My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch
Giant Snowball
Lumberjack Night Witch
Zap
Night Witch
Barbarian Barrel
Tesla Wizard Lumberjack Night Witch
The Log
Lumberjack
Earthquake
Tesla
Arrows
Night Witch
Royal Delivery
Wizard Lumberjack Night Witch
Fireball
Tesla Wizard Lumberjack Night Witch
Poison
Wizard Night Witch
Lightning
Tesla Wizard Lumberjack Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tesla Fireball Lumberjack Night Witch Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Tesla Fireball

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Golem Lumberjack Night Witch
Arrows
Zap Fireball Golem Lumberjack Night Witch
Tesla
Fireball
Zap Arrows Golem
Wizard
Golem Lumberjack
Golem
Arrows Fireball Night Witch Zap Wizard Lumberjack
Lumberjack
Zap Arrows Wizard Golem Night Witch
Night Witch
Golem Zap Arrows Lumberjack

Defense Synergies 1 12

Zap
Fireball Arrows Tesla Lumberjack Night Witch
Arrows
Zap Tesla Fireball Lumberjack
Tesla
Zap Arrows Fireball Wizard Night Witch
Fireball
Zap Arrows Tesla Lumberjack
Wizard
Tesla Lumberjack
Golem
Lumberjack
Zap Arrows Fireball Wizard
Night Witch
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard
Lumberjack Zap Tesla Night Witch
Tesla Lumberjack Night Witch
Tesla Lumberjack Night Witch
Arrows Fireball Lumberjack
Arrows Fireball Zap Tesla Lumberjack Night Witch
Tesla Zap Arrows Fireball Wizard Night Witch
Zap Arrows Tesla Fireball
Tesla Lumberjack Night Witch
Tesla Lumberjack Night Witch
Zap Arrows Tesla Fireball Wizard Lumberjack Night Witch
Arrows Tesla Zap Fireball Wizard Night Witch
Tesla Lumberjack Night Witch Zap Fireball Wizard
Fireball Wizard Zap Arrows Tesla Lumberjack Night Witch
Tesla Lumberjack
Zap Tesla Fireball Lumberjack
Tesla Wizard Arrows Fireball Lumberjack Night Witch
Arrows Tesla Fireball Zap Wizard Lumberjack Night Witch
Zap Arrows Wizard Tesla Fireball Lumberjack
Tesla Lumberjack
Wizard Arrows Tesla Fireball Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tesla Fireball
Fireball Zap Arrows Tesla Wizard Lumberjack
Lumberjack Zap
Lumberjack Zap Tesla Fireball Night Witch
Tesla Lumberjack Night Witch
Arrows Fireball Wizard Zap Tesla
Tesla Fireball Lumberjack Night Witch
Tesla Lumberjack
Zap Fireball
Tesla
Tesla Lumberjack
Zap Arrows Fireball
Tesla Fireball Wizard Lumberjack Night Witch
Wizard Tesla Fireball
Tesla Zap Fireball Lumberjack Night Witch
Arrows Zap Tesla Fireball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Zap
Arrows Fireball
Arrows Fireball
Fireball Wizard Zap Arrows
Arrows Fireball Wizard Zap
Arrows Wizard
Arrows Fireball Zap Wizard
Arrows Fireball Zap Wizard
Fireball Lumberjack Night Witch
Zap Arrows Fireball Wizard
Fireball Zap Arrows Wizard
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball
Night Witch
Zap Arrows Fireball Wizard
Zap Arrows Fireball Wizard
Fireball Night Witch
Arrows Fireball Wizard
Zap Arrows Fireball
Zap Arrows Fireball Wizard
Arrows Fireball Zap Wizard
Fireball Zap Arrows Wizard
Fireball Zap Arrows
Zap Arrows Fireball Wizard Night Witch
Zap Fireball Wizard
Fireball Night Witch
Zap Arrows Fireball Wizard Night Witch
Zap Arrows Fireball
Arrows Fireball Wizard
Zap Fireball Night Witch
Fireball Zap Arrows Wizard
Arrows Fireball
Fireball Wizard Lumberjack
Arrows Zap Fireball Wizard
Zap Arrows Fireball
Zap Fireball
Zap Fireball
Zap Fireball

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