My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Inferno Dragon Night Witch
Giant Snowball
Goblins Archers Inferno Dragon Night Witch
Zap
Goblins Archers Inferno Dragon Night Witch
Barbarian Barrel
Goblins Archers Night Witch
The Log
Goblins Archers
Earthquake
Archers
Arrows
Goblins Archers Night Witch
Royal Delivery
Goblins Archers Inferno Dragon Night Witch
Fireball
Archers Inferno Dragon Night Witch
Poison
Archers Night Witch
Lightning
Inferno Dragon Night Witch
Rocket
Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Golem Inferno Dragon Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Arrows Inferno Dragon Night Witch Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Archers Arrows

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Archers
Zap
Arrows Goblins Archers Golem Night Witch
Archers
Goblins Zap Arrows Golem Inferno Dragon
Arrows
Zap Golem Archers Lightning Night Witch
Lightning
Golem Arrows
Golem
Arrows Lightning Night Witch Zap Archers
Inferno Dragon
Archers
Night Witch
Golem Zap Arrows

Defense Synergies 0 8

Goblins
Zap Archers Night Witch
Zap
Goblins Archers Arrows Inferno Dragon Night Witch
Archers
Goblins Zap
Arrows
Zap Lightning
Lightning
Arrows
Golem
Inferno Dragon
Zap
Night Witch
Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap
Inferno Dragon Goblins Zap Night Witch
Goblins Archers Lightning Inferno Dragon Night Witch
Inferno Dragon Night Witch Goblins
Lightning Arrows
Arrows Goblins Zap Archers Night Witch
Lightning Inferno Dragon Zap Archers Arrows Night Witch
Lightning Zap Arrows
Inferno Dragon Goblins Night Witch
Goblins Archers Night Witch
Goblins Archers Zap Arrows Night Witch
Arrows Inferno Dragon Zap Archers Night Witch
Night Witch Zap Lightning
Goblins Zap Arrows Night Witch
Inferno Dragon
Zap Lightning Inferno Dragon
Goblins Arrows Night Witch
Arrows Goblins Zap Archers Night Witch
Zap Arrows Archers Inferno Dragon
Inferno Dragon
Goblins Archers Arrows Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Archers
Zap Archers Arrows Lightning Inferno Dragon
Goblins Zap Lightning
Lightning Zap Night Witch
Inferno Dragon Night Witch
Arrows Zap Archers
Goblins Archers Lightning Night Witch
Inferno Dragon
Zap Lightning Goblins Inferno Dragon
Inferno Dragon
Inferno Dragon
Lightning Zap Arrows
Lightning Night Witch
Archers
Goblins Zap Archers Lightning Inferno Dragon Night Witch
Arrows Zap Archers Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Zap
Lightning Arrows
Lightning Arrows
Zap Arrows
Arrows Zap
Archers Arrows
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Goblins Night Witch
Lightning Zap Arrows
Lightning Zap Archers Arrows
Lightning
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Arrows
Lightning Arrows
Lightning Night Witch
Lightning Zap Archers Arrows
Lightning Zap Arrows
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows
Inferno Dragon
Arrows Zap Lightning
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Zap Archers Arrows Night Witch
Zap Lightning
Lightning Night Witch
Lightning Zap Arrows Night Witch
Zap Lightning Arrows
Arrows Lightning
Zap Lightning Archers Night Witch
Lightning Zap Archers Arrows
Arrows
Lightning
Arrows Zap Lightning
Lightning Zap Arrows
Zap Lightning
Zap Lightning
Lightning Zap

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