My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Tesla Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Rascals Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Royal Hogs Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Royal Hogs Giant Skeleton
Giant Snowball
Goblins Archers Minions Royal Hogs
Zap
Goblins Archers Minions Royal Hogs
Barbarian Barrel
Goblins Archers Tesla Rascals Royal Hogs Giant Skeleton
The Log
Goblins Archers Rascals Royal Hogs Giant Skeleton
Earthquake
Archers Tesla Royal Hogs
Arrows
Goblins Archers Minions Rascals Royal Hogs
Royal Delivery
Goblins Archers Minions Rascals Royal Hogs Giant Skeleton
Fireball
Archers Minions Tesla Rascals Royal Hogs
Poison
Archers Minions Rascals Royal Hogs
Lightning
Tesla
Rocket
Rascals Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Arrows Minions Tesla Rascals Royal Hogs Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Arrows Minions

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Goblins Arrows Royal Hogs Giant Skeleton
Arrows
Royal Hogs Archers Giant Skeleton
Minions
Rascals Royal Hogs Giant Skeleton
Tesla
Rascals
Minions
Royal Hogs
Arrows Archers Minions
Giant Skeleton
Archers Arrows Minions

Defense Synergies 0 12

Goblins
Archers Tesla Giant Skeleton
Archers
Goblins Minions Tesla Rascals Giant Skeleton
Arrows
Tesla Giant Skeleton
Minions
Archers Tesla Giant Skeleton
Tesla
Goblins Archers Arrows Minions Rascals
Rascals
Archers Tesla
Royal Hogs
Giant Skeleton
Goblins Archers Arrows Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla
Goblins Minions Tesla Rascals
Tesla Goblins Archers Minions Rascals Giant Skeleton
Tesla Goblins Minions Rascals
Arrows Giant Skeleton
Arrows Goblins Archers Minions Tesla Rascals
Minions Tesla Archers Arrows Rascals
Arrows Tesla Rascals Giant Skeleton
Tesla Goblins Minions Rascals
Goblins Archers Tesla Rascals Giant Skeleton
Goblins Archers Minions Arrows Tesla Rascals Giant Skeleton
Arrows Minions Tesla Archers Rascals
Tesla Minions Rascals Giant Skeleton
Goblins Arrows Minions Tesla Rascals
Tesla Rascals
Tesla Rascals
Tesla Goblins Arrows Minions Rascals
Arrows Tesla Goblins Archers Minions Rascals
Arrows Archers Minions Tesla Rascals Giant Skeleton
Tesla
Rascals Goblins Archers Arrows Minions Tesla Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblins Archers Tesla Giant Skeleton
Archers Arrows Tesla
Giant Skeleton Goblins Minions Rascals
Giant Skeleton Tesla Rascals
Giant Skeleton Tesla Rascals
Arrows Archers Minions Tesla Rascals
Rascals Goblins Archers Minions Tesla Giant Skeleton
Giant Skeleton Tesla Rascals
Giant Skeleton Goblins Minions
Tesla
Minions Tesla Rascals Giant Skeleton
Arrows Giant Skeleton
Rascals Giant Skeleton Tesla
Archers Tesla Rascals
Tesla Rascals Goblins Archers Minions Giant Skeleton
Arrows Minions Archers Tesla Rascals Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals Giant Skeleton
Arrows
Arrows Giant Skeleton
Arrows Rascals Giant Skeleton
Arrows
Arrows Minions
Archers Arrows
Arrows
Arrows
Goblins Minions
Arrows
Archers Arrows
Arrows Minions
Arrows
Arrows
Arrows
Arrows
Minions
Archers Arrows
Arrows
Minions Giant Skeleton
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Archers Arrows
Minions
Arrows
Arrows
Giant Skeleton
Arrows
Archers Minions
Archers Arrows
Arrows
Rascals
Arrows
Arrows Giant Skeleton
Minions Rascals Giant Skeleton
Giant Skeleton

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