My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Barbarians Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Goblins Spear Goblins Barbarians Hog Rider Baby Dragon
Zap
Goblins Spear Goblins
Barbarian Barrel
Goblins Spear Goblins Barbarians
The Log
Goblins Spear Goblins Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Spear Goblins Barbarians Hog Rider
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Barbarians Mini P.E.K.K.A Hog Rider Baby Dragon
Fireball
Barbarians Hog Rider Baby Dragon
Poison
Spear Goblins Barbarians
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Fireball Mini P.E.K.K.A Hog Rider Baby Dragon Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Zap Fireball

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Baby Dragon
Spear Goblins
Hog Rider Zap Mini P.E.K.K.A Baby Dragon
Zap
Fireball Hog Rider Goblins Spear Goblins Mini P.E.K.K.A Baby Dragon
Barbarians
Hog Rider
Fireball
Zap Hog Rider Baby Dragon
Mini P.E.K.K.A
Spear Goblins Zap Hog Rider Baby Dragon
Hog Rider
Goblins Spear Goblins Zap Fireball Barbarians Mini P.E.K.K.A Baby Dragon
Baby Dragon
Goblins Spear Goblins Zap Fireball Mini P.E.K.K.A Hog Rider

Defense Synergies 2 9

Goblins
Zap
Spear Goblins
Zap Barbarians Mini P.E.K.K.A Baby Dragon
Zap
Fireball Mini P.E.K.K.A Goblins Spear Goblins Barbarians Baby Dragon
Barbarians
Spear Goblins Zap
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Spear Goblins Fireball Baby Dragon
Hog Rider
Baby Dragon
Spear Goblins Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Fireball Baby Dragon
Barbarians Mini P.E.K.K.A Goblins Zap
Barbarians Mini P.E.K.K.A Goblins
Barbarians Mini P.E.K.K.A Goblins
Barbarians Fireball Mini P.E.K.K.A
Fireball Goblins Spear Goblins Zap Baby Dragon
Spear Goblins Zap Fireball Baby Dragon
Zap Barbarians Fireball Baby Dragon
Barbarians Mini P.E.K.K.A Goblins
Goblins Spear Goblins Barbarians Mini P.E.K.K.A
Goblins Barbarians Spear Goblins Zap Fireball Baby Dragon
Spear Goblins Zap Fireball Baby Dragon
Barbarians Mini P.E.K.K.A Zap Fireball
Fireball Goblins Zap Barbarians Mini P.E.K.K.A Baby Dragon
Barbarians Mini P.E.K.K.A
Barbarians Zap Fireball Mini P.E.K.K.A
Barbarians Goblins Fireball Mini P.E.K.K.A
Fireball Goblins Spear Goblins Zap Barbarians Baby Dragon
Zap Baby Dragon Spear Goblins Barbarians Fireball
Barbarians Mini P.E.K.K.A
Goblins Spear Goblins Barbarians Fireball Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Goblins Spear Goblins Zap Fireball
Fireball Zap Mini P.E.K.K.A Baby Dragon
Barbarians Goblins Spear Goblins Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A
Fireball Zap Baby Dragon
Mini P.E.K.K.A Goblins Spear Goblins Barbarians Fireball
Mini P.E.K.K.A Barbarians
Zap Goblins Spear Goblins Barbarians Fireball Mini P.E.K.K.A Baby Dragon
Barbarians
Barbarians Mini P.E.K.K.A
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Fireball
Barbarians Fireball Baby Dragon
Barbarians Goblins Spear Goblins Zap Fireball Mini P.E.K.K.A Baby Dragon
Zap Barbarians Fireball Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Barbarians Fireball
Fireball Zap Baby Dragon
Fireball Spear Goblins Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblins Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Spear Goblins Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Barbarians Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Spear Goblins Barbarians Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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