My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Inferno Dragon Night Witch
Giant Snowball
Skeletons Inferno Dragon Night Witch
Zap
Skeletons Inferno Dragon Night Witch
Barbarian Barrel
Skeletons Knight Night Witch
The Log
Skeletons
Earthquake
Skeletons
Arrows
Skeletons Night Witch
Royal Delivery
Skeletons Knight Inferno Dragon Night Witch
Fireball
Inferno Dragon Night Witch
Poison
Night Witch
Lightning
Knight Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Golem Inferno Dragon Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Knight Inferno Dragon Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Arrows Knight

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Knight Golem Night Witch
Arrows
Zap Golem Knight Lightning Night Witch
Knight
Zap Arrows Night Witch
Lightning
Golem Arrows
Golem
Arrows Lightning Night Witch Zap
Inferno Dragon
Night Witch
Golem Zap Arrows Knight

Defense Synergies 0 11

Skeletons
Zap Knight Inferno Dragon Night Witch
Zap
Skeletons Arrows Knight Inferno Dragon Night Witch
Arrows
Zap Knight Lightning
Knight
Skeletons Zap Arrows Night Witch
Lightning
Arrows
Golem
Inferno Dragon
Skeletons Zap
Night Witch
Skeletons Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight
Inferno Dragon Skeletons Zap Knight Night Witch
Skeletons Knight Lightning Inferno Dragon Night Witch
Inferno Dragon Night Witch Skeletons Knight
Lightning Arrows
Arrows Skeletons Zap Night Witch
Lightning Inferno Dragon Zap Arrows Night Witch
Lightning Zap Arrows
Inferno Dragon Skeletons Night Witch
Knight Skeletons Night Witch
Skeletons Zap Arrows Knight Night Witch
Arrows Inferno Dragon Zap Night Witch
Night Witch Skeletons Zap Knight Lightning
Zap Arrows Night Witch
Inferno Dragon Knight
Zap Lightning Inferno Dragon
Skeletons Arrows Knight Night Witch
Arrows Zap Knight Night Witch
Zap Arrows Knight Inferno Dragon
Inferno Dragon
Arrows Knight Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Zap
Zap Arrows Knight Lightning Inferno Dragon
Skeletons Zap Knight Lightning
Lightning Zap Knight Night Witch
Skeletons Knight Inferno Dragon Night Witch
Arrows Skeletons Zap
Skeletons Knight Lightning Night Witch
Knight Inferno Dragon
Zap Lightning Skeletons Knight Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Knight
Lightning Zap Arrows
Lightning Skeletons Knight Night Witch
Skeletons Zap Knight Lightning Inferno Dragon Night Witch
Arrows Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight
Arrows Zap
Lightning Arrows
Lightning Arrows Knight
Zap Arrows
Arrows Zap
Arrows
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Night Witch
Lightning Zap Arrows Knight
Lightning Zap Arrows
Lightning Knight
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Arrows
Lightning Arrows
Lightning Night Witch
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows
Inferno Dragon
Arrows Zap Lightning
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Zap Arrows Night Witch
Zap Lightning
Lightning Night Witch
Lightning Zap Arrows Night Witch
Zap Lightning Arrows
Arrows Lightning
Zap Lightning Night Witch
Lightning Zap Arrows
Arrows
Lightning Knight
Arrows Zap Lightning
Lightning Zap Arrows
Zap Lightning
Zap Lightning
Lightning Zap

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