My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Battle Ram Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Mortar Ice Golem Battle Ram Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram
Giant Snowball
Goblins Spear Goblins Battle Ram Princess
Zap
Goblins Spear Goblins Mortar Battle Ram Princess
Barbarian Barrel
Goblins Spear Goblins Mortar Battle Ram Princess
The Log
Goblins Spear Goblins Battle Ram Princess
Earthquake
Spear Goblins Mortar
Arrows
Goblins Spear Goblins Princess
Royal Delivery
Goblins Spear Goblins Battle Ram Princess
Fireball
Mortar Battle Ram Princess
Poison
Spear Goblins Mortar Princess
Lightning
Mortar Ice Golem Battle Ram
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Mortar Ice Golem Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Battle Ram Poison Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Giant Snowball Ice Golem Princess Mortar Battle Ram Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Spear Goblins Giant Snowball Ice Golem

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Ice Golem Battle Ram
Spear Goblins
Ice Golem Giant Snowball Mortar Battle Ram Princess
Giant Snowball
Battle Ram Spear Goblins Mortar Ice Golem Poison Princess
Mortar
Spear Goblins Giant Snowball Ice Golem
Ice Golem
Spear Goblins Battle Ram Goblins Giant Snowball Mortar
Battle Ram
Giant Snowball Ice Golem Poison Goblins Spear Goblins Princess
Poison
Battle Ram Giant Snowball
Princess
Spear Goblins Giant Snowball Battle Ram

Defense Synergies 1 17

Goblins
Giant Snowball Mortar Ice Golem Poison Princess
Spear Goblins
Ice Golem Giant Snowball Mortar Poison
Giant Snowball
Goblins Spear Goblins Mortar Ice Golem Poison Princess
Mortar
Goblins Spear Goblins Giant Snowball Ice Golem Poison Princess
Ice Golem
Spear Goblins Goblins Giant Snowball Mortar Poison Princess
Battle Ram
Poison
Goblins Spear Goblins Giant Snowball Mortar Ice Golem
Princess
Goblins Giant Snowball Mortar Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Ice Golem
Goblins Mortar
Mortar Goblins Giant Snowball
Goblins Mortar
Poison Princess
Goblins Spear Goblins Giant Snowball
Giant Snowball Spear Goblins Mortar Poison Princess
Ice Golem Poison
Goblins Mortar Princess
Goblins Spear Goblins Giant Snowball Ice Golem
Goblins Poison Spear Goblins Giant Snowball Ice Golem Princess
Spear Goblins Giant Snowball Poison Princess
Mortar Giant Snowball
Goblins Giant Snowball Mortar Poison Princess
Mortar
Giant Snowball Mortar
Goblins Mortar Poison
Mortar Goblins Spear Goblins Giant Snowball
Giant Snowball Mortar Poison Spear Goblins Ice Golem Princess
Mortar
Goblins Spear Goblins Giant Snowball Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Giant Snowball Ice Golem
Poison Giant Snowball Mortar Ice Golem
Goblins Spear Goblins Ice Golem
Ice Golem
Poison Giant Snowball Ice Golem Princess
Goblins Spear Goblins Ice Golem
Goblins Spear Goblins Giant Snowball Mortar Ice Golem Poison
Giant Snowball Poison
Ice Golem
Princess
Goblins Spear Goblins Mortar Ice Golem Poison
Poison Giant Snowball Ice Golem Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Mortar Ice Golem
Mortar Poison Giant Snowball Princess
Poison
Ice Golem Poison
Poison Giant Snowball Mortar
Poison Spear Goblins Giant Snowball Ice Golem Princess
Mortar Poison Princess
Poison Giant Snowball Ice Golem Princess
Poison Giant Snowball Mortar
Goblins Giant Snowball Poison
Poison Mortar Princess
Poison Giant Snowball Princess
Poison Giant Snowball Mortar Ice Golem Princess
Mortar Poison Princess
Princess Giant Snowball Mortar Ice Golem Poison
Spear Goblins Giant Snowball Mortar Poison Princess
Mortar Poison Princess
Giant Snowball Mortar Poison
Giant Snowball Mortar Poison Princess
Giant Snowball Mortar Poison Princess
Poison
Giant Snowball Poison Princess
Giant Snowball Mortar Poison
Giant Snowball Ice Golem Poison Mortar Princess
Mortar Poison Giant Snowball Princess
Giant Snowball Mortar Poison Princess
Poison Mortar
Poison Giant Snowball Ice Golem Princess
Giant Snowball Poison
Giant Snowball
Poison Giant Snowball Mortar
Giant Snowball Poison Princess
Giant Snowball Poison Princess
Spear Goblins Princess
Poison Giant Snowball Princess
Poison Princess
Giant Snowball Mortar Ice Golem Poison Princess
Giant Snowball Poison
Giant Snowball Poison Princess
Giant Snowball Poison Princess
Poison Giant Snowball Mortar Princess

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