My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Three Musketeers Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Three Musketeers Balloon Golem Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Balloon Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Golem Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Clone Balloon Ram Rider
Giant Snowball
Three Musketeers Clone Balloon Princess Ram Rider
Zap
Three Musketeers Clone Balloon Princess Ram Rider
Barbarian Barrel
Tesla Three Musketeers Clone Princess
The Log
Three Musketeers Clone Princess Ram Rider
Earthquake
Tesla Clone
Arrows
Clone Princess
Royal Delivery
Three Musketeers Clone Balloon Princess Ram Rider
Fireball
Tesla Three Musketeers Clone Balloon Princess Ram Rider
Poison
Three Musketeers Clone Balloon Princess
Lightning
Tesla Three Musketeers Balloon Ram Rider
Rocket
Three Musketeers Balloon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Tornado Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Clone Tornado Princess Tesla Balloon Ram Rider Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Clone Tornado Princess Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Three Musketeers
Clone Tornado
Clone
Balloon Golem Three Musketeers
Tornado
Three Musketeers Balloon Golem Princess Ram Rider
Balloon
Clone Tornado Golem Princess
Golem
Clone Tornado Balloon
Princess
Tornado Balloon
Ram Rider
Tornado

Defense Synergies 0 5

Tesla
Tornado Princess
Three Musketeers
Tornado
Clone
Tornado
Tesla Three Musketeers Princess Ram Rider
Balloon
Golem
Princess
Tesla Tornado
Ram Rider
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ram Rider
Tesla Three Musketeers Ram Rider
Tesla Three Musketeers Tornado Ram Rider
Tesla Three Musketeers Ram Rider
Tornado Princess
Tornado Tesla
Tesla Three Musketeers Tornado Ram Rider Princess
Tesla Ram Rider
Tesla Three Musketeers Tornado Princess
Tornado Tesla
Tesla Tornado Princess Ram Rider
Tesla Three Musketeers Tornado Princess Ram Rider
Tesla Three Musketeers Ram Rider
Three Musketeers Tesla Tornado Princess
Tesla Three Musketeers Ram Rider
Tornado Tesla Three Musketeers Ram Rider
Tesla Three Musketeers Tornado
Tesla Three Musketeers Tornado Ram Rider
Tornado Tesla Princess Ram Rider
Tesla Three Musketeers Tornado Ram Rider
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla
Tesla
Ram Rider
Tesla Tornado Ram Rider
Tesla Three Musketeers Ram Rider
Tesla Three Musketeers Tornado Princess Ram Rider
Tesla Ram Rider
Tesla
Tornado
Tesla Three Musketeers
Tesla
Tornado
Tesla Three Musketeers Ram Rider
Tesla Three Musketeers Princess
Tesla Three Musketeers Tornado
Tesla Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Tornado Princess Ram Rider
Tornado Princess Ram Rider
Tornado Princess
Tornado Princess Ram Rider
Tornado Ram Rider
Three Musketeers Tornado
Tornado Princess Ram Rider
Tornado Princess
Three Musketeers Princess
Princess
Princess
Three Musketeers Princess
Three Musketeers Princess
Three Musketeers Tornado
Three Musketeers Princess
Tornado Princess
Tornado Princess
Tornado
Tornado Princess
Tornado Princess Ram Rider
Tornado Princess Ram Rider
Tornado
Tornado Princess
Princess
Princess
Princess
Three Musketeers Tornado Princess Ram Rider
Three Musketeers Princess
Princess
Tornado
Three Musketeers
Tornado Princess
Tornado Princess
Tornado Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: