My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Minion Horde Hog Rider Dark Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Dark Prince
Giant Snowball
Goblins Barbarians Minion Horde Hog Rider Princess
Zap
Goblins Minion Horde Dark Prince Princess
Barbarian Barrel
Goblins Barbarians Wizard Dark Prince Princess Ice Wizard
The Log
Goblins Barbarians Hog Rider Dark Prince Princess
Earthquake
Barbarians Hog Rider
Arrows
Goblins Minion Horde Princess
Royal Delivery
Goblins Barbarians Minion Horde Hog Rider Wizard Dark Prince Princess Ice Wizard
Fireball
Barbarians Minion Horde Hog Rider Wizard Princess Ice Wizard
Poison
Barbarians Minion Horde Wizard Princess Ice Wizard
Lightning
Wizard Dark Prince Ice Wizard
Rocket
Barbarians Minion Horde Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Minion Horde Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Princess Ice Wizard Hog Rider Dark Prince Barbarians Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Princess Ice Wizard Hog Rider

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Barbarians
Hog Rider
Minion Horde
Hog Rider Dark Prince
Hog Rider
Goblins Barbarians Minion Horde Wizard Dark Prince Princess
Wizard
Hog Rider Dark Prince
Dark Prince
Minion Horde Hog Rider Wizard Princess Ice Wizard
Princess
Hog Rider Dark Prince
Ice Wizard
Dark Prince

Defense Synergies 0 11

Goblins
Minion Horde Wizard Princess Ice Wizard
Barbarians
Minion Horde
Minion Horde
Goblins Barbarians Ice Wizard
Hog Rider
Wizard
Goblins Dark Prince Ice Wizard
Dark Prince
Wizard Princess Ice Wizard
Princess
Goblins Dark Prince Ice Wizard
Ice Wizard
Goblins Minion Horde Wizard Dark Prince Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Barbarians Minion Horde Goblins Dark Prince Ice Wizard
Barbarians Minion Horde Goblins Dark Prince Ice Wizard
Barbarians Minion Horde Goblins Dark Prince Ice Wizard
Barbarians Dark Prince Princess
Goblins Dark Prince Ice Wizard
Minion Horde Wizard Princess Ice Wizard
Barbarians
Barbarians Minion Horde Goblins Princess Ice Wizard
Goblins Barbarians Minion Horde Dark Prince Ice Wizard
Goblins Barbarians Minion Horde Ice Wizard Wizard Dark Prince Princess
Minion Horde Wizard Princess Ice Wizard
Barbarians Minion Horde Wizard Dark Prince Ice Wizard
Wizard Goblins Barbarians Minion Horde Dark Prince Princess
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Wizard Goblins Dark Prince
Goblins Barbarians Minion Horde Wizard Dark Prince Ice Wizard
Wizard Barbarians Dark Prince Princess Ice Wizard
Barbarians
Wizard Dark Prince Goblins Barbarians Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Dark Prince
Wizard
Barbarians Goblins Minion Horde Dark Prince
Dark Prince Barbarians Minion Horde
Barbarians Minion Horde Dark Prince
Wizard Minion Horde Princess Ice Wizard
Dark Prince Goblins Barbarians Minion Horde Ice Wizard
Barbarians Minion Horde Dark Prince
Minion Horde Goblins Barbarians Dark Prince
Barbarians Minion Horde
Barbarians Minion Horde Dark Prince
Barbarians Dark Prince
Barbarians Dark Prince Minion Horde Wizard
Wizard Barbarians Minion Horde Princess
Barbarians Goblins Minion Horde Dark Prince
Barbarians Minion Horde Wizard Dark Prince Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Princess Ice Wizard
Minion Horde
Barbarians Dark Prince
Wizard Minion Horde Dark Prince
Wizard Minion Horde Princess Ice Wizard
Minion Horde Wizard Princess
Wizard Princess Ice Wizard
Wizard
Goblins Minion Horde
Minion Horde Wizard Dark Prince Princess
Wizard Princess
Princess
Minion Horde Princess
Princess
Minion Horde Wizard Princess
Minion Horde Wizard Princess
Minion Horde
Wizard Dark Prince Princess
Wizard Princess
Minion Horde
Wizard Princess
Barbarians Minion Horde
Wizard Dark Prince Princess Ice Wizard
Minion Horde
Wizard Princess Ice Wizard
Wizard Princess
Minion Horde Wizard Princess Ice Wizard
Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde Princess
Minion Horde
Wizard Princess
Minion Horde Barbarians Dark Prince Princess
Wizard Princess Ice Wizard
Minion Horde Wizard Dark Prince Princess
Wizard Princess
Minion Horde Dark Prince
Minion Horde Princess
Princess
Dark Prince Princess

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