My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Zappies Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Miner
Giant Snowball
Goblins Archers Musketeer Zappies Guards Miner
Zap
Goblins Archers Zappies Guards
Barbarian Barrel
Goblins Archers Musketeer Zappies Guards
The Log
Goblins Archers Musketeer Zappies Guards
Earthquake
Archers Zappies Guards
Arrows
Goblins Archers Zappies Guards
Royal Delivery
Goblins Archers Musketeer Zappies Guards Miner
Fireball
Archers Musketeer Zappies
Poison
Archers Musketeer Zappies Guards
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Guards Miner Musketeer Zappies Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Archers Guards

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap Archers
Zap
Miner Goblins Archers Musketeer Zappies Guards Mega Knight
Archers
Goblins Zap Miner Mega Knight
Musketeer
Zap Miner Mega Knight
Zappies
Zap Miner Mega Knight
Guards
Miner Zap
Miner
Goblins Zap Guards Archers Musketeer Zappies Mega Knight
Mega Knight
Zap Archers Musketeer Zappies Miner

Defense Synergies 2 17

Goblins
Zap Archers Musketeer Zappies
Zap
Mega Knight Goblins Archers Musketeer Zappies Guards Miner
Archers
Goblins Zap Guards Mega Knight
Musketeer
Guards Goblins Zap Zappies Miner Mega Knight
Zappies
Goblins Zap Musketeer Guards Mega Knight
Guards
Musketeer Zap Archers Zappies
Miner
Zap Musketeer Mega Knight
Mega Knight
Zap Archers Musketeer Zappies Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Zappies
Goblins Zap Musketeer Zappies Mega Knight
Mega Knight Goblins Archers Musketeer Zappies
Goblins Musketeer Zappies Guards Mega Knight
Mega Knight
Goblins Zap Archers Musketeer Zappies Guards Mega Knight
Musketeer Zap Archers Zappies
Zap Musketeer Mega Knight
Zappies Goblins Musketeer
Guards Goblins Archers Musketeer Zappies Miner Mega Knight
Goblins Archers Guards Zap Musketeer Zappies Mega Knight
Musketeer Zap Archers Zappies
Mega Knight Zap Musketeer Zappies Guards
Mega Knight Goblins Zap Zappies Guards
Zappies Mega Knight
Zap Zappies Mega Knight
Mega Knight Goblins Musketeer Zappies
Mega Knight Goblins Zap Archers Musketeer Zappies Guards
Zap Archers Musketeer Zappies Guards Mega Knight
Musketeer Zappies
Mega Knight Goblins Archers Musketeer Zappies Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Goblins Zap Archers Zappies
Zap Archers Musketeer Miner Mega Knight
Zappies Guards Mega Knight Goblins Zap Musketeer
Guards Mega Knight Zap Musketeer Zappies
Musketeer Zappies Guards Mega Knight
Zap Archers Musketeer Zappies
Guards Goblins Archers Musketeer Zappies
Mega Knight Zappies
Zap Mega Knight Goblins Zappies
Musketeer Zappies Guards
Mega Knight Musketeer Zappies Guards
Mega Knight Zap Guards
Mega Knight Zappies Guards
Archers Musketeer Zappies Mega Knight
Zappies Guards Goblins Zap Archers Musketeer
Mega Knight Zap Archers Musketeer Zappies

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Guards
Zap Musketeer Miner
Miner
Musketeer Guards
Zap Mega Knight
Zap Musketeer
Archers Musketeer
Zap
Miner Zap
Goblins Musketeer Guards
Miner Zap Musketeer
Zap Archers Musketeer
Musketeer Miner
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer Mega Knight
Zap Archers Musketeer Mega Knight
Zap Miner Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Mega Knight
Miner Zap Musketeer
Zap Musketeer Miner Mega Knight
Miner Zap Musketeer
Zap Archers Musketeer
Zap Musketeer Zappies Guards
Zap Musketeer Miner Mega Knight
Zap Zappies
Mega Knight
Zap Archers Musketeer Zappies Guards
Zap Archers Musketeer Zappies
Miner Musketeer Mega Knight
Zap Musketeer
Zap
Musketeer Mega Knight
Zap Musketeer Zappies Guards
Zap Musketeer Zappies
Zap Musketeer Miner Mega Knight

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