My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Musketeer Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Baby Dragon Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Inferno Dragon
Giant Snowball
Minions Minion Horde Musketeer Baby Dragon Inferno Dragon
Zap
Minions Minion Horde Inferno Dragon
Barbarian Barrel
Musketeer
The Log
Musketeer
Earthquake
Arrows
Minions Minion Horde
Royal Delivery
Minions Minion Horde Musketeer Baby Dragon Inferno Dragon
Fireball
Minions Minion Horde Musketeer Baby Dragon Inferno Dragon
Poison
Minions Minion Horde Musketeer
Lightning
Musketeer Baby Dragon Inferno Dragon
Rocket
Minion Horde Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Fireball Musketeer Baby Dragon Inferno Dragon Minion Horde Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Fireball Musketeer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Baby Dragon Golem Inferno Dragon
Minion Horde
Golem
Fireball
Golem Baby Dragon The Log
Musketeer
Baby Dragon Golem The Log
Baby Dragon
Golem Minions Fireball Musketeer Inferno Dragon
Golem
Fireball Baby Dragon Minions Minion Horde Musketeer The Log
The Log
Fireball Musketeer Golem
Inferno Dragon
Minions Baby Dragon

Defense Synergies 2 9

Minions
Musketeer Baby Dragon The Log
Minion Horde
The Log
Fireball
The Log Musketeer
Musketeer
The Log Minions Fireball Baby Dragon
Baby Dragon
Minions Musketeer The Log Inferno Dragon
Golem
The Log
Fireball Musketeer Minions Minion Horde Baby Dragon Inferno Dragon
Inferno Dragon
Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Fireball Musketeer Baby Dragon The Log
Minion Horde Inferno Dragon Minions Musketeer The Log
Minion Horde Minions Musketeer Inferno Dragon
Minion Horde Inferno Dragon Minions Musketeer
Fireball The Log
Fireball The Log Minions Musketeer Baby Dragon
Minions Minion Horde Musketeer Inferno Dragon Fireball Baby Dragon
Fireball Musketeer Baby Dragon The Log
Minion Horde Inferno Dragon Minions Musketeer
Minion Horde Musketeer
Minions Minion Horde Fireball Musketeer Baby Dragon The Log
Minions Minion Horde Musketeer Inferno Dragon Fireball Baby Dragon
Minion Horde Minions Fireball Musketeer The Log
Fireball Minions Minion Horde Baby Dragon The Log
Inferno Dragon Minion Horde
Minion Horde Fireball The Log Inferno Dragon
Minion Horde Minions Fireball Musketeer
Fireball Minions Minion Horde Musketeer Baby Dragon The Log
Baby Dragon The Log Minions Fireball Musketeer Inferno Dragon
Musketeer Inferno Dragon
Minions Minion Horde Fireball Musketeer Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball
Fireball Musketeer Baby Dragon The Log Inferno Dragon
Minions Minion Horde Musketeer The Log
Minion Horde Fireball Musketeer The Log
Minion Horde Musketeer Inferno Dragon
Fireball Minions Minion Horde Musketeer Baby Dragon
Minions Minion Horde Fireball Musketeer
Minion Horde Inferno Dragon
Minion Horde Minions Fireball Baby Dragon The Log Inferno Dragon
Minion Horde Musketeer Inferno Dragon
Inferno Dragon Minions Minion Horde Musketeer
Fireball The Log
Minion Horde Fireball
Minion Horde Fireball Musketeer Baby Dragon
Minions Minion Horde Fireball Musketeer Baby Dragon The Log Inferno Dragon
Minions Minion Horde Fireball Musketeer Baby Dragon The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Minion Horde Fireball Baby Dragon The Log
Fireball Musketeer The Log
Fireball Minion Horde Baby Dragon The Log
Fireball Minions Minion Horde Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Minions Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer The Log
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Minions Minion Horde Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Minion Horde Fireball Musketeer Baby Dragon The Log
Minion Horde Fireball Musketeer Baby Dragon The Log
Fireball
Minions Minion Horde
Fireball Musketeer Baby Dragon The Log
Fireball Baby Dragon The Log
Minions Minion Horde Fireball Musketeer Baby Dragon The Log
Fireball
Musketeer The Log
Minion Horde Fireball Musketeer Baby Dragon The Log
The Log Fireball Baby Dragon
Minion Horde Inferno Dragon
Fireball The Log Musketeer Baby Dragon
Fireball Musketeer Baby Dragon The Log
Fireball Musketeer Baby Dragon The Log
Minion Horde Fireball Musketeer Baby Dragon
Minions Minion Horde Fireball Musketeer
Minion Horde Fireball
Minion Horde Fireball Musketeer The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Minions Fireball Musketeer
Fireball Musketeer Baby Dragon
The Log Fireball
Fireball Minion Horde Musketeer Baby Dragon
The Log Fireball Musketeer Baby Dragon
Fireball
Minion Horde Musketeer
Minions Minion Horde Fireball Musketeer Baby Dragon The Log
Fireball Musketeer
Fireball Musketeer Baby Dragon The Log

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