My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Goblins Hog Rider Guards Princess
Zap
Goblins Inferno Tower Guards Princess
Barbarian Barrel
Goblins Inferno Tower Guards Princess Ice Wizard
The Log
Goblins Hog Rider Guards Princess
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Goblins Guards Princess
Royal Delivery
Goblins Hog Rider Guards Princess Ice Wizard
Fireball
Hog Rider Inferno Tower Princess Ice Wizard
Poison
Inferno Tower Guards Princess Ice Wizard
Lightning
Inferno Tower Ice Wizard
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Guards Princess Ice Wizard Fireball Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Guards Princess

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Fireball
Hog Rider The Log Princess
Hog Rider
Goblins Fireball The Log Guards Princess
Inferno Tower
Guards
Hog Rider The Log
The Log
Hog Rider Fireball Guards Princess
Princess
Fireball Hog Rider The Log
Ice Wizard

Defense Synergies 3 15

Goblins
Inferno Tower The Log Princess Ice Wizard
Fireball
The Log Inferno Tower Princess Ice Wizard
Hog Rider
Inferno Tower
Guards The Log Goblins Fireball Princess Ice Wizard
Guards
Inferno Tower The Log Princess Ice Wizard
The Log
Fireball Inferno Tower Goblins Guards Princess Ice Wizard
Princess
Goblins Fireball Inferno Tower Guards The Log Ice Wizard
Ice Wizard
Goblins Fireball Inferno Tower Guards The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower The Log
Inferno Tower Goblins The Log Ice Wizard
Inferno Tower Goblins Ice Wizard
Inferno Tower Goblins Guards Ice Wizard
Fireball The Log Princess
Fireball The Log Goblins Guards Ice Wizard
Inferno Tower Fireball Princess Ice Wizard
Fireball Inferno Tower The Log
Inferno Tower Goblins Princess Ice Wizard
Guards Goblins Inferno Tower Ice Wizard
Goblins Guards Ice Wizard Fireball The Log Princess
Inferno Tower Fireball Princess Ice Wizard
Inferno Tower Fireball Guards The Log Ice Wizard
Fireball Goblins Guards The Log Princess
Inferno Tower
Inferno Tower Fireball The Log
Goblins Fireball Inferno Tower
Fireball Goblins Guards The Log Ice Wizard
The Log Fireball Guards Princess Ice Wizard
Inferno Tower
Goblins Fireball Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblins Fireball Inferno Tower
Fireball The Log
Guards Goblins Inferno Tower The Log
Guards Fireball Inferno Tower The Log
Inferno Tower Guards
Fireball Princess Ice Wizard
Guards Goblins Fireball Inferno Tower Ice Wizard
Inferno Tower
Goblins Fireball Inferno Tower The Log
Inferno Tower Guards
Inferno Tower Guards
Fireball Guards The Log
Fireball Inferno Tower Guards
Fireball Princess
Inferno Tower Guards Goblins Fireball The Log
Fireball Inferno Tower The Log Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Guards The Log
Fireball The Log Princess Ice Wizard
Fireball The Log
Fireball Guards The Log
Fireball The Log
Fireball Princess Ice Wizard
The Log Princess
Fireball The Log Princess Ice Wizard
Fireball The Log
Goblins Fireball Guards
Fireball The Log Princess
Fireball Princess
Fireball The Log Princess
Fireball Princess
Princess Fireball The Log
Fireball The Log Princess
Fireball The Log Princess
Fireball
Fireball The Log Princess
Fireball The Log Princess
Fireball The Log
Fireball Princess
The Log
Fireball The Log
The Log Fireball Princess Ice Wizard
Fireball The Log Princess Ice Wizard
Fireball The Log Princess
Fireball The Log
Fireball Princess Ice Wizard
Fireball Guards
Fireball
Fireball The Log
Fireball Princess
Fireball The Log Princess
Fireball Guards Princess
Fireball Princess Ice Wizard
The Log Fireball
Fireball Princess
The Log Fireball Princess
Fireball
Fireball Guards The Log Princess
Fireball Princess
Fireball The Log Princess

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