My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Graveyard
Giant Snowball
Goblins Flying Machine Graveyard
Zap
Goblins Flying Machine Dark Prince Graveyard
Barbarian Barrel
Goblins Tesla Dark Prince Ice Wizard Graveyard
The Log
Goblins Dark Prince Graveyard
Earthquake
Tesla Graveyard
Arrows
Goblins Flying Machine Graveyard
Royal Delivery
Goblins Flying Machine Dark Prince Ice Wizard Graveyard
Fireball
Tesla Flying Machine Ice Wizard
Poison
Flying Machine Ice Wizard Graveyard
Lightning
Tesla Dark Prince Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Tornado Ice Wizard Tesla Flying Machine Dark Prince Poison Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Tornado Ice Wizard Tesla

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Tesla
Flying Machine
Dark Prince Graveyard
Tornado
Dark Prince Poison Ice Wizard Graveyard
Dark Prince
Flying Machine Tornado Poison Ice Wizard Graveyard
Poison
Graveyard Tornado Dark Prince
Ice Wizard
Tornado Dark Prince Graveyard
Graveyard
Poison Flying Machine Tornado Dark Prince Ice Wizard

Defense Synergies 1 14

Goblins
Tesla Flying Machine Poison Ice Wizard
Tesla
Goblins Tornado Dark Prince Poison
Flying Machine
Goblins Dark Prince Ice Wizard
Tornado
Ice Wizard Tesla Dark Prince Poison
Dark Prince
Tesla Flying Machine Tornado Poison Ice Wizard
Poison
Goblins Tesla Tornado Dark Prince Ice Wizard
Ice Wizard
Tornado Goblins Flying Machine Dark Prince Poison
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Flying Machine
Goblins Tesla Flying Machine Dark Prince Ice Wizard
Tesla Tornado Goblins Dark Prince Ice Wizard
Tesla Goblins Dark Prince Ice Wizard
Tornado Dark Prince Poison
Tornado Goblins Tesla Flying Machine Dark Prince Ice Wizard
Tesla Tornado Flying Machine Poison Ice Wizard
Tesla Flying Machine Poison
Tesla Goblins Tornado Ice Wizard
Tornado Goblins Tesla Dark Prince Ice Wizard
Goblins Poison Ice Wizard Tesla Flying Machine Tornado Dark Prince
Tesla Flying Machine Tornado Poison Ice Wizard
Tesla Flying Machine Dark Prince Ice Wizard
Goblins Tesla Tornado Dark Prince Poison
Tesla
Tornado Tesla
Tesla Goblins Tornado Dark Prince Poison
Tesla Goblins Flying Machine Tornado Dark Prince Ice Wizard
Tornado Poison Tesla Flying Machine Dark Prince Ice Wizard
Tesla Tornado
Dark Prince Goblins Tesla Flying Machine Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Tesla Dark Prince
Poison Tesla Flying Machine
Goblins Dark Prince
Dark Prince Tesla Tornado
Tesla Dark Prince
Poison Tesla Flying Machine Tornado Ice Wizard
Dark Prince Goblins Tesla Flying Machine Ice Wizard
Tesla Dark Prince
Goblins Flying Machine Tornado Dark Prince Poison
Tesla
Tesla Flying Machine Dark Prince
Tornado Dark Prince Poison
Dark Prince Tesla
Tesla Flying Machine
Tesla Goblins Flying Machine Tornado Dark Prince Poison
Poison Tesla Flying Machine Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine
Poison Flying Machine Tornado Ice Wizard
Flying Machine Poison
Flying Machine Dark Prince Poison
Poison Dark Prince
Poison Flying Machine Tornado Ice Wizard
Flying Machine Tornado Poison
Poison Flying Machine Tornado Ice Wizard
Poison Flying Machine Tornado
Goblins Tornado Poison
Poison Flying Machine Tornado Dark Prince
Poison Flying Machine Tornado
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Flying Machine Poison
Tornado Poison
Flying Machine Dark Prince Poison
Flying Machine Tornado Poison
Poison
Tornado Poison
Tornado
Flying Machine Poison
Tornado Poison Dark Prince Ice Wizard
Poison Flying Machine Tornado Ice Wizard
Flying Machine Tornado Poison
Poison Tornado
Poison Flying Machine Tornado Ice Wizard
Flying Machine Poison
Poison
Poison
Poison
Flying Machine Dark Prince
Poison Flying Machine Tornado Ice Wizard
Poison Flying Machine Dark Prince
Flying Machine Poison
Tornado Poison
Flying Machine Dark Prince
Flying Machine Tornado Poison
Flying Machine Tornado Poison
Poison Flying Machine Tornado Dark Prince

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