My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians Hog Rider Miner
Giant Snowball
Goblins Minions Minion Horde Hog Rider Miner
Zap
Goblins Minions Minion Horde
Barbarian Barrel
Goblins Elite Barbarians
The Log
Goblins Elite Barbarians Hog Rider
Earthquake
Hog Rider
Arrows
Goblins Minions Minion Horde
Royal Delivery
Goblins Minions Minion Horde Elite Barbarians Hog Rider Miner
Fireball
Minions Minion Horde Elite Barbarians Hog Rider
Poison
Minions Minion Horde
Lightning
Elite Barbarians
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Miner Hog Rider Freeze Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Miner

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Miner Zap
Zap
Elite Barbarians Hog Rider Miner Goblins Minions Minion Horde Freeze
Minions
Hog Rider Miner Zap Elite Barbarians
Minion Horde
Miner Zap Hog Rider Freeze
Elite Barbarians
Zap Minions Hog Rider
Hog Rider
Goblins Zap Minions Freeze Minion Horde Elite Barbarians
Freeze
Hog Rider Zap Minion Horde
Miner
Goblins Zap Minions Minion Horde

Defense Synergies 0 9

Goblins
Zap Minion Horde Freeze
Zap
Goblins Minions Minion Horde Elite Barbarians Miner
Minions
Zap Freeze
Minion Horde
Goblins Zap Freeze
Elite Barbarians
Zap
Hog Rider
Freeze
Goblins Minions Minion Horde
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde
Minion Horde Elite Barbarians Goblins Zap Minions
Minion Horde Goblins Minions Elite Barbarians Freeze
Minion Horde Elite Barbarians Goblins Minions
Elite Barbarians
Freeze Goblins Zap Minions
Minions Minion Horde Zap Freeze
Zap
Minion Horde Goblins Minions Elite Barbarians
Elite Barbarians Goblins Minion Horde Miner
Goblins Minions Minion Horde Zap Freeze
Minions Minion Horde Zap
Minion Horde Zap Minions Elite Barbarians Freeze
Goblins Zap Minions Minion Horde Freeze
Elite Barbarians Minion Horde
Minion Horde Zap Elite Barbarians Freeze
Minion Horde Goblins Minions Elite Barbarians
Goblins Zap Minions Minion Horde Elite Barbarians
Zap Freeze Minions
Elite Barbarians
Goblins Minions Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Elite Barbarians
Zap Elite Barbarians Miner
Goblins Zap Minions Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Zap Minions Minion Horde Freeze
Goblins Minions Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Zap Minion Horde Freeze Goblins Minions Elite Barbarians
Minion Horde
Minions Minion Horde Elite Barbarians
Zap Elite Barbarians
Elite Barbarians Minion Horde
Minion Horde
Elite Barbarians Goblins Zap Minions Minion Horde Freeze
Minions Zap Minion Horde Elite Barbarians Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze
Zap Miner
Minion Horde Miner
Freeze
Zap Minion Horde
Zap Minions Minion Horde Freeze
Minion Horde
Zap Freeze
Miner Zap
Goblins Minions Minion Horde Elite Barbarians
Miner Zap Minion Horde
Zap
Elite Barbarians Miner
Minions Minion Horde Freeze
Zap Elite Barbarians
Zap Minion Horde
Minion Horde
Freeze
Minions Minion Horde
Zap
Zap Miner
Minions Minion Horde
Zap Minion Horde
Zap Freeze
Minion Horde
Miner Zap
Zap Miner
Miner Zap
Elite Barbarians Zap Minion Horde
Zap Minions Minion Horde Freeze
Minion Horde Elite Barbarians
Zap Minion Horde Miner
Zap Minion Horde Freeze
Minion Horde
Zap Minion Horde Minions Freeze
Zap
Freeze
Miner Minion Horde
Zap
Zap
Minion Horde Elite Barbarians
Zap Minions Minion Horde Elite Barbarians Freeze
Zap
Zap Freeze Miner

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