My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Fire Spirit Goblins Minions Hog Rider Princess
Zap
Fire Spirit Goblins Minions Princess
Barbarian Barrel
Fire Spirit Goblins Princess
The Log
Fire Spirit Goblins Mini P.E.K.K.A Hog Rider Princess
Earthquake
Hog Rider
Arrows
Fire Spirit Goblins Minions Princess
Royal Delivery
Fire Spirit Goblins Minions Mini P.E.K.K.A Hog Rider Princess
Fireball
Minions Hog Rider Princess
Poison
Minions Princess
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins The Log Minions Princess Mini P.E.K.K.A Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins The Log Minions

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A
Goblins
Hog Rider
Minions
Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Minions Hog Rider The Log Princess
Hog Rider
Fire Spirit Goblins Minions Freeze The Log Mini P.E.K.K.A Princess
Freeze
Hog Rider
The Log
Hog Rider Mini P.E.K.K.A Princess
Princess
Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 1 10

Fire Spirit
Mini P.E.K.K.A The Log
Goblins
Freeze The Log Princess
Minions
Freeze The Log
Mini P.E.K.K.A
The Log Fire Spirit Freeze Princess
Hog Rider
Freeze
Goblins Minions Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Fire Spirit Goblins Minions Princess
Princess
Goblins Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log
Mini P.E.K.K.A Goblins Minions The Log
Mini P.E.K.K.A Fire Spirit Goblins Minions Freeze
Mini P.E.K.K.A Goblins Minions
Mini P.E.K.K.A The Log Princess
Freeze The Log Fire Spirit Goblins Minions
Minions Fire Spirit Freeze Princess
The Log
Mini P.E.K.K.A Goblins Minions Princess
Fire Spirit Goblins Mini P.E.K.K.A
Goblins Minions Freeze The Log Princess
Minions Princess
Mini P.E.K.K.A Fire Spirit Minions Freeze The Log
Fire Spirit Goblins Minions Mini P.E.K.K.A Freeze The Log Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Freeze The Log
Goblins Minions Mini P.E.K.K.A
Fire Spirit Goblins Minions The Log
Freeze The Log Fire Spirit Minions Princess
Mini P.E.K.K.A
Fire Spirit Goblins Minions Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins
Mini P.E.K.K.A The Log
Goblins Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Fire Spirit Minions Freeze Princess
Mini P.E.K.K.A Goblins Minions
Mini P.E.K.K.A
Freeze Goblins Minions Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A
The Log
Mini P.E.K.K.A
Princess
Goblins Minions Mini P.E.K.K.A Freeze The Log
Minions Mini P.E.K.K.A Freeze The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze The Log
The Log Princess
The Log
Freeze The Log
Fire Spirit The Log
Fire Spirit Minions Freeze Princess
Fire Spirit The Log Princess
The Log Fire Spirit Freeze Princess
The Log
Fire Spirit Goblins Minions Mini P.E.K.K.A
The Log Princess
Fire Spirit Princess
Fire Spirit The Log Princess
Minions Freeze Princess
Princess The Log
The Log Princess
The Log Princess
Freeze
Minions Mini P.E.K.K.A
Fire Spirit Mini P.E.K.K.A The Log Princess
Fire Spirit The Log Princess
Minions The Log
Princess
The Log
The Log
Freeze The Log Fire Spirit Princess
The Log Princess
The Log Princess
The Log
Fire Spirit Princess
Minions Freeze
Mini P.E.K.K.A
The Log
Freeze Princess
The Log Princess
Fire Spirit Minions Freeze Princess
Fire Spirit Princess
Freeze
The Log
Mini P.E.K.K.A Princess
The Log Princess
Minions Freeze The Log Princess
Princess
Freeze The Log Princess

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