My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Golem Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Bandit
Giant Snowball
Minions Goblin Gang Dart Goblin Lumberjack
Zap
Minions Goblin Gang Dart Goblin Bandit
Barbarian Barrel
Goblin Gang Dart Goblin Bandit Lumberjack
The Log
Goblin Gang Dart Goblin Bandit Lumberjack
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Dart Goblin
Royal Delivery
Minions Goblin Gang Dart Goblin Bandit Lumberjack
Fireball
Minions Goblin Gang Dart Goblin Bandit Lumberjack
Poison
Minions Goblin Gang Dart Goblin
Lightning
Bandit Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Dart Goblin Bandit Fireball Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Dart Goblin

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Dart Goblin Golem Bandit Lumberjack
Minions
Zap Golem Bandit Lumberjack
Goblin Gang
Dart Goblin Golem Bandit
Dart Goblin
Zap Goblin Gang Golem Bandit
Fireball
Zap Golem
Golem
Fireball Zap Minions Goblin Gang Dart Goblin Bandit Lumberjack
Bandit
Zap Minions Goblin Gang Dart Goblin Golem Lumberjack
Lumberjack
Zap Minions Golem Bandit

Defense Synergies 1 16

Zap
Fireball Minions Goblin Gang Dart Goblin Bandit Lumberjack
Minions
Zap Dart Goblin Bandit Lumberjack
Goblin Gang
Zap Dart Goblin Bandit Lumberjack
Dart Goblin
Zap Minions Goblin Gang Bandit Lumberjack
Fireball
Zap Bandit Lumberjack
Golem
Bandit
Zap Minions Goblin Gang Dart Goblin Fireball Lumberjack
Lumberjack
Zap Minions Goblin Gang Dart Goblin Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin Fireball
Lumberjack Zap Minions Goblin Gang Dart Goblin Bandit
Goblin Gang Lumberjack Minions Dart Goblin Bandit
Lumberjack Minions Goblin Gang Dart Goblin Bandit
Fireball Lumberjack
Goblin Gang Fireball Zap Minions Dart Goblin Bandit Lumberjack
Minions Dart Goblin Zap Goblin Gang Fireball
Zap Dart Goblin Fireball Bandit
Minions Goblin Gang Lumberjack
Goblin Gang Dart Goblin Bandit Lumberjack
Minions Goblin Gang Dart Goblin Zap Fireball Bandit Lumberjack
Minions Zap Goblin Gang Dart Goblin Fireball
Lumberjack Zap Minions Goblin Gang Fireball Bandit
Fireball Zap Minions Goblin Gang Dart Goblin Lumberjack
Goblin Gang Bandit Lumberjack
Zap Goblin Gang Fireball Bandit Lumberjack
Minions Goblin Gang Fireball Lumberjack
Fireball Zap Minions Goblin Gang Dart Goblin Bandit Lumberjack
Zap Minions Dart Goblin Fireball Bandit Lumberjack
Dart Goblin Lumberjack
Goblin Gang Minions Dart Goblin Fireball Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball Bandit
Fireball Bandit Zap Goblin Gang Lumberjack
Goblin Gang Bandit Lumberjack Zap Minions
Goblin Gang Lumberjack Zap Fireball Bandit
Goblin Gang Bandit Lumberjack
Fireball Zap Minions Goblin Gang Dart Goblin
Goblin Gang Minions Dart Goblin Fireball Bandit Lumberjack
Lumberjack
Zap Minions Fireball Bandit
Goblin Gang Dart Goblin
Minions Dart Goblin Lumberjack
Zap Fireball
Goblin Gang Fireball Bandit Lumberjack
Dart Goblin Fireball
Goblin Gang Zap Minions Dart Goblin Fireball Lumberjack
Minions Zap Dart Goblin Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Bandit
Fireball Zap Dart Goblin Bandit
Dart Goblin Fireball Bandit
Dart Goblin Fireball
Fireball Zap
Fireball Zap Minions Dart Goblin
Dart Goblin
Fireball Zap Dart Goblin
Fireball Zap Dart Goblin Bandit
Minions Goblin Gang Fireball Lumberjack
Zap Dart Goblin Fireball Bandit
Fireball Zap Dart Goblin
Dart Goblin Fireball Bandit
Minions Dart Goblin Fireball Bandit
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Bandit
Dart Goblin Fireball Bandit
Fireball
Minions
Zap Dart Goblin Fireball Bandit
Zap Dart Goblin Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap Dart Goblin Bandit
Fireball Zap Bandit
Fireball Zap Dart Goblin Bandit
Zap Dart Goblin Fireball
Zap Minions Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball Bandit
Zap Fireball
Fireball
Zap Minions Goblin Gang Dart Goblin Fireball Bandit
Fireball Zap Dart Goblin
Fireball
Fireball Goblin Gang Dart Goblin Lumberjack
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin
Zap Minions Goblin Gang Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Bandit

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