My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang Princess
Zap
Archers Goblin Gang Princess
Barbarian Barrel
Archers Knight Goblin Gang Tesla Princess
The Log
Archers Goblin Gang Princess
Earthquake
Archers Goblin Gang Tesla
Arrows
Archers Goblin Gang Princess
Royal Delivery
Archers Knight Goblin Gang Princess
Fireball
Archers Goblin Gang Tesla Princess
Poison
Archers Goblin Gang Princess
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Goblin Gang Tornado Princess Tesla Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Archers Knight Golem Princess
Archers
Knight Zap Golem
Knight
Archers Goblin Gang Princess Zap
Goblin Gang
Knight Golem Princess
Tesla
Tornado
Zap Golem Princess
Golem
Zap Archers Goblin Gang Tornado
Princess
Knight Zap Goblin Gang Tornado

Defense Synergies 5 14

Zap
Archers Knight Goblin Gang Tesla Tornado Princess
Archers
Knight Zap Goblin Gang Tesla Tornado
Knight
Archers Goblin Gang Tesla Princess Zap Tornado
Goblin Gang
Knight Tesla Zap Archers Princess
Tesla
Knight Goblin Gang Zap Archers Tornado Princess
Tornado
Zap Archers Knight Tesla Princess
Golem
Princess
Knight Zap Goblin Gang Tesla Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla
Zap Knight Goblin Gang Tesla
Goblin Gang Tesla Tornado Archers Knight
Tesla Knight Goblin Gang
Tornado Princess
Goblin Gang Tornado Zap Archers Tesla
Tesla Tornado Zap Archers Goblin Gang Princess
Zap Tesla
Tesla Goblin Gang Tornado Princess
Knight Goblin Gang Tornado Archers Tesla
Archers Goblin Gang Zap Knight Tesla Tornado Princess
Tesla Zap Archers Goblin Gang Tornado Princess
Tesla Zap Knight Goblin Gang
Zap Goblin Gang Tesla Tornado Princess
Knight Goblin Gang Tesla
Tornado Zap Goblin Gang Tesla
Tesla Knight Goblin Gang Tornado
Tesla Zap Archers Knight Goblin Gang Tornado
Zap Tornado Archers Knight Tesla Princess
Tesla Tornado
Goblin Gang Archers Knight Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Archers Tesla
Zap Archers Knight Goblin Gang Tesla
Goblin Gang Zap Knight
Goblin Gang Zap Knight Tesla Tornado
Knight Goblin Gang Tesla
Zap Archers Goblin Gang Tesla Tornado Princess
Goblin Gang Archers Knight Tesla
Knight Tesla
Zap Knight Tornado
Goblin Gang Tesla
Knight Tesla
Zap Tornado
Knight Goblin Gang Tesla
Archers Tesla Princess
Goblin Gang Tesla Zap Archers Knight Tornado
Zap Archers Tesla Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Zap Tornado Princess
Knight
Zap
Zap Tornado Princess
Archers Tornado Princess
Zap Tornado Princess
Zap Tornado
Goblin Gang Tornado
Zap Knight Tornado Princess
Zap Archers Tornado Princess
Knight Princess
Princess
Princess Zap
Zap Princess
Princess
Tornado
Zap Archers Princess
Zap Tornado Princess
Tornado Princess
Tornado
Zap
Zap Tornado Princess
Zap Tornado Princess
Zap Tornado Princess
Zap Tornado
Zap Archers Tornado Princess
Zap
Zap
Zap Princess
Princess
Zap Archers Goblin Gang Princess
Zap Archers Tornado Princess
Knight Goblin Gang Princess
Zap Princess
Zap Tornado
Zap Goblin Gang Tornado Princess
Zap Tornado Princess
Zap Tornado Princess

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