My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Prince Golem Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Prince Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards Prince
Giant Snowball
Mega Minion Royal Hogs Guards
Zap
Royal Hogs Guards Prince
Barbarian Barrel
Royal Hogs Guards Magic Archer
The Log
Royal Hogs Guards Prince
Earthquake
Royal Hogs Guards
Arrows
Royal Hogs Guards
Royal Delivery
Mega Minion Royal Hogs Guards Prince Magic Archer
Fireball
Mega Minion Royal Hogs Magic Archer
Poison
Mega Minion Royal Hogs Guards Magic Archer
Lightning
Mega Minion Prince Magic Archer
Rocket
Royal Hogs Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Guards Tornado Prince Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Guards Tornado Magic Archer Royal Hogs Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Mega Minion Guards Tornado

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Prince Royal Hogs Guards Golem Magic Archer
Mega Minion
Zap Golem
Royal Hogs
Zap Guards Magic Archer
Guards
Zap Royal Hogs
Tornado
Zap Magic Archer Golem
Prince
Zap Golem Magic Archer
Golem
Mega Minion Zap Tornado Prince Magic Archer
Magic Archer
Tornado Zap Royal Hogs Prince Golem

Defense Synergies 2 10

Zap
Mega Minion Guards Tornado Prince Magic Archer
Mega Minion
Zap Guards Tornado
Royal Hogs
Guards
Zap Mega Minion Prince Magic Archer
Tornado
Magic Archer Zap Mega Minion Prince
Prince
Zap Guards Tornado Magic Archer
Golem
Magic Archer
Tornado Zap Guards Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Magic Archer
Zap Mega Minion Prince
Tornado Prince Mega Minion
Prince Mega Minion Guards
Tornado Prince
Tornado Zap Mega Minion Guards Magic Archer
Mega Minion Tornado Zap Magic Archer
Zap Magic Archer
Tornado Prince
Guards Tornado Prince
Guards Zap Mega Minion Tornado Magic Archer
Mega Minion Zap Tornado Magic Archer
Prince Zap Guards
Zap Mega Minion Guards Tornado Prince Magic Archer
Prince
Tornado Zap Prince
Tornado Prince
Zap Mega Minion Guards Tornado Prince Magic Archer
Zap Tornado Mega Minion Guards Magic Archer
Tornado Prince
Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Prince
Zap Mega Minion Prince Magic Archer
Guards Zap Prince
Guards Prince Zap Tornado
Guards Prince
Zap Tornado Magic Archer
Guards Prince Mega Minion
Prince
Zap Mega Minion Tornado Prince Magic Archer
Mega Minion Guards
Mega Minion Guards Prince
Zap Guards Tornado Prince
Prince Guards
Magic Archer
Guards Zap Mega Minion Tornado Prince Magic Archer
Zap Mega Minion Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Guards
Zap Tornado Magic Archer
Magic Archer
Guards Prince
Zap Magic Archer
Zap Mega Minion Tornado Magic Archer
Tornado Magic Archer
Zap Tornado Magic Archer
Zap Tornado
Guards Tornado Prince
Zap Tornado Prince Magic Archer
Zap Tornado Magic Archer
Magic Archer
Magic Archer
Zap Prince Magic Archer
Zap Magic Archer
Magic Archer
Tornado
Zap Mega Minion Prince Magic Archer
Zap Tornado Magic Archer
Prince Magic Archer
Tornado
Tornado Prince
Zap
Zap Tornado Magic Archer
Mega Minion
Zap Tornado Magic Archer
Zap Tornado Prince Magic Archer
Zap Tornado Magic Archer
Zap Tornado Magic Archer
Zap Mega Minion Guards
Mega Minion
Zap Magic Archer
Zap Magic Archer
Prince
Magic Archer
Zap Guards Prince Magic Archer
Zap Mega Minion Tornado Magic Archer
Mega Minion Prince Magic Archer
Zap Magic Archer
Zap Tornado
Mega Minion Prince
Zap Guards Tornado Magic Archer
Zap Tornado Magic Archer
Zap Tornado Prince Magic Archer

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