My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant
Giant Snowball
Goblins Hog Rider
Zap
Goblins
Barbarian Barrel
Goblins Valkyrie Executioner Ice Wizard
The Log
Goblins Hog Rider
Earthquake
Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Valkyrie Hog Rider Executioner Ice Wizard
Fireball
Hog Rider Executioner Ice Wizard
Poison
Executioner Ice Wizard
Lightning
Valkyrie Executioner Ice Wizard
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Executioner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Tornado Ice Wizard Valkyrie Hog Rider Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Arrows Tornado Ice Wizard

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie Giant
Arrows
Hog Rider Giant
Valkyrie
Hog Rider Goblins Giant Tornado Executioner
Hog Rider
Goblins Arrows Valkyrie Giant Tornado Executioner
Giant
Arrows Goblins Valkyrie Hog Rider Tornado Executioner Ice Wizard
Tornado
Executioner Valkyrie Hog Rider Giant Ice Wizard
Executioner
Tornado Valkyrie Hog Rider Giant
Ice Wizard
Giant Tornado

Defense Synergies 2 7

Goblins
Ice Wizard
Arrows
Valkyrie Tornado Ice Wizard
Valkyrie
Arrows Tornado Executioner Ice Wizard
Hog Rider
Giant
Tornado
Executioner Ice Wizard Arrows Valkyrie
Executioner
Tornado Valkyrie
Ice Wizard
Tornado Goblins Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner
Goblins Valkyrie Executioner Ice Wizard
Tornado Goblins Valkyrie Executioner Ice Wizard
Goblins Valkyrie Ice Wizard
Arrows Valkyrie Tornado
Arrows Tornado Goblins Valkyrie Executioner Ice Wizard
Tornado Arrows Executioner Ice Wizard
Arrows Valkyrie
Goblins Tornado Ice Wizard
Tornado Goblins Valkyrie Ice Wizard
Goblins Valkyrie Executioner Ice Wizard Arrows Tornado
Arrows Executioner Tornado Ice Wizard
Valkyrie Ice Wizard
Valkyrie Executioner Goblins Arrows Tornado
Tornado
Goblins Arrows Valkyrie Tornado Executioner
Arrows Goblins Valkyrie Tornado Executioner Ice Wizard
Arrows Valkyrie Tornado Executioner Ice Wizard
Tornado
Valkyrie Goblins Arrows Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins
Arrows Valkyrie Executioner
Goblins Valkyrie
Valkyrie Tornado
Valkyrie Executioner
Arrows Executioner Tornado Ice Wizard
Goblins Valkyrie Ice Wizard
Valkyrie
Goblins Valkyrie Tornado
Valkyrie
Arrows Valkyrie Tornado
Valkyrie Executioner
Valkyrie Executioner
Goblins Valkyrie Tornado Executioner
Arrows Valkyrie Executioner Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Tornado Executioner Ice Wizard
Arrows
Arrows Valkyrie
Executioner Arrows Valkyrie
Arrows Executioner Tornado Ice Wizard
Arrows Tornado Executioner
Arrows Tornado Executioner Ice Wizard
Arrows Tornado
Goblins Tornado
Arrows Valkyrie Tornado
Arrows Tornado Executioner
Executioner
Arrows
Arrows
Arrows Executioner
Arrows Executioner
Arrows Tornado
Arrows Executioner
Arrows Valkyrie Tornado
Arrows Tornado
Tornado
Arrows
Arrows Tornado Valkyrie Executioner Ice Wizard
Arrows Tornado Executioner Ice Wizard
Arrows Tornado
Arrows Tornado
Arrows Tornado Executioner Ice Wizard
Arrows
Arrows
Arrows
Arrows Tornado Executioner Ice Wizard
Arrows
Valkyrie Executioner
Arrows Executioner
Arrows Tornado
Executioner
Tornado
Tornado Executioner
Tornado Executioner

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