My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Inferno Dragon
Zap
Bats Firecracker Inferno Dragon
Barbarian Barrel
Knight Firecracker Bomb Tower
The Log
Firecracker
Earthquake
Firecracker Bomb Tower
Arrows
Bats Firecracker
Royal Delivery
Bats Knight Firecracker Inferno Dragon
Fireball
Firecracker Bomb Tower Inferno Dragon
Poison
Bats Firecracker Bomb Tower
Lightning
Knight Bomb Tower Inferno Dragon
Rocket
Bomb Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Poison Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Knight Firecracker Bomb Tower Poison Inferno Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Knight Firecracker

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Firecracker Barbarian Barrel Golem Inferno Dragon
Knight
Bats Firecracker Barbarian Barrel Poison
Firecracker
Knight Bats Barbarian Barrel Golem Inferno Dragon
Bomb Tower
Barbarian Barrel
Bats Knight Firecracker Golem
Poison
Golem Knight
Golem
Poison Bats Firecracker Barbarian Barrel
Inferno Dragon
Bats Firecracker

Defense Synergies 4 9

Bats
Knight Firecracker Bomb Tower Barbarian Barrel Inferno Dragon
Knight
Bats Firecracker Bomb Tower Barbarian Barrel Poison
Firecracker
Knight Bats Bomb Tower Barbarian Barrel
Bomb Tower
Knight Barbarian Barrel Bats Firecracker
Barbarian Barrel
Bomb Tower Bats Knight Firecracker Poison
Poison
Knight Barbarian Barrel
Golem
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Barbarian Barrel
Bomb Tower Inferno Dragon Bats Knight Firecracker
Bomb Tower Bats Knight Inferno Dragon
Bomb Tower Inferno Dragon Bats Knight Firecracker
Firecracker Bomb Tower Barbarian Barrel Poison
Barbarian Barrel Bats Firecracker Bomb Tower
Bats Inferno Dragon Firecracker Bomb Tower Poison
Bomb Tower Barbarian Barrel Poison
Inferno Dragon Bomb Tower
Knight Firecracker Barbarian Barrel
Bats Poison Knight Firecracker Bomb Tower Barbarian Barrel
Inferno Dragon Bats Firecracker Poison
Bomb Tower Bats Knight
Bomb Tower Bats Firecracker Barbarian Barrel Poison
Inferno Dragon Knight Bomb Tower
Bomb Tower Inferno Dragon
Bomb Tower Bats Knight Firecracker Poison
Bomb Tower Bats Knight Firecracker Barbarian Barrel
Bomb Tower Barbarian Barrel Poison Bats Knight Firecracker Inferno Dragon
Bomb Tower Inferno Dragon
Bats Knight Firecracker Bomb Tower Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel
Poison Knight Firecracker Bomb Tower Barbarian Barrel Inferno Dragon
Bats Knight Bomb Tower
Bats Knight Barbarian Barrel
Knight Inferno Dragon
Firecracker Poison Bats Bomb Tower
Bats Knight Bomb Tower
Knight Bomb Tower Inferno Dragon
Bats Knight Firecracker Bomb Tower Barbarian Barrel Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Knight Bomb Tower
Poison
Knight Bomb Tower
Firecracker Bomb Tower
Bats Knight Firecracker Bomb Tower Barbarian Barrel Poison Inferno Dragon
Bats Poison Firecracker Bomb Tower Barbarian Barrel Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Barbarian Barrel
Firecracker Poison Barbarian Barrel
Barbarian Barrel Poison
Knight Firecracker Barbarian Barrel Poison
Poison Firecracker Barbarian Barrel
Firecracker Poison Bats
Firecracker Poison
Poison Firecracker Barbarian Barrel
Poison Firecracker
Bats Poison
Firecracker Poison Knight Barbarian Barrel
Poison Firecracker
Poison Knight Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Barbarian Barrel Poison
Bats
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Poison
Poison
Barbarian Barrel Poison
Firecracker Poison Barbarian Barrel
Inferno Dragon
Firecracker Poison Barbarian Barrel
Poison
Poison Firecracker Barbarian Barrel
Poison Bats Firecracker
Bats Firecracker Poison
Poison
Firecracker Poison
Firecracker Poison
Bats Barbarian Barrel
Poison Firecracker
Barbarian Barrel
Poison Knight Firecracker
Firecracker Poison
Poison
Firecracker
Bats Firecracker Poison
Firecracker Bats Poison
Poison Firecracker Barbarian Barrel

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