My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Goblins Minions Barbarians Musketeer Hog Rider
Zap
Goblins Minions
Barbarian Barrel
Goblins Barbarians Musketeer
The Log
Goblins Barbarians Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Barbarians Mini P.E.K.K.A Musketeer Hog Rider
Fireball
Minions Barbarians Musketeer Hog Rider
Poison
Minions Barbarians Musketeer
Lightning
Mini P.E.K.K.A Musketeer
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Mini P.E.K.K.A Musketeer Hog Rider Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Minions Mini P.E.K.K.A

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Hog Rider Goblins Minions Mini P.E.K.K.A Musketeer Freeze
Minions
Hog Rider Zap Mini P.E.K.K.A
Barbarians
Hog Rider
Mini P.E.K.K.A
Zap Minions Musketeer Hog Rider
Musketeer
Hog Rider Zap Mini P.E.K.K.A
Hog Rider
Goblins Zap Minions Musketeer Freeze Barbarians Mini P.E.K.K.A
Freeze
Hog Rider Zap

Defense Synergies 1 10

Goblins
Zap Musketeer Freeze
Zap
Mini P.E.K.K.A Goblins Minions Barbarians Musketeer
Minions
Zap Musketeer Freeze
Barbarians
Zap
Mini P.E.K.K.A
Zap Musketeer Freeze
Musketeer
Goblins Zap Minions Mini P.E.K.K.A
Hog Rider
Freeze
Goblins Minions Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer
Barbarians Mini P.E.K.K.A Goblins Zap Minions Musketeer
Barbarians Mini P.E.K.K.A Goblins Minions Musketeer Freeze
Barbarians Mini P.E.K.K.A Goblins Minions Musketeer
Barbarians Mini P.E.K.K.A
Freeze Goblins Zap Minions Musketeer
Minions Musketeer Zap Freeze
Zap Barbarians Musketeer
Barbarians Mini P.E.K.K.A Goblins Minions Musketeer
Goblins Barbarians Mini P.E.K.K.A Musketeer
Goblins Minions Barbarians Zap Musketeer Freeze
Minions Musketeer Zap
Barbarians Mini P.E.K.K.A Zap Minions Musketeer Freeze
Goblins Zap Minions Barbarians Mini P.E.K.K.A Freeze
Barbarians Mini P.E.K.K.A
Barbarians Zap Mini P.E.K.K.A Freeze
Barbarians Goblins Minions Mini P.E.K.K.A Musketeer
Goblins Zap Minions Barbarians Musketeer
Zap Freeze Minions Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Goblins Minions Barbarians Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Goblins Zap
Zap Mini P.E.K.K.A Musketeer
Barbarians Goblins Zap Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer
Zap Minions Musketeer Freeze
Mini P.E.K.K.A Goblins Minions Barbarians Musketeer
Mini P.E.K.K.A Barbarians
Zap Freeze Goblins Minions Barbarians Mini P.E.K.K.A
Barbarians Musketeer
Minions Barbarians Mini P.E.K.K.A Musketeer
Zap Barbarians
Barbarians Mini P.E.K.K.A
Barbarians Musketeer
Barbarians Goblins Zap Minions Mini P.E.K.K.A Musketeer Freeze
Minions Zap Barbarians Mini P.E.K.K.A Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze
Zap Musketeer
Barbarians Musketeer Freeze
Zap
Zap Minions Musketeer Freeze
Musketeer
Zap Freeze
Zap
Goblins Minions Mini P.E.K.K.A Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Minions Musketeer Freeze
Zap Musketeer
Zap Musketeer
Musketeer
Freeze
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer
Zap
Minions Musketeer
Musketeer
Zap Barbarians Musketeer
Zap Freeze
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Minions Musketeer Freeze
Mini P.E.K.K.A
Zap Musketeer
Zap Freeze
Zap Minions Barbarians Musketeer Freeze
Zap Musketeer
Freeze
Mini P.E.K.K.A Musketeer
Zap Musketeer
Zap
Musketeer
Zap Minions Musketeer Freeze
Zap Musketeer
Zap Musketeer Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: