My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Mini P.E.K.K.A Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Minion Horde Giant Dark Prince
Giant Snowball
Goblins Bomber Minions Minion Horde
Zap
Goblins Bomber Minions Minion Horde Dark Prince
Barbarian Barrel
Goblins Bomber Dark Prince
The Log
Goblins Bomber Mini P.E.K.K.A Dark Prince
Earthquake
Bomber
Arrows
Goblins Bomber Minions Minion Horde
Royal Delivery
Goblins Bomber Minions Minion Horde Mini P.E.K.K.A Dark Prince
Fireball
Bomber Minions Minion Horde
Poison
Bomber Minions Minion Horde
Lightning
Mini P.E.K.K.A Dark Prince
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Arrows Minions Mini P.E.K.K.A Dark Prince Minion Horde Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Arrows Minions

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Bomber
Giant Minions Mini P.E.K.K.A Dark Prince
Arrows
Giant Mini P.E.K.K.A Dark Prince
Minions
Giant Bomber Mini P.E.K.K.A Dark Prince
Minion Horde
Giant Dark Prince
Mini P.E.K.K.A
Giant Bomber Arrows Minions Dark Prince
Giant
Bomber Arrows Minions Mini P.E.K.K.A Dark Prince Goblins Minion Horde
Dark Prince
Giant Bomber Arrows Minions Minion Horde Mini P.E.K.K.A

Defense Synergies 0 7

Goblins
Bomber Minion Horde
Bomber
Goblins Mini P.E.K.K.A Dark Prince
Arrows
Mini P.E.K.K.A Dark Prince
Minions
Dark Prince
Minion Horde
Goblins
Mini P.E.K.K.A
Bomber Arrows
Giant
Dark Prince
Bomber Arrows Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Minion Horde
Minion Horde Mini P.E.K.K.A Goblins Bomber Minions Dark Prince
Minion Horde Mini P.E.K.K.A Goblins Bomber Minions Dark Prince
Minion Horde Mini P.E.K.K.A Goblins Bomber Minions Dark Prince
Bomber Arrows Mini P.E.K.K.A Dark Prince
Arrows Goblins Bomber Minions Dark Prince
Minions Minion Horde Arrows
Arrows
Minion Horde Mini P.E.K.K.A Goblins Minions
Goblins Bomber Minion Horde Mini P.E.K.K.A Dark Prince
Goblins Minions Minion Horde Bomber Arrows Dark Prince
Arrows Minions Minion Horde
Minion Horde Mini P.E.K.K.A Bomber Minions Dark Prince
Bomber Goblins Arrows Minions Minion Horde Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Minion Horde
Minion Horde Mini P.E.K.K.A
Minion Horde Goblins Bomber Arrows Minions Mini P.E.K.K.A Dark Prince
Arrows Goblins Bomber Minions Minion Horde Dark Prince
Arrows Bomber Minions Dark Prince
Mini P.E.K.K.A
Bomber Dark Prince Goblins Arrows Minions Minion Horde Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Dark Prince
Bomber Arrows Mini P.E.K.K.A
Goblins Minions Minion Horde Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Minion Horde
Minion Horde Mini P.E.K.K.A Dark Prince
Arrows Minions Minion Horde
Mini P.E.K.K.A Dark Prince Goblins Minions Minion Horde
Mini P.E.K.K.A Minion Horde Dark Prince
Minion Horde Goblins Minions Mini P.E.K.K.A Dark Prince
Minion Horde
Minions Minion Horde Mini P.E.K.K.A Dark Prince
Arrows Dark Prince
Mini P.E.K.K.A Dark Prince Minion Horde
Bomber Minion Horde
Goblins Bomber Minions Minion Horde Mini P.E.K.K.A Dark Prince
Arrows Minions Bomber Minion Horde Mini P.E.K.K.A Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Dark Prince
Bomber Arrows Minion Horde Dark Prince
Arrows Minions Minion Horde
Bomber Arrows Minion Horde
Arrows
Arrows
Goblins Minions Minion Horde Mini P.E.K.K.A
Arrows Minion Horde Dark Prince
Arrows
Arrows Minions Minion Horde
Arrows
Bomber Arrows Minion Horde
Arrows Minion Horde
Arrows
Bomber Minions Minion Horde Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Dark Prince
Bomber Arrows
Minions Minion Horde
Arrows
Arrows Minion Horde
Arrows Bomber Dark Prince
Minion Horde
Arrows
Arrows
Arrows
Arrows Minion Horde
Minions Minion Horde
Minion Horde Mini P.E.K.K.A
Bomber Arrows Minion Horde
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Minions Dark Prince
Arrows
Arrows
Minion Horde Mini P.E.K.K.A Dark Prince
Arrows Bomber
Arrows
Minion Horde Dark Prince
Minions Minion Horde
Dark Prince

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