My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Balloon
Giant Snowball
Goblins Archers Minions Balloon
Zap
Goblins Archers Minions Balloon
Barbarian Barrel
Goblins Archers Knight Wizard
The Log
Goblins Archers
Earthquake
Archers
Arrows
Goblins Archers Minions
Royal Delivery
Goblins Archers Knight Minions Wizard Balloon
Fireball
Archers Minions Wizard Balloon
Poison
Archers Minions Wizard Balloon
Lightning
Knight Wizard Balloon
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Knight Minions Tornado Poison Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Knight Minions

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Knight Goblins Balloon
Knight
Archers Minions Balloon Wizard Poison
Minions
Knight Balloon
Wizard
Tornado Knight Balloon
Tornado
Wizard Poison Balloon
Poison
Knight Tornado Balloon
Balloon
Knight Archers Minions Wizard Tornado Poison

Defense Synergies 3 10

Goblins
Archers Knight Wizard Poison
Archers
Knight Goblins Minions Tornado
Knight
Archers Minions Goblins Wizard Tornado Poison
Minions
Knight Archers
Wizard
Tornado Goblins Knight
Tornado
Wizard Archers Knight Poison
Poison
Goblins Knight Tornado
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Wizard
Goblins Knight Minions
Tornado Goblins Archers Knight Minions
Goblins Knight Minions
Tornado Poison
Tornado Goblins Archers Minions
Minions Tornado Archers Wizard Poison
Poison
Goblins Minions Tornado
Knight Tornado Goblins Archers
Goblins Archers Minions Poison Knight Wizard Tornado
Minions Archers Wizard Tornado Poison
Knight Minions Wizard
Wizard Goblins Minions Tornado Poison
Knight
Tornado
Wizard Goblins Knight Minions Tornado Poison
Goblins Archers Knight Minions Wizard Tornado
Wizard Tornado Poison Archers Knight Minions
Tornado
Wizard Goblins Archers Knight Minions Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Archers
Poison Archers Knight Wizard
Goblins Knight Minions
Knight Tornado
Knight
Wizard Poison Archers Minions Tornado
Goblins Archers Knight Minions
Knight
Goblins Knight Minions Tornado Poison
Knight Minions
Tornado Poison
Knight Wizard
Wizard Archers
Goblins Archers Knight Minions Tornado Poison
Minions Poison Archers Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Tornado
Poison
Knight Poison
Wizard Poison
Wizard Poison Minions Tornado
Archers Wizard Tornado Poison
Poison Wizard Tornado
Poison Wizard Tornado
Goblins Minions Tornado Poison
Poison Knight Wizard Tornado
Poison Archers Wizard Tornado
Poison Knight
Minions Poison
Poison
Wizard Poison
Wizard Poison
Tornado Poison
Minions
Archers Wizard Poison
Wizard Tornado Poison
Minions Poison
Wizard Tornado Poison
Tornado
Poison
Tornado Poison Wizard
Poison Wizard Tornado
Wizard Tornado Poison
Poison Tornado
Poison Archers Wizard Tornado
Minions Wizard Poison
Poison Wizard
Poison
Wizard Poison
Archers Minions
Poison Archers Wizard Tornado
Poison Knight Wizard
Wizard Poison
Tornado Poison
Minions Tornado Poison
Tornado Poison
Poison Tornado

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