My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch
Giant Snowball
Baby Dragon Inferno Dragon Night Witch
Zap
Inferno Tower Inferno Dragon Night Witch
Barbarian Barrel
Inferno Tower Night Witch
The Log
Earthquake
Inferno Tower
Arrows
Night Witch
Royal Delivery
Baby Dragon Inferno Dragon Night Witch
Fireball
Inferno Tower Baby Dragon Inferno Dragon Night Witch
Poison
Inferno Tower Night Witch
Lightning
Inferno Tower Baby Dragon Inferno Dragon Night Witch
Rocket
Inferno Tower Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Baby Dragon Poison Golem Inferno Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Baby Dragon Poison Inferno Dragon Night Witch Inferno Tower Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Baby Dragon Poison Inferno Dragon

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Inferno Tower
Tornado
Baby Dragon Poison Golem Night Witch
Baby Dragon
Tornado Golem Poison Lightning Inferno Dragon
Poison
Golem Tornado Baby Dragon Night Witch
Lightning
Golem Baby Dragon
Golem
Baby Dragon Poison Lightning Night Witch Tornado
Inferno Dragon
Baby Dragon
Night Witch
Golem Tornado Poison

Defense Synergies 0 8

Inferno Tower
Tornado Baby Dragon Poison Night Witch
Tornado
Inferno Tower Baby Dragon Poison Inferno Dragon
Baby Dragon
Inferno Tower Tornado Inferno Dragon
Poison
Inferno Tower Tornado
Lightning
Golem
Inferno Dragon
Tornado Baby Dragon
Night Witch
Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Baby Dragon
Inferno Tower Inferno Dragon Night Witch
Inferno Tower Tornado Lightning Inferno Dragon Night Witch
Inferno Tower Inferno Dragon Night Witch
Lightning Tornado Poison
Tornado Baby Dragon Night Witch
Inferno Tower Tornado Lightning Inferno Dragon Baby Dragon Poison Night Witch
Lightning Inferno Tower Baby Dragon Poison
Inferno Tower Inferno Dragon Tornado Night Witch
Tornado Inferno Tower Night Witch
Poison Tornado Baby Dragon Night Witch
Inferno Tower Inferno Dragon Tornado Baby Dragon Poison Night Witch
Inferno Tower Night Witch Lightning
Tornado Baby Dragon Poison Night Witch
Inferno Tower Inferno Dragon
Inferno Tower Tornado Lightning Inferno Dragon
Inferno Tower Tornado Poison Night Witch
Tornado Baby Dragon Night Witch
Tornado Baby Dragon Poison Inferno Dragon
Inferno Tower Tornado Inferno Dragon
Baby Dragon Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Poison Baby Dragon Lightning Inferno Dragon
Inferno Tower Lightning
Lightning Inferno Tower Tornado Night Witch
Inferno Tower Inferno Dragon Night Witch
Poison Tornado Baby Dragon
Inferno Tower Lightning Night Witch
Inferno Tower Inferno Dragon
Lightning Inferno Tower Tornado Baby Dragon Poison Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Inferno Tower
Lightning Tornado Poison
Lightning Inferno Tower Night Witch
Baby Dragon
Inferno Tower Tornado Baby Dragon Poison Lightning Inferno Dragon Night Witch
Poison Inferno Tower Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Baby Dragon
Poison Tornado Baby Dragon
Lightning Baby Dragon Poison
Lightning Poison
Poison Baby Dragon
Poison Tornado Baby Dragon
Tornado Baby Dragon Poison
Poison Tornado Baby Dragon Lightning
Poison Tornado Lightning
Lightning Tornado Poison Night Witch
Poison Lightning Tornado
Poison Lightning Tornado Baby Dragon
Poison Lightning Baby Dragon
Lightning Baby Dragon Poison
Lightning Baby Dragon Poison
Lightning Baby Dragon Poison
Lightning Baby Dragon Poison
Lightning Tornado Poison
Lightning Night Witch
Lightning Baby Dragon Poison
Lightning Tornado Baby Dragon Poison
Lightning Baby Dragon Poison Night Witch
Lightning Tornado Poison
Tornado Lightning
Lightning Baby Dragon Poison
Tornado Poison Baby Dragon
Inferno Dragon
Poison Tornado Baby Dragon Lightning
Lightning Tornado Baby Dragon Poison
Poison Lightning Tornado Baby Dragon
Poison Lightning Tornado Baby Dragon Night Witch
Lightning Poison
Lightning Night Witch
Poison Lightning Night Witch
Lightning Poison
Poison Lightning
Lightning Night Witch
Poison Lightning Tornado Baby Dragon
Poison Lightning Baby Dragon
Baby Dragon Poison Lightning
Lightning Tornado Poison
Tornado Baby Dragon Poison Lightning
Tornado Poison Lightning
Poison Lightning Tornado Baby Dragon

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