My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Goblins Archers Hog Rider Baby Dragon
Zap
Goblins Archers Inferno Tower
Barbarian Barrel
Goblins Archers Inferno Tower
The Log
Goblins Archers Mini P.E.K.K.A Hog Rider
Earthquake
Archers Hog Rider Inferno Tower
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Mini P.E.K.K.A Hog Rider Baby Dragon
Fireball
Archers Hog Rider Inferno Tower Baby Dragon
Poison
Archers Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower Baby Dragon
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Fireball Mini P.E.K.K.A Hog Rider Baby Dragon Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Archers Fireball

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Archers Baby Dragon
Zap
Fireball Hog Rider Goblins Archers Mini P.E.K.K.A Baby Dragon
Archers
Goblins Zap Mini P.E.K.K.A Hog Rider Baby Dragon
Fireball
Zap Hog Rider Baby Dragon
Mini P.E.K.K.A
Zap Archers Hog Rider Baby Dragon
Hog Rider
Goblins Zap Fireball Archers Mini P.E.K.K.A Baby Dragon
Inferno Tower
Baby Dragon
Goblins Zap Archers Fireball Mini P.E.K.K.A Hog Rider

Defense Synergies 2 13

Goblins
Zap Archers Inferno Tower
Zap
Fireball Mini P.E.K.K.A Goblins Archers Inferno Tower Baby Dragon
Archers
Goblins Zap Mini P.E.K.K.A Inferno Tower Baby Dragon
Fireball
Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Zap Archers Fireball Baby Dragon
Hog Rider
Inferno Tower
Goblins Zap Archers Fireball Baby Dragon
Baby Dragon
Zap Archers Mini P.E.K.K.A Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Goblins Zap
Mini P.E.K.K.A Inferno Tower Goblins Archers
Mini P.E.K.K.A Inferno Tower Goblins
Fireball Mini P.E.K.K.A
Fireball Goblins Zap Archers Baby Dragon
Inferno Tower Zap Archers Fireball Baby Dragon
Zap Fireball Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Goblins
Goblins Archers Mini P.E.K.K.A Inferno Tower
Goblins Archers Zap Fireball Baby Dragon
Inferno Tower Zap Archers Fireball Baby Dragon
Mini P.E.K.K.A Inferno Tower Zap Fireball
Fireball Goblins Zap Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Fireball Mini P.E.K.K.A
Goblins Fireball Mini P.E.K.K.A Inferno Tower
Fireball Goblins Zap Archers Baby Dragon
Zap Baby Dragon Archers Fireball
Mini P.E.K.K.A Inferno Tower
Goblins Archers Fireball Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Archers Fireball Inferno Tower
Fireball Zap Archers Mini P.E.K.K.A Baby Dragon
Goblins Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Zap Fireball Inferno Tower
Inferno Tower Mini P.E.K.K.A
Fireball Zap Archers Baby Dragon
Mini P.E.K.K.A Goblins Archers Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Goblins Fireball Mini P.E.K.K.A Inferno Tower Baby Dragon
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Fireball
Mini P.E.K.K.A Fireball Inferno Tower
Archers Fireball Baby Dragon
Inferno Tower Goblins Zap Archers Fireball Mini P.E.K.K.A Baby Dragon
Zap Archers Fireball Mini P.E.K.K.A Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Archers Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblins Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap Archers Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Archers Fireball Baby Dragon
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Archers Fireball
Fireball Zap Archers Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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