My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Baby Dragon Golem Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Baby Dragon Lumberjack
Zap
Barbarian Barrel
Ice Wizard Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Mega Minion Baby Dragon Ice Wizard Lumberjack
Fireball
Mega Minion Baby Dragon Ice Wizard Lumberjack
Poison
Mega Minion Ice Wizard
Lightning
Mega Minion Baby Dragon Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Barbarian Barrel Tornado Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Tornado Baby Dragon Golem Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Mega Minion Tornado Ice Wizard Baby Dragon Lumberjack Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Mega Minion Tornado Ice Wizard

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Baby Dragon
Rocket
Tornado Golem
Barbarian Barrel
Tornado Baby Dragon Golem Ice Wizard Lumberjack
Tornado
Rocket Baby Dragon Barbarian Barrel Golem Ice Wizard
Baby Dragon
Tornado Golem Mega Minion Barbarian Barrel Ice Wizard Lumberjack
Golem
Mega Minion Baby Dragon Rocket Barbarian Barrel Tornado Ice Wizard Lumberjack
Ice Wizard
Barbarian Barrel Tornado Baby Dragon Golem Lumberjack
Lumberjack
Barbarian Barrel Baby Dragon Golem Ice Wizard

Defense Synergies 3 12

Mega Minion
Barbarian Barrel Tornado Baby Dragon Ice Wizard Lumberjack
Rocket
Tornado
Barbarian Barrel
Mega Minion Tornado Baby Dragon Ice Wizard Lumberjack
Tornado
Rocket Ice Wizard Mega Minion Barbarian Barrel Baby Dragon
Baby Dragon
Ice Wizard Mega Minion Barbarian Barrel Tornado Lumberjack
Golem
Ice Wizard
Tornado Baby Dragon Mega Minion Barbarian Barrel Lumberjack
Lumberjack
Mega Minion Barbarian Barrel Baby Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Barbarian Barrel Baby Dragon
Lumberjack Mega Minion Ice Wizard
Rocket Tornado Lumberjack Mega Minion Ice Wizard
Lumberjack Mega Minion Ice Wizard
Rocket Barbarian Barrel Tornado Lumberjack
Barbarian Barrel Tornado Mega Minion Baby Dragon Ice Wizard Lumberjack
Mega Minion Rocket Tornado Baby Dragon Ice Wizard
Rocket Barbarian Barrel Baby Dragon
Tornado Ice Wizard Lumberjack
Tornado Barbarian Barrel Ice Wizard Lumberjack
Ice Wizard Mega Minion Barbarian Barrel Tornado Baby Dragon Lumberjack
Mega Minion Tornado Baby Dragon Ice Wizard
Lumberjack Rocket Ice Wizard
Rocket Mega Minion Barbarian Barrel Tornado Baby Dragon Lumberjack
Lumberjack
Rocket Tornado Lumberjack
Tornado Lumberjack
Mega Minion Barbarian Barrel Tornado Baby Dragon Ice Wizard Lumberjack
Barbarian Barrel Tornado Baby Dragon Mega Minion Ice Wizard Lumberjack
Tornado Lumberjack
Barbarian Barrel Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel
Mega Minion Rocket Barbarian Barrel Baby Dragon Lumberjack
Lumberjack Rocket
Rocket Lumberjack Barbarian Barrel Tornado
Lumberjack
Rocket Tornado Baby Dragon Ice Wizard
Rocket Mega Minion Ice Wizard Lumberjack
Lumberjack
Rocket Mega Minion Barbarian Barrel Tornado Baby Dragon
Mega Minion
Mega Minion Lumberjack
Rocket Tornado
Rocket Lumberjack
Baby Dragon
Mega Minion Rocket Barbarian Barrel Tornado Baby Dragon Lumberjack
Mega Minion Barbarian Barrel Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Barrel Baby Dragon
Barbarian Barrel Tornado Baby Dragon Ice Wizard
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel
Rocket Barbarian Barrel Baby Dragon
Mega Minion Rocket Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon
Barbarian Barrel Tornado Baby Dragon Ice Wizard
Tornado
Rocket Tornado Lumberjack
Rocket Barbarian Barrel Tornado
Rocket Tornado Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Tornado
Rocket
Rocket Mega Minion Barbarian Barrel Baby Dragon
Rocket Barbarian Barrel Tornado Baby Dragon
Rocket Baby Dragon
Rocket Tornado
Rocket Tornado
Rocket Barbarian Barrel Baby Dragon
Tornado Barbarian Barrel Baby Dragon Ice Wizard
Mega Minion
Barbarian Barrel Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon
Rocket Barbarian Barrel Tornado Baby Dragon
Tornado Baby Dragon Ice Wizard
Rocket Mega Minion
Mega Minion
Rocket
Rocket
Rocket
Rocket Barbarian Barrel
Rocket Mega Minion Tornado Baby Dragon Ice Wizard
Barbarian Barrel
Mega Minion Rocket Baby Dragon Lumberjack
Baby Dragon
Rocket Tornado
Mega Minion
Rocket Tornado Baby Dragon
Rocket Tornado
Rocket Barbarian Barrel Tornado Baby Dragon

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