My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Witch Executioner Golem Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Baby Dragon Witch Inferno Dragon Lumberjack
Zap
Witch Inferno Dragon
Barbarian Barrel
Witch Executioner Lumberjack
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Witch
Royal Delivery
Baby Dragon Witch Executioner Inferno Dragon Lumberjack
Fireball
Baby Dragon Witch Executioner Inferno Dragon Lumberjack
Poison
Witch Executioner
Lightning
Baby Dragon Witch Executioner Inferno Dragon Lumberjack
Rocket
Witch Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Baby Dragon Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Executioner Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Baby Dragon Inferno Dragon Lumberjack Witch Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Baby Dragon Inferno Dragon

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Baby Dragon Witch Executioner Golem Lumberjack
Tornado
Zap Baby Dragon Executioner Witch Golem
Baby Dragon
Tornado Golem Zap Witch Inferno Dragon Lumberjack
Witch
Zap Tornado Baby Dragon Golem Lumberjack
Executioner
Tornado Zap Golem
Golem
Baby Dragon Zap Tornado Witch Executioner Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Zap Baby Dragon Witch Golem

Defense Synergies 1 14

Zap
Tornado Baby Dragon Witch Executioner Inferno Dragon Lumberjack
Tornado
Executioner Zap Baby Dragon Witch Inferno Dragon
Baby Dragon
Zap Tornado Witch Inferno Dragon Lumberjack
Witch
Zap Tornado Baby Dragon Lumberjack
Executioner
Tornado Zap Lumberjack
Golem
Inferno Dragon
Zap Tornado Baby Dragon
Lumberjack
Zap Baby Dragon Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Executioner
Inferno Dragon Lumberjack Zap Witch Executioner
Tornado Witch Lumberjack Executioner Inferno Dragon
Witch Inferno Dragon Lumberjack
Tornado Lumberjack
Tornado Zap Baby Dragon Executioner Lumberjack
Tornado Inferno Dragon Zap Baby Dragon Witch Executioner
Zap Baby Dragon
Witch Inferno Dragon Tornado Lumberjack
Tornado Lumberjack
Witch Executioner Zap Tornado Baby Dragon Lumberjack
Executioner Inferno Dragon Zap Tornado Baby Dragon Witch
Lumberjack Zap Witch
Executioner Zap Tornado Baby Dragon Witch Lumberjack
Inferno Dragon Lumberjack
Tornado Zap Inferno Dragon Lumberjack
Tornado Witch Executioner Lumberjack
Zap Tornado Baby Dragon Witch Executioner Lumberjack
Zap Tornado Baby Dragon Witch Executioner Inferno Dragon Lumberjack
Tornado Inferno Dragon Lumberjack
Baby Dragon Witch Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Witch
Zap Baby Dragon Executioner Inferno Dragon Lumberjack
Lumberjack Zap Witch
Lumberjack Zap Tornado
Witch Executioner Inferno Dragon Lumberjack
Executioner Zap Tornado Baby Dragon Witch
Witch Lumberjack
Inferno Dragon Lumberjack
Zap Tornado Baby Dragon Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Witch Lumberjack
Zap Tornado
Witch Executioner Lumberjack
Baby Dragon Witch Executioner
Witch Zap Tornado Baby Dragon Executioner Inferno Dragon Lumberjack
Executioner Zap Baby Dragon Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Tornado Baby Dragon Executioner
Baby Dragon
Executioner Zap Baby Dragon
Executioner Zap Tornado Baby Dragon Witch
Tornado Baby Dragon Witch Executioner
Zap Tornado Baby Dragon Executioner
Zap Tornado
Tornado Lumberjack
Zap Tornado
Zap Tornado Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Witch Executioner
Baby Dragon Executioner
Tornado
Zap Baby Dragon Executioner
Zap Tornado Baby Dragon Witch
Baby Dragon
Tornado
Tornado
Zap Baby Dragon
Zap Tornado Baby Dragon Witch Executioner
Witch Inferno Dragon
Zap Tornado Baby Dragon Witch Executioner
Zap Tornado Baby Dragon Witch
Zap Tornado Baby Dragon
Zap Tornado Baby Dragon Witch Executioner
Zap Witch
Zap
Zap
Zap Witch
Zap Tornado Baby Dragon Witch Executioner
Baby Dragon Executioner Lumberjack
Zap Baby Dragon Executioner
Zap Tornado
Executioner
Zap Tornado Baby Dragon Witch
Zap Tornado Witch Executioner
Zap Tornado Baby Dragon Witch Executioner

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