zap Fireball

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