My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Battle Ram Flying Machine Baby Dragon Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Battle Ram Flying Machine Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram
Giant Snowball
Spear Goblins Battle Ram Flying Machine Baby Dragon Lumberjack
Zap
Spear Goblins Battle Ram Flying Machine
Barbarian Barrel
Spear Goblins Battle Ram Lumberjack
The Log
Spear Goblins Mini P.E.K.K.A Battle Ram Lumberjack
Earthquake
Spear Goblins
Arrows
Spear Goblins Flying Machine
Royal Delivery
Spear Goblins Mini P.E.K.K.A Battle Ram Flying Machine Baby Dragon Lumberjack
Fireball
Battle Ram Flying Machine Baby Dragon Lumberjack
Poison
Spear Goblins Flying Machine
Lightning
Mini P.E.K.K.A Battle Ram Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Battle Ram Baby Dragon Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Mini P.E.K.K.A Battle Ram Flying Machine Baby Dragon Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Zap Mini P.E.K.K.A Battle Ram

Attack Synergies 2 23

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Mini P.E.K.K.A Battle Ram Flying Machine Baby Dragon Golem Lumberjack
Zap
Battle Ram Spear Goblins Mini P.E.K.K.A Flying Machine Baby Dragon Golem Lumberjack
Mini P.E.K.K.A
Spear Goblins Zap Baby Dragon Golem Lumberjack
Battle Ram
Zap Spear Goblins Flying Machine Baby Dragon Lumberjack
Flying Machine
Spear Goblins Zap Battle Ram Baby Dragon Golem Lumberjack
Baby Dragon
Golem Spear Goblins Zap Mini P.E.K.K.A Battle Ram Flying Machine Lumberjack
Golem
Baby Dragon Spear Goblins Zap Mini P.E.K.K.A Flying Machine Lumberjack
Lumberjack
Spear Goblins Zap Mini P.E.K.K.A Battle Ram Flying Machine Baby Dragon Golem

Defense Synergies 1 12

Spear Goblins
Zap Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Zap
Mini P.E.K.K.A Spear Goblins Flying Machine Baby Dragon Lumberjack
Mini P.E.K.K.A
Zap Spear Goblins Baby Dragon
Battle Ram
Flying Machine
Spear Goblins Zap Baby Dragon Lumberjack
Baby Dragon
Spear Goblins Zap Mini P.E.K.K.A Flying Machine Lumberjack
Golem
Lumberjack
Spear Goblins Zap Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Flying Machine Baby Dragon
Mini P.E.K.K.A Lumberjack Zap Flying Machine
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Spear Goblins Zap Flying Machine Baby Dragon Lumberjack
Spear Goblins Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Mini P.E.K.K.A Lumberjack
Spear Goblins Mini P.E.K.K.A Lumberjack
Spear Goblins Zap Flying Machine Baby Dragon Lumberjack
Spear Goblins Zap Flying Machine Baby Dragon
Mini P.E.K.K.A Lumberjack Zap Flying Machine
Zap Mini P.E.K.K.A Baby Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Spear Goblins Zap Flying Machine Baby Dragon Lumberjack
Zap Baby Dragon Spear Goblins Flying Machine Lumberjack
Mini P.E.K.K.A Lumberjack
Spear Goblins Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Spear Goblins Zap
Zap Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Lumberjack Spear Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Zap
Mini P.E.K.K.A Lumberjack
Zap Flying Machine Baby Dragon
Mini P.E.K.K.A Spear Goblins Flying Machine Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Spear Goblins Mini P.E.K.K.A Flying Machine Baby Dragon
Mini P.E.K.K.A Flying Machine Lumberjack
Zap
Mini P.E.K.K.A Lumberjack
Flying Machine Baby Dragon
Spear Goblins Zap Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Zap Mini P.E.K.K.A Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine
Zap Baby Dragon
Spear Goblins Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Zap Flying Machine
Mini P.E.K.K.A Lumberjack
Zap Flying Machine
Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Spear Goblins Zap Flying Machine Baby Dragon
Flying Machine Baby Dragon
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Baby Dragon
Zap Flying Machine Baby Dragon
Zap Baby Dragon
Zap Flying Machine Baby Dragon
Zap Flying Machine Baby Dragon
Zap Baby Dragon
Zap Flying Machine Baby Dragon
Zap Flying Machine
Mini P.E.K.K.A
Zap
Zap
Zap Spear Goblins Flying Machine
Zap Flying Machine Baby Dragon
Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Zap Flying Machine Baby Dragon
Zap
Flying Machine
Zap Flying Machine Baby Dragon
Zap Flying Machine
Zap Flying Machine Baby Dragon

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