My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Furnace Golem Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem Golem Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Bandit
Giant Snowball
Goblins Minions Furnace
Zap
Goblins Minions Furnace Bandit
Barbarian Barrel
Goblins Furnace Bandit Magic Archer
The Log
Goblins Furnace Bandit
Earthquake
Furnace
Arrows
Goblins Minions Furnace
Royal Delivery
Goblins Minions Bandit Magic Archer
Fireball
Minions Furnace Bandit Magic Archer
Poison
Minions Furnace Magic Archer
Lightning
Ice Golem Furnace Bandit Magic Archer
Rocket
Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Furnace Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Ice Golem Minions Bandit Furnace Magic Archer Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Giant Snowball Ice Golem Minions

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem
Giant Snowball
Ice Golem Furnace Golem Bandit Magic Archer
Minions
Ice Golem Golem Bandit
Ice Golem
Goblins Giant Snowball Minions Furnace Magic Archer
Furnace
Giant Snowball Ice Golem Golem Bandit
Golem
Giant Snowball Minions Furnace Bandit Magic Archer
Bandit
Giant Snowball Minions Furnace Golem Magic Archer
Magic Archer
Giant Snowball Ice Golem Golem Bandit

Defense Synergies 1 16

Goblins
Giant Snowball Ice Golem Bandit Magic Archer
Giant Snowball
Goblins Minions Ice Golem Furnace Bandit Magic Archer
Minions
Ice Golem Giant Snowball Bandit
Ice Golem
Minions Goblins Giant Snowball Furnace Bandit Magic Archer
Furnace
Giant Snowball Ice Golem Bandit Magic Archer
Golem
Bandit
Goblins Giant Snowball Minions Ice Golem Furnace Magic Archer
Magic Archer
Goblins Giant Snowball Ice Golem Furnace Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Ice Golem Magic Archer
Goblins Minions Furnace Bandit
Furnace Goblins Giant Snowball Minions Bandit
Goblins Minions Furnace Bandit
Goblins Giant Snowball Minions Furnace Bandit Magic Archer
Giant Snowball Minions Furnace Magic Archer
Ice Golem Bandit Magic Archer
Goblins Minions Furnace
Goblins Giant Snowball Ice Golem Bandit
Goblins Minions Giant Snowball Ice Golem Furnace Bandit Magic Archer
Minions Giant Snowball Furnace Magic Archer
Furnace Giant Snowball Minions Bandit
Goblins Giant Snowball Minions Furnace Magic Archer
Furnace Bandit
Giant Snowball Furnace Bandit
Goblins Minions Furnace
Goblins Giant Snowball Minions Furnace Bandit Magic Archer
Giant Snowball Furnace Minions Ice Golem Bandit Magic Archer
Goblins Giant Snowball Minions Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Giant Snowball Ice Golem Furnace Bandit
Bandit Giant Snowball Ice Golem Magic Archer
Bandit Goblins Minions Ice Golem Furnace
Ice Golem Bandit
Bandit
Furnace Giant Snowball Minions Ice Golem Magic Archer
Goblins Minions Ice Golem Furnace Bandit
Goblins Giant Snowball Minions Ice Golem Bandit Magic Archer
Minions
Giant Snowball
Ice Golem Bandit
Furnace Magic Archer
Goblins Minions Ice Golem Furnace Magic Archer
Minions Giant Snowball Ice Golem Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Bandit
Giant Snowball Bandit Magic Archer
Bandit Magic Archer
Ice Golem
Giant Snowball Furnace Magic Archer
Giant Snowball Minions Ice Golem Furnace Magic Archer
Furnace Magic Archer
Giant Snowball Ice Golem Magic Archer
Giant Snowball Bandit
Goblins Giant Snowball Minions
Bandit Magic Archer
Giant Snowball Magic Archer
Giant Snowball Ice Golem Bandit Magic Archer
Minions Bandit Magic Archer
Giant Snowball Ice Golem Furnace Magic Archer
Giant Snowball Furnace Bandit Magic Archer
Magic Archer Furnace Bandit
Giant Snowball
Minions
Giant Snowball Bandit Magic Archer
Giant Snowball Magic Archer
Minions Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Ice Golem Furnace Magic Archer
Giant Snowball Bandit Magic Archer
Giant Snowball Bandit Magic Archer
Bandit Magic Archer
Giant Snowball Ice Golem Furnace Magic Archer
Giant Snowball Minions
Giant Snowball
Giant Snowball Bandit Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Minions Bandit Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Ice Golem Magic Archer
Giant Snowball
Giant Snowball Minions Magic Archer
Giant Snowball Magic Archer
Giant Snowball Bandit Magic Archer

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