My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Baby Dragon Balloon Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon
Giant Snowball
Bomber Mega Minion Baby Dragon Balloon Lumberjack
Zap
Bomber Balloon
Barbarian Barrel
Bomber Lumberjack
The Log
Bomber Lumberjack
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Mega Minion Baby Dragon Balloon Lumberjack
Fireball
Bomber Mega Minion Baby Dragon Balloon Lumberjack
Poison
Bomber Mega Minion Balloon
Lightning
Mega Minion Baby Dragon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Baby Dragon Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Mega Minion Tornado Baby Dragon Lumberjack Balloon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Mega Minion Tornado

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Baby Dragon Lumberjack
Mega Minion
Golem Baby Dragon Balloon
Tornado
Baby Dragon Balloon Golem The Log
Baby Dragon
Tornado Golem Bomber Mega Minion Balloon Lumberjack
Balloon
Lumberjack Mega Minion Tornado Baby Dragon Golem The Log
Golem
Bomber Mega Minion Baby Dragon Tornado Balloon The Log Lumberjack
The Log
Tornado Balloon Golem Lumberjack
Lumberjack
Balloon Bomber Baby Dragon Golem The Log

Defense Synergies 0 11

Bomber
Tornado The Log
Mega Minion
Tornado Baby Dragon The Log Lumberjack
Tornado
Bomber Mega Minion Baby Dragon The Log
Baby Dragon
Mega Minion Tornado The Log Lumberjack
Balloon
Golem
The Log
Bomber Mega Minion Tornado Baby Dragon Lumberjack
Lumberjack
Mega Minion Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Baby Dragon The Log
Lumberjack Bomber Mega Minion The Log
Tornado Lumberjack Bomber Mega Minion
Lumberjack Bomber Mega Minion
Bomber Tornado The Log Lumberjack
Tornado The Log Bomber Mega Minion Baby Dragon Lumberjack
Mega Minion Tornado Baby Dragon
Baby Dragon The Log
Tornado Lumberjack
Tornado Bomber Lumberjack
Bomber Mega Minion Tornado Baby Dragon The Log Lumberjack
Mega Minion Tornado Baby Dragon
Lumberjack Bomber The Log
Bomber Mega Minion Tornado Baby Dragon The Log Lumberjack
Lumberjack
Tornado The Log Lumberjack
Bomber Tornado Lumberjack
Bomber Mega Minion Tornado Baby Dragon The Log Lumberjack
Tornado Baby Dragon The Log Bomber Mega Minion Lumberjack
Tornado Lumberjack
Bomber Baby Dragon The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Bomber Mega Minion Baby Dragon The Log Lumberjack
Lumberjack The Log
Lumberjack Tornado The Log
Lumberjack
Tornado Baby Dragon
Mega Minion Lumberjack
Lumberjack
Mega Minion Tornado Baby Dragon The Log
Mega Minion
Mega Minion Lumberjack
Tornado The Log
Lumberjack
Bomber Baby Dragon
Bomber Mega Minion Tornado Baby Dragon The Log Lumberjack
Bomber Mega Minion Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Tornado Baby Dragon The Log
Baby Dragon The Log
The Log
Bomber Baby Dragon The Log
Mega Minion Tornado Baby Dragon
Bomber Tornado Baby Dragon The Log
The Log Tornado Baby Dragon
The Log Tornado
Tornado Lumberjack
Tornado The Log
Tornado Baby Dragon
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Bomber Baby Dragon The Log
Baby Dragon The Log
Tornado
Bomber
Bomber Mega Minion Baby Dragon The Log
Bomber Tornado Baby Dragon The Log
Baby Dragon The Log
Tornado
Tornado The Log
Baby Dragon The Log
Tornado The Log Bomber Baby Dragon
Mega Minion
The Log Tornado Baby Dragon
Tornado Baby Dragon The Log
Tornado Baby Dragon The Log
Tornado Baby Dragon
Mega Minion
Mega Minion
Bomber The Log
The Log
Mega Minion Tornado Baby Dragon
The Log
Mega Minion Baby Dragon Lumberjack
The Log Bomber Baby Dragon
Tornado
Mega Minion
Tornado Baby Dragon The Log
Tornado
Tornado Baby Dragon The Log

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