My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Princess Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Barbarians Princess Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Lava Hound
Giant Snowball
Goblins Spear Goblins Minions Barbarians Princess Lumberjack Lava Hound
Zap
Goblins Spear Goblins Minions Princess Lava Hound
Barbarian Barrel
Goblins Spear Goblins Barbarians Princess Lumberjack
The Log
Goblins Spear Goblins Barbarians Princess Lumberjack
Earthquake
Spear Goblins Barbarians
Arrows
Goblins Spear Goblins Minions Princess Lava Hound
Royal Delivery
Goblins Spear Goblins Minions Barbarians Princess Lumberjack Lava Hound
Fireball
Minions Barbarians Princess Lumberjack Lava Hound
Poison
Spear Goblins Minions Barbarians Princess Lava Hound
Lightning
Lumberjack
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Zap Minions Princess Lumberjack Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Zap Minions

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Spear Goblins
Zap Princess Lumberjack
Zap
Goblins Spear Goblins Minions Princess Lumberjack Lava Hound
Minions
Lava Hound Zap Lumberjack
Barbarians
Princess
Spear Goblins Zap
Lumberjack
Spear Goblins Zap Minions Lava Hound
Lava Hound
Minions Zap Lumberjack

Defense Synergies 0 11

Goblins
Zap Princess
Spear Goblins
Zap Minions Barbarians Lumberjack
Zap
Goblins Spear Goblins Minions Barbarians Princess Lumberjack
Minions
Spear Goblins Zap Lumberjack
Barbarians
Spear Goblins Zap
Princess
Goblins Zap
Lumberjack
Spear Goblins Zap Minions
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions
Barbarians Lumberjack Goblins Zap Minions
Barbarians Lumberjack Goblins Minions
Barbarians Lumberjack Goblins Minions
Barbarians Princess Lumberjack
Goblins Spear Goblins Zap Minions Lumberjack
Minions Spear Goblins Zap Princess
Zap Barbarians
Barbarians Goblins Minions Princess Lumberjack
Goblins Spear Goblins Barbarians Lumberjack
Goblins Minions Barbarians Spear Goblins Zap Princess Lumberjack
Minions Spear Goblins Zap Princess
Barbarians Lumberjack Zap Minions
Goblins Zap Minions Barbarians Princess Lumberjack
Barbarians Lumberjack
Barbarians Zap Lumberjack
Barbarians Goblins Minions Lumberjack
Goblins Spear Goblins Zap Minions Barbarians Lumberjack
Zap Spear Goblins Minions Barbarians Princess Lumberjack
Barbarians Lumberjack
Goblins Spear Goblins Minions Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Goblins Spear Goblins Zap
Zap Lumberjack
Barbarians Lumberjack Goblins Spear Goblins Zap Minions
Lumberjack Zap Barbarians
Barbarians Lumberjack
Zap Minions Princess
Goblins Spear Goblins Minions Barbarians Lumberjack
Barbarians Lumberjack
Zap Goblins Spear Goblins Minions Barbarians
Barbarians
Minions Barbarians Lumberjack
Zap Barbarians
Barbarians Lumberjack
Barbarians Princess
Barbarians Goblins Spear Goblins Zap Minions Lumberjack
Minions Zap Barbarians Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Barbarians
Zap
Spear Goblins Zap Minions Princess
Princess
Zap Princess
Zap
Goblins Minions Lumberjack
Zap Princess
Zap Princess
Princess
Minions Princess
Princess Zap
Spear Goblins Zap Princess
Princess
Minions
Zap Princess
Zap Princess
Minions
Princess
Zap Barbarians
Zap Princess
Zap Princess
Zap Princess
Zap
Zap Princess
Zap Minions
Zap
Zap Princess
Princess
Zap Spear Goblins Minions Barbarians Princess
Zap Princess
Princess Lumberjack
Zap Princess
Zap
Zap Minions Princess
Zap Princess
Zap Princess

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