My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Baby Dragon Prince Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Baby Dragon Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Miner
Giant Snowball
Dart Goblin Baby Dragon Miner
Zap
Dart Goblin Prince
Barbarian Barrel
Knight Dart Goblin Wizard
The Log
Dart Goblin Prince
Earthquake
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Wizard Baby Dragon Prince Miner
Fireball
Dart Goblin Wizard Baby Dragon
Poison
Dart Goblin Wizard
Lightning
Knight Wizard Baby Dragon Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Prince Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Dart Goblin Miner Baby Dragon Wizard Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Dart Goblin Miner

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Baby Dragon Wizard Prince The Log Miner
Dart Goblin
Knight Miner Baby Dragon Prince Golem The Log
Wizard
Knight Prince Golem Miner
Baby Dragon
Knight Golem Dart Goblin Prince Miner
Prince
Knight Dart Goblin Wizard Baby Dragon Golem The Log Miner
Golem
Baby Dragon Dart Goblin Wizard Prince The Log
The Log
Knight Dart Goblin Prince Golem Miner
Miner
Dart Goblin Knight Wizard Baby Dragon Prince The Log

Defense Synergies 2 12

Knight
Dart Goblin Wizard Baby Dragon The Log
Dart Goblin
Knight Baby Dragon Prince The Log Miner
Wizard
Knight Prince The Log
Baby Dragon
Knight Dart Goblin Prince The Log
Prince
The Log Dart Goblin Wizard Baby Dragon
Golem
The Log
Prince Knight Dart Goblin Wizard Baby Dragon Miner
Miner
Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Wizard Baby Dragon The Log
Knight Dart Goblin Prince The Log
Prince Knight Dart Goblin
Prince Knight Dart Goblin
Prince The Log
The Log Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon
Dart Goblin Baby Dragon The Log
Prince
Knight Dart Goblin Prince Miner
Dart Goblin Knight Wizard Baby Dragon The Log
Dart Goblin Wizard Baby Dragon
Prince Knight Wizard The Log
Wizard Dart Goblin Baby Dragon Prince The Log
Knight Prince
Prince The Log
Wizard Knight Prince
Knight Dart Goblin Wizard Baby Dragon Prince The Log
Wizard Baby Dragon The Log Knight Dart Goblin
Dart Goblin Prince
Wizard Knight Dart Goblin Baby Dragon Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Prince
Knight Wizard Baby Dragon Prince The Log Miner
Knight Prince The Log
Prince Knight The Log
Knight Prince
Wizard Dart Goblin Baby Dragon
Prince Knight Dart Goblin
Knight Prince
Knight Baby Dragon Prince The Log
Dart Goblin
Knight Dart Goblin Prince
Prince The Log
Prince Knight Wizard
Wizard Dart Goblin Baby Dragon
Knight Dart Goblin Baby Dragon Prince The Log
Dart Goblin Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log Miner
Dart Goblin Baby Dragon The Log Miner
Knight Dart Goblin Prince The Log
Wizard Baby Dragon The Log
Wizard Dart Goblin Baby Dragon
Dart Goblin Wizard Baby Dragon The Log
The Log Dart Goblin Wizard Baby Dragon
The Log Miner Dart Goblin Wizard
Prince
Miner Knight Dart Goblin Wizard Prince The Log
Dart Goblin Wizard Baby Dragon
Knight Dart Goblin Baby Dragon The Log Miner
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Prince The Log
Dart Goblin Wizard Baby Dragon The Log
Dart Goblin Wizard Baby Dragon The Log
Dart Goblin Wizard Baby Dragon Prince The Log
Dart Goblin Wizard Baby Dragon The Log Miner
Baby Dragon Prince The Log
Wizard
Prince The Log
Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Miner Dart Goblin Wizard Baby Dragon
Wizard Baby Dragon Prince The Log Miner
Miner Dart Goblin Baby Dragon The Log
Dart Goblin Wizard Baby Dragon
Dart Goblin Wizard
Dart Goblin Wizard The Log Miner
Prince
Wizard The Log
Dart Goblin Prince
Dart Goblin Wizard Baby Dragon
The Log
Miner Knight Dart Goblin Wizard Baby Dragon Prince
The Log Dart Goblin Wizard Baby Dragon
Dart Goblin Prince
Dart Goblin Baby Dragon The Log
Dart Goblin
Dart Goblin Baby Dragon Prince The Log Miner

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