My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Witch Golem Inferno Dragon Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch
Giant Snowball
Witch Inferno Dragon Lumberjack Night Witch
Zap
Witch Inferno Dragon Night Witch
Barbarian Barrel
Witch Lumberjack Night Witch
The Log
Witch Lumberjack
Earthquake
Elixir Collector Witch
Arrows
Witch Night Witch
Royal Delivery
Witch Inferno Dragon Lumberjack Night Witch
Fireball
Elixir Collector Witch Inferno Dragon Lumberjack Night Witch
Poison
Elixir Collector Witch Night Witch
Lightning
Elixir Collector Witch Inferno Dragon Lumberjack Night Witch
Rocket
Elixir Collector Witch Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Tornado Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Inferno Dragon Lumberjack Night Witch Witch Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Inferno Dragon Lumberjack

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Collector
Mirror
Tornado Lumberjack Night Witch
Tornado
Mirror Witch Golem Night Witch
Witch
Tornado Golem Lumberjack
Golem
Night Witch Tornado Witch Lumberjack
Inferno Dragon
Lumberjack
Mirror Witch Golem Night Witch
Night Witch
Golem Mirror Tornado Lumberjack

Defense Synergies 1 6

Elixir Collector
Mirror
Tornado Inferno Dragon Lumberjack Night Witch
Tornado
Mirror Witch Inferno Dragon
Witch
Tornado Lumberjack
Golem
Inferno Dragon
Mirror Tornado
Lumberjack
Mirror Witch
Night Witch
Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Dragon Lumberjack Witch Night Witch
Tornado Witch Lumberjack Inferno Dragon Night Witch
Witch Inferno Dragon Lumberjack Night Witch
Tornado Lumberjack
Tornado Lumberjack Night Witch
Tornado Inferno Dragon Witch Night Witch
Witch Inferno Dragon Tornado Lumberjack Night Witch
Tornado Lumberjack Night Witch
Witch Tornado Lumberjack Night Witch
Inferno Dragon Tornado Witch Night Witch
Lumberjack Night Witch Witch
Tornado Witch Lumberjack Night Witch
Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Tornado Witch Lumberjack Night Witch
Tornado Witch Lumberjack Night Witch
Tornado Witch Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Witch Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch
Inferno Dragon Lumberjack
Lumberjack Witch
Lumberjack Tornado Night Witch
Witch Inferno Dragon Lumberjack Night Witch
Tornado Witch
Witch Lumberjack Night Witch
Inferno Dragon Lumberjack
Tornado Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Witch Lumberjack
Tornado
Witch Lumberjack Night Witch
Witch
Witch Tornado Inferno Dragon Lumberjack Night Witch
Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado
Tornado Witch
Tornado Witch
Tornado
Tornado
Tornado Lumberjack Night Witch
Tornado
Tornado
Witch
Tornado
Night Witch
Tornado Witch
Night Witch
Tornado
Tornado
Tornado Witch
Witch Inferno Dragon
Tornado Witch
Tornado Witch
Tornado
Tornado Witch Night Witch
Witch
Night Witch
Night Witch
Witch Night Witch
Tornado Witch
Lumberjack
Tornado
Tornado Witch
Tornado Witch
Tornado Witch

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