My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince Graveyard
Giant Snowball
Goblins Graveyard
Zap
Goblins Dark Prince Graveyard
Barbarian Barrel
Goblins Wizard Dark Prince Electro Wizard Graveyard
The Log
Goblins Dark Prince Graveyard
Earthquake
Graveyard
Arrows
Goblins Graveyard
Royal Delivery
Goblins Wizard Dark Prince Electro Wizard Graveyard
Fireball
Wizard Electro Wizard
Poison
Wizard Electro Wizard Graveyard
Lightning
Wizard Dark Prince Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Dark Prince Poison Electro Wizard Giant Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Zap Dark Prince Poison

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Giant
Zap
Giant Electro Wizard Graveyard Goblins Dark Prince Poison
Giant
Zap Dark Prince Poison Graveyard Goblins Wizard Electro Wizard
Wizard
Giant Dark Prince
Dark Prince
Giant Zap Wizard Poison Electro Wizard Graveyard
Poison
Giant Graveyard Zap Dark Prince
Electro Wizard
Zap Graveyard Giant Dark Prince
Graveyard
Zap Giant Poison Electro Wizard Dark Prince

Defense Synergies 1 11

Goblins
Zap Wizard Poison Electro Wizard
Zap
Electro Wizard Goblins Dark Prince Poison
Giant
Wizard
Goblins Dark Prince Electro Wizard
Dark Prince
Zap Wizard Poison Electro Wizard
Poison
Goblins Zap Dark Prince Electro Wizard
Electro Wizard
Zap Goblins Wizard Dark Prince Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Electro Wizard
Goblins Zap Dark Prince Electro Wizard
Goblins Dark Prince Electro Wizard
Goblins Dark Prince Electro Wizard
Dark Prince Poison
Goblins Zap Dark Prince Electro Wizard
Electro Wizard Zap Wizard Poison
Zap Poison Electro Wizard
Goblins
Goblins Dark Prince Electro Wizard
Goblins Poison Electro Wizard Zap Wizard Dark Prince
Zap Wizard Poison Electro Wizard
Zap Wizard Dark Prince Electro Wizard
Wizard Goblins Zap Dark Prince Poison Electro Wizard
Electro Wizard
Zap Electro Wizard
Wizard Goblins Dark Prince Poison Electro Wizard
Goblins Zap Wizard Dark Prince Electro Wizard
Zap Wizard Poison Dark Prince Electro Wizard
Electro Wizard
Wizard Dark Prince Goblins Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Dark Prince Electro Wizard
Poison Electro Wizard Zap Wizard
Goblins Zap Dark Prince Electro Wizard
Dark Prince Zap Electro Wizard
Dark Prince
Wizard Poison Zap Electro Wizard
Dark Prince Goblins Electro Wizard
Dark Prince
Zap Electro Wizard Goblins Dark Prince Poison
Dark Prince
Zap Dark Prince Poison Electro Wizard
Dark Prince Wizard
Wizard
Electro Wizard Goblins Zap Dark Prince Poison
Poison Zap Wizard Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Electro Wizard
Poison
Dark Prince Poison
Wizard Poison Zap Dark Prince
Wizard Poison Zap
Wizard Poison
Poison Zap Wizard
Poison Zap Wizard
Goblins Poison Electro Wizard
Poison Zap Wizard Dark Prince Electro Wizard
Poison Zap Wizard
Poison
Poison
Zap Poison
Zap Wizard Poison
Wizard Poison
Poison
Zap Wizard Dark Prince Poison Electro Wizard
Zap Wizard Poison
Poison
Wizard Poison
Zap Poison
Zap Poison Wizard Dark Prince
Poison Zap Wizard Electro Wizard
Zap Wizard Poison
Poison Zap
Poison Zap Wizard Electro Wizard
Zap Electro Wizard Wizard Poison
Poison Zap Wizard
Zap Poison Electro Wizard
Wizard Poison
Zap Electro Wizard Dark Prince
Poison Zap Wizard Electro Wizard
Poison Wizard Dark Prince Electro Wizard
Zap Wizard Poison
Zap Poison
Dark Prince
Zap Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Dark Prince Electro Wizard

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