My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Goblins Tombstone Musketeer Hog Rider Guards Baby Dragon
Zap
Goblins Tombstone Guards
Barbarian Barrel
Goblins Tombstone Musketeer Valkyrie Guards
The Log
Goblins Tombstone Musketeer Hog Rider Guards
Earthquake
Tombstone Hog Rider Guards
Arrows
Goblins Tombstone Guards
Royal Delivery
Goblins Musketeer Valkyrie Hog Rider Guards Baby Dragon
Fireball
Tombstone Musketeer Hog Rider Baby Dragon
Poison
Tombstone Musketeer Guards
Lightning
Tombstone Musketeer Valkyrie Baby Dragon
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Guards Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Tombstone Guards Musketeer Valkyrie Hog Rider Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Tombstone Guards

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Valkyrie Baby Dragon
Zap
Hog Rider Goblins Musketeer Valkyrie Guards Baby Dragon
Tombstone
Musketeer
Valkyrie Hog Rider Zap Baby Dragon
Valkyrie
Musketeer Hog Rider Goblins Zap Baby Dragon
Hog Rider
Goblins Zap Musketeer Valkyrie Guards Baby Dragon
Guards
Zap Hog Rider
Baby Dragon
Goblins Zap Musketeer Valkyrie Hog Rider

Defense Synergies 3 13

Goblins
Zap Tombstone Musketeer
Zap
Goblins Tombstone Musketeer Valkyrie Guards Baby Dragon
Tombstone
Musketeer Goblins Zap Guards Baby Dragon
Musketeer
Tombstone Valkyrie Guards Goblins Zap Baby Dragon
Valkyrie
Musketeer Zap Baby Dragon
Hog Rider
Guards
Musketeer Zap Tombstone Baby Dragon
Baby Dragon
Zap Tombstone Musketeer Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Musketeer Valkyrie Baby Dragon
Goblins Zap Tombstone Musketeer Valkyrie
Goblins Tombstone Musketeer Valkyrie
Goblins Tombstone Musketeer Valkyrie Guards
Tombstone Valkyrie
Goblins Zap Musketeer Valkyrie Guards Baby Dragon
Musketeer Zap Tombstone Baby Dragon
Zap Musketeer Valkyrie Baby Dragon
Goblins Tombstone Musketeer
Guards Goblins Musketeer Valkyrie
Goblins Valkyrie Guards Zap Tombstone Musketeer Baby Dragon
Musketeer Zap Baby Dragon
Tombstone Zap Musketeer Valkyrie Guards
Valkyrie Goblins Zap Tombstone Guards Baby Dragon
Tombstone
Zap
Goblins Tombstone Musketeer Valkyrie
Tombstone Goblins Zap Musketeer Valkyrie Guards Baby Dragon
Zap Valkyrie Baby Dragon Tombstone Musketeer Guards
Musketeer
Valkyrie Goblins Musketeer Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Goblins Zap Tombstone
Zap Musketeer Valkyrie Baby Dragon
Tombstone Guards Goblins Zap Musketeer Valkyrie
Valkyrie Guards Zap Musketeer
Tombstone Musketeer Valkyrie Guards
Zap Musketeer Baby Dragon
Guards Goblins Tombstone Musketeer Valkyrie
Valkyrie
Zap Goblins Tombstone Valkyrie Baby Dragon
Tombstone Musketeer Guards
Tombstone Musketeer Valkyrie Guards
Zap Valkyrie Guards
Tombstone Valkyrie Guards
Musketeer Valkyrie Baby Dragon
Tombstone Guards Goblins Zap Musketeer Valkyrie Baby Dragon
Valkyrie Zap Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Guards Baby Dragon
Zap Musketeer Baby Dragon
Baby Dragon
Musketeer Valkyrie Guards
Zap Valkyrie Baby Dragon
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Baby Dragon
Zap
Goblins Musketeer Guards
Zap Musketeer Valkyrie
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Valkyrie Baby Dragon
Musketeer Baby Dragon
Musketeer
Zap Musketeer Baby Dragon
Zap Valkyrie Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Guards
Zap Musketeer
Zap
Zap Tombstone Musketeer Guards
Zap Musketeer Baby Dragon
Musketeer Valkyrie Baby Dragon
Zap Musketeer Baby Dragon
Zap
Musketeer
Zap Musketeer Guards Baby Dragon
Zap Musketeer
Zap Musketeer Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: