My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Golem Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Gang
Giant Snowball
Skeletons Minions Goblin Gang Lumberjack
Zap
Skeletons Minions Goblin Gang
Barbarian Barrel
Skeletons Goblin Gang Electro Wizard Lumberjack
The Log
Skeletons Goblin Gang Lumberjack
Earthquake
Skeletons Goblin Gang
Arrows
Skeletons Minions Goblin Gang
Royal Delivery
Skeletons Minions Goblin Gang Electro Wizard Lumberjack
Fireball
Minions Goblin Gang Electro Wizard Lumberjack
Poison
Minions Goblin Gang Electro Wizard
Lightning
Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Minions Goblin Gang Electro Wizard Lumberjack Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Minions Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Golem Lightning Lumberjack
Minions
Golem Lumberjack
Goblin Gang
Golem
Lightning
Golem Arrows
Golem
Arrows Lightning Minions Goblin Gang Electro Wizard Lumberjack
Electro Wizard
Golem Lumberjack
Lumberjack
Arrows Minions Golem Electro Wizard

Defense Synergies 0 10

Skeletons
Minions Electro Wizard Lumberjack
Arrows
Lightning Lumberjack
Minions
Skeletons Electro Wizard Lumberjack
Goblin Gang
Electro Wizard Lumberjack
Lightning
Arrows
Golem
Electro Wizard
Skeletons Minions Goblin Gang Lumberjack
Lumberjack
Skeletons Arrows Minions Goblin Gang Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Electro Wizard
Lumberjack Skeletons Minions Goblin Gang Electro Wizard
Goblin Gang Lumberjack Skeletons Minions Lightning Electro Wizard
Lumberjack Skeletons Minions Goblin Gang Electro Wizard
Lightning Arrows Lumberjack
Arrows Goblin Gang Skeletons Minions Electro Wizard Lumberjack
Minions Lightning Electro Wizard Arrows Goblin Gang
Lightning Arrows Electro Wizard
Skeletons Minions Goblin Gang Lumberjack
Goblin Gang Skeletons Electro Wizard Lumberjack
Minions Goblin Gang Electro Wizard Skeletons Arrows Lumberjack
Arrows Minions Goblin Gang Electro Wizard
Lumberjack Skeletons Minions Goblin Gang Lightning Electro Wizard
Arrows Minions Goblin Gang Electro Wizard Lumberjack
Goblin Gang Electro Wizard Lumberjack
Goblin Gang Lightning Electro Wizard Lumberjack
Skeletons Arrows Minions Goblin Gang Electro Wizard Lumberjack
Arrows Minions Goblin Gang Electro Wizard Lumberjack
Arrows Minions Electro Wizard Lumberjack
Electro Wizard Lumberjack
Goblin Gang Arrows Minions Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Skeletons Electro Wizard
Electro Wizard Arrows Goblin Gang Lightning Lumberjack
Goblin Gang Lumberjack Skeletons Minions Lightning Electro Wizard
Goblin Gang Lightning Lumberjack Electro Wizard
Skeletons Goblin Gang Lumberjack
Arrows Skeletons Minions Goblin Gang Electro Wizard
Goblin Gang Skeletons Minions Lightning Electro Wizard Lumberjack
Lumberjack
Lightning Electro Wizard Skeletons Minions
Skeletons Goblin Gang
Minions Lumberjack
Lightning Arrows Electro Wizard
Lightning Skeletons Goblin Gang Lumberjack
Goblin Gang Electro Wizard Skeletons Minions Lightning Lumberjack
Arrows Minions Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Electro Wizard
Lightning Arrows
Lightning Arrows
Arrows
Arrows Minions
Arrows
Arrows Lightning
Arrows Lightning
Lightning Minions Goblin Gang Electro Wizard Lumberjack
Lightning Arrows Electro Wizard
Lightning Arrows
Lightning
Lightning Arrows Minions
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows
Minions Lightning
Lightning Arrows Electro Wizard
Lightning Arrows
Lightning Minions
Lightning Arrows
Lightning
Lightning Arrows
Arrows
Arrows Lightning Electro Wizard
Lightning Arrows
Lightning Arrows
Lightning Arrows Electro Wizard
Lightning Electro Wizard Minions
Lightning
Lightning Arrows
Lightning Arrows Electro Wizard
Arrows Lightning
Lightning Electro Wizard Minions Goblin Gang
Lightning Arrows Electro Wizard
Arrows
Lightning Goblin Gang Electro Wizard Lumberjack
Arrows Lightning
Lightning Arrows
Minions Goblin Gang Lightning Electro Wizard
Lightning Electro Wizard
Lightning Electro Wizard

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