My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Flying Machine Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Inferno Dragon
Giant Snowball
Goblins Archers Musketeer Flying Machine Inferno Dragon
Zap
Goblins Archers Flying Machine Inferno Dragon
Barbarian Barrel
Goblins Archers Musketeer
The Log
Goblins Archers Musketeer
Earthquake
Archers
Arrows
Goblins Archers Flying Machine
Royal Delivery
Goblins Archers Musketeer Flying Machine Inferno Dragon
Fireball
Archers Musketeer Flying Machine Inferno Dragon
Poison
Archers Musketeer Flying Machine
Lightning
Musketeer Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Fireball Musketeer Flying Machine Inferno Dragon Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Archers Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Archers Giant
Zap
Fireball Giant Goblins Archers Musketeer Flying Machine
Archers
Goblins Zap Giant Inferno Dragon
Fireball
Zap Giant
Musketeer
Giant Zap
Flying Machine
Zap Giant
Giant
Zap Musketeer Goblins Archers Fireball Flying Machine
Inferno Dragon
Archers

Defense Synergies 1 10

Goblins
Zap Archers Musketeer Flying Machine
Zap
Fireball Goblins Archers Musketeer Flying Machine Inferno Dragon
Archers
Goblins Zap
Fireball
Zap Musketeer
Musketeer
Goblins Zap Fireball Flying Machine
Flying Machine
Goblins Zap Musketeer
Giant
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Flying Machine
Inferno Dragon Goblins Zap Musketeer Flying Machine
Goblins Archers Musketeer Inferno Dragon
Inferno Dragon Goblins Musketeer
Fireball
Fireball Goblins Zap Archers Musketeer Flying Machine
Musketeer Inferno Dragon Zap Archers Fireball Flying Machine
Zap Fireball Musketeer Flying Machine
Inferno Dragon Goblins Musketeer
Goblins Archers Musketeer
Goblins Archers Zap Fireball Musketeer Flying Machine
Musketeer Inferno Dragon Zap Archers Fireball Flying Machine
Zap Fireball Musketeer Flying Machine
Fireball Goblins Zap
Inferno Dragon
Zap Fireball Inferno Dragon
Goblins Fireball Musketeer
Fireball Goblins Zap Archers Musketeer Flying Machine
Zap Archers Fireball Musketeer Flying Machine Inferno Dragon
Musketeer Inferno Dragon
Goblins Archers Fireball Musketeer Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Archers Fireball
Fireball Zap Archers Musketeer Flying Machine Inferno Dragon
Goblins Zap Musketeer
Zap Fireball Musketeer
Musketeer Inferno Dragon
Fireball Zap Archers Musketeer Flying Machine
Goblins Archers Fireball Musketeer Flying Machine
Inferno Dragon
Zap Goblins Fireball Flying Machine Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Musketeer Flying Machine
Zap Fireball
Fireball
Archers Fireball Musketeer Flying Machine
Goblins Zap Archers Fireball Musketeer Flying Machine Inferno Dragon
Zap Archers Fireball Musketeer Flying Machine Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Flying Machine
Fireball Zap Musketeer Flying Machine
Fireball Flying Machine
Fireball Musketeer Flying Machine
Fireball Zap
Fireball Zap Musketeer Flying Machine
Archers Musketeer Flying Machine
Fireball Zap Flying Machine
Fireball Zap Flying Machine
Goblins Fireball Musketeer
Zap Fireball Musketeer Flying Machine
Fireball Zap Archers Musketeer Flying Machine
Flying Machine Fireball Musketeer
Fireball Musketeer Flying Machine
Zap Fireball Musketeer Flying Machine
Zap Fireball Musketeer Flying Machine
Fireball Musketeer Flying Machine
Fireball
Zap Archers Fireball Musketeer Flying Machine
Zap Fireball Flying Machine
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer Flying Machine
Zap Fireball
Inferno Dragon
Fireball Zap Musketeer Flying Machine
Fireball Zap Musketeer Flying Machine
Fireball Zap Musketeer
Zap Archers Fireball Musketeer Flying Machine
Zap Fireball Musketeer Flying Machine
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Archers Fireball Musketeer Flying Machine
Fireball Zap Archers Musketeer Flying Machine
Fireball
Fireball Musketeer Flying Machine
Zap Fireball Musketeer Flying Machine
Zap Fireball
Musketeer Flying Machine
Zap Fireball Musketeer Flying Machine
Zap Fireball Musketeer Flying Machine
Zap Fireball Musketeer Flying Machine

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