My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Mega Minion
Zap
Goblins
Barbarian Barrel
Goblins Tesla Executioner Electro Wizard
The Log
Goblins
Earthquake
Tesla
Arrows
Goblins
Royal Delivery
Goblins Mega Minion Executioner Electro Wizard
Fireball
Tesla Mega Minion Executioner Electro Wizard
Poison
Mega Minion Executioner Electro Wizard
Lightning
Tesla Mega Minion Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Rocket Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Mega Minion Tornado Tesla Electro Wizard Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Mega Minion Tornado

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Tesla
Mega Minion
Rocket
Tornado
Tornado
Rocket Executioner The Log
Executioner
Tornado The Log
The Log
Tornado Executioner
Electro Wizard

Defense Synergies 3 15

Goblins
Tesla Mega Minion The Log Electro Wizard
Tesla
The Log Goblins Mega Minion Tornado Electro Wizard
Mega Minion
Goblins Tesla Tornado The Log Electro Wizard
Rocket
Tornado The Log
Tornado
Rocket Executioner Tesla Mega Minion The Log Electro Wizard
Executioner
Tornado The Log
The Log
Tesla Goblins Mega Minion Rocket Tornado Executioner Electro Wizard
Electro Wizard
Goblins Tesla Mega Minion Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Mega Minion Executioner The Log Electro Wizard
Goblins Tesla Mega Minion Executioner The Log Electro Wizard
Tesla Rocket Tornado Goblins Mega Minion Executioner Electro Wizard
Tesla Goblins Mega Minion Electro Wizard
Rocket Tornado The Log
Tornado The Log Goblins Tesla Mega Minion Executioner Electro Wizard
Tesla Mega Minion Rocket Tornado Electro Wizard Executioner
Rocket Tesla The Log Electro Wizard
Tesla Goblins Tornado
Tornado Goblins Tesla Electro Wizard
Goblins Executioner Electro Wizard Tesla Mega Minion Tornado The Log
Tesla Mega Minion Executioner Tornado Electro Wizard
Tesla Rocket The Log Electro Wizard
Rocket Executioner Goblins Tesla Mega Minion Tornado The Log Electro Wizard
Tesla Electro Wizard
Rocket Tornado Tesla The Log Electro Wizard
Tesla Goblins Tornado Executioner Electro Wizard
Tesla Goblins Mega Minion Tornado Executioner The Log Electro Wizard
Tornado Executioner The Log Tesla Mega Minion Electro Wizard
Tesla Tornado Electro Wizard
Goblins Tesla Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Tesla Electro Wizard
Electro Wizard Tesla Mega Minion Rocket Executioner The Log
Goblins Rocket The Log Electro Wizard
Rocket Tesla Tornado The Log Electro Wizard
Tesla Executioner
Rocket Executioner Tesla Tornado Electro Wizard
Rocket Goblins Tesla Mega Minion Electro Wizard
Tesla
Rocket Electro Wizard Goblins Mega Minion Tornado The Log
Tesla Mega Minion
Tesla Mega Minion
Rocket Tornado The Log Electro Wizard
Rocket Tesla Executioner
Tesla Executioner
Tesla Electro Wizard Goblins Mega Minion Rocket Tornado Executioner The Log
Executioner Tesla Mega Minion The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Tornado Executioner The Log Electro Wizard
Rocket The Log
Rocket The Log
Rocket Executioner The Log
Executioner Mega Minion Rocket Tornado
Tornado Executioner The Log
The Log Tornado Executioner
The Log Tornado
Rocket Goblins Tornado Electro Wizard
Rocket Tornado The Log Electro Wizard
Rocket Tornado Executioner
Rocket Executioner The Log
Rocket
The Log
Rocket Executioner The Log
Rocket Executioner The Log
Rocket Tornado
Rocket
Rocket Mega Minion Executioner The Log Electro Wizard
Rocket Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Executioner
Mega Minion
The Log Tornado Executioner Electro Wizard
Tornado The Log
Rocket Tornado The Log
Tornado Executioner Electro Wizard
Rocket Electro Wizard Mega Minion
Mega Minion
Rocket The Log
Rocket Electro Wizard
Rocket The Log
Electro Wizard Rocket
Rocket Mega Minion Tornado Executioner Electro Wizard
The Log
Mega Minion Rocket Executioner Electro Wizard
The Log Executioner
Rocket Tornado
Mega Minion Executioner
Rocket Tornado The Log Electro Wizard
Rocket Tornado Executioner Electro Wizard
Rocket Tornado Executioner The Log Electro Wizard

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