My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Knight Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Sparky
Giant Snowball
Fire Spirit Goblins Minions
Zap
Fire Spirit Goblins Minions Sparky
Barbarian Barrel
Fire Spirit Goblins Knight Wizard Sparky
The Log
Fire Spirit Goblins Sparky
Earthquake
Arrows
Fire Spirit Goblins Minions
Royal Delivery
Fire Spirit Goblins Knight Minions Wizard Sparky
Fireball
Minions Wizard Sparky
Poison
Minions Wizard Sparky
Lightning
Knight Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Zap Knight Minions Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Zap Knight

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Knight Giant Sparky
Goblins
Zap Giant
Zap
Giant Sparky Fire Spirit Goblins Knight Minions
Knight
Minions Fire Spirit Zap Wizard Sparky
Minions
Knight Giant Zap Sparky
Giant
Zap Minions Sparky Fire Spirit Goblins Wizard
Wizard
Knight Giant Sparky
Sparky
Zap Giant Fire Spirit Knight Minions Wizard

Defense Synergies 2 10

Fire Spirit
Knight Zap Sparky
Goblins
Zap Knight Wizard
Zap
Fire Spirit Goblins Knight Minions Sparky
Knight
Fire Spirit Minions Goblins Zap Wizard Sparky
Minions
Knight Zap
Giant
Wizard
Goblins Knight
Sparky
Fire Spirit Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Wizard Sparky
Sparky Goblins Zap Knight Minions
Sparky Fire Spirit Goblins Knight Minions
Sparky Goblins Knight Minions
Sparky
Fire Spirit Goblins Zap Minions
Minions Fire Spirit Zap Wizard
Zap Sparky
Sparky Goblins Minions
Knight Fire Spirit Goblins Sparky
Goblins Minions Zap Knight Wizard
Minions Zap Wizard
Sparky Fire Spirit Zap Knight Minions Wizard
Fire Spirit Wizard Sparky Goblins Zap Minions
Sparky Knight
Zap Sparky
Wizard Sparky Goblins Knight Minions
Fire Spirit Goblins Zap Knight Minions Wizard
Zap Wizard Fire Spirit Knight Minions
Sparky
Wizard Fire Spirit Goblins Knight Minions Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap Sparky
Zap Knight Wizard
Goblins Zap Knight Minions Sparky
Zap Knight Sparky
Knight Sparky
Fire Spirit Wizard Zap Minions
Sparky Goblins Knight Minions
Knight Sparky
Zap Goblins Knight Minions Sparky
Sparky
Knight Minions Sparky
Zap
Knight Wizard Sparky
Wizard Sparky
Sparky Goblins Zap Knight Minions
Minions Zap Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Sparky
Zap
Sparky
Knight Sparky
Wizard Fire Spirit Zap Sparky
Wizard Fire Spirit Zap Minions
Fire Spirit Wizard Sparky
Fire Spirit Zap Wizard
Zap Wizard
Fire Spirit Goblins Minions Sparky
Zap Knight Wizard Sparky
Fire Spirit Zap Wizard
Fire Spirit Knight Sparky
Minions
Zap Sparky
Zap Wizard Sparky
Wizard Sparky
Sparky
Minions Sparky
Fire Spirit Zap Wizard Sparky
Fire Spirit Zap Wizard
Minions Sparky
Wizard
Sparky
Zap
Zap Fire Spirit Wizard Sparky
Zap Wizard Sparky
Zap Wizard Sparky
Zap Sparky
Fire Spirit Zap Wizard Sparky
Zap Minions Wizard
Sparky
Zap Wizard Sparky
Zap Sparky
Sparky
Wizard Sparky
Zap Fire Spirit Minions
Fire Spirit Zap Wizard
Knight Wizard Sparky
Zap Wizard
Zap Sparky
Sparky
Zap Minions Sparky
Zap
Zap Sparky

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