My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians
Giant Snowball
Fire Spirit Goblins Archers Goblin Hut Baby Dragon
Zap
Fire Spirit Goblins Archers Goblin Hut
Barbarian Barrel
Fire Spirit Goblins Archers Elite Barbarians Valkyrie Goblin Hut
The Log
Fire Spirit Goblins Archers Elite Barbarians Goblin Hut
Earthquake
Archers Goblin Hut
Arrows
Fire Spirit Goblins Archers Goblin Hut
Royal Delivery
Fire Spirit Goblins Archers Elite Barbarians Valkyrie Goblin Hut Baby Dragon
Fireball
Archers Elite Barbarians Goblin Hut Baby Dragon
Poison
Archers Goblin Hut
Lightning
Elite Barbarians Valkyrie Goblin Hut Baby Dragon
Rocket
Elite Barbarians Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Archers Fireball Valkyrie Baby Dragon Goblin Hut Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblins Archers Fireball

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Elite Barbarians Baby Dragon
Goblins
Archers Valkyrie Baby Dragon
Archers
Valkyrie Goblins Elite Barbarians Goblin Hut Baby Dragon
Elite Barbarians
Valkyrie Fire Spirit Archers Fireball
Fireball
Elite Barbarians Baby Dragon
Valkyrie
Fire Spirit Archers Elite Barbarians Goblins Goblin Hut Baby Dragon
Goblin Hut
Archers Valkyrie Baby Dragon
Baby Dragon
Fire Spirit Goblins Archers Fireball Valkyrie Goblin Hut

Defense Synergies 2 9

Fire Spirit
Valkyrie
Goblins
Archers
Archers
Valkyrie Goblins Goblin Hut Baby Dragon
Elite Barbarians
Valkyrie
Fireball
Valkyrie Goblin Hut
Valkyrie
Archers Elite Barbarians Fire Spirit Fireball Goblin Hut Baby Dragon
Goblin Hut
Archers Fireball Valkyrie Baby Dragon
Baby Dragon
Archers Valkyrie Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Goblin Hut Baby Dragon
Elite Barbarians Goblins Valkyrie Goblin Hut
Goblin Hut Fire Spirit Goblins Archers Elite Barbarians Valkyrie
Elite Barbarians Goblin Hut Goblins Valkyrie
Elite Barbarians Fireball Valkyrie
Fireball Fire Spirit Goblins Archers Valkyrie Baby Dragon
Fire Spirit Archers Fireball Goblin Hut Baby Dragon
Fireball Valkyrie Baby Dragon
Goblins Elite Barbarians Goblin Hut
Elite Barbarians Fire Spirit Goblins Archers Valkyrie
Goblins Archers Valkyrie Fireball Goblin Hut Baby Dragon
Archers Fireball Goblin Hut Baby Dragon
Goblin Hut Fire Spirit Elite Barbarians Fireball Valkyrie
Fire Spirit Fireball Valkyrie Goblins Goblin Hut Baby Dragon
Elite Barbarians Goblin Hut
Elite Barbarians Fireball Goblin Hut
Goblins Elite Barbarians Fireball Valkyrie Goblin Hut
Fire Spirit Fireball Goblins Archers Elite Barbarians Valkyrie Goblin Hut Baby Dragon
Valkyrie Baby Dragon Fire Spirit Archers Fireball Goblin Hut
Elite Barbarians Goblin Hut
Valkyrie Fire Spirit Goblins Archers Elite Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Archers Elite Barbarians Fireball Goblin Hut
Fireball Archers Elite Barbarians Valkyrie Baby Dragon
Goblins Elite Barbarians Valkyrie Goblin Hut
Valkyrie Elite Barbarians Fireball
Elite Barbarians Valkyrie Goblin Hut
Fire Spirit Fireball Archers Goblin Hut Baby Dragon
Goblins Archers Elite Barbarians Fireball Valkyrie Goblin Hut
Elite Barbarians Valkyrie
Goblins Elite Barbarians Fireball Valkyrie Goblin Hut Baby Dragon
Goblin Hut
Elite Barbarians Valkyrie Goblin Hut
Elite Barbarians Fireball Valkyrie
Elite Barbarians Fireball Valkyrie
Archers Fireball Valkyrie Baby Dragon
Elite Barbarians Goblin Hut Goblins Archers Fireball Valkyrie Baby Dragon
Valkyrie Archers Elite Barbarians Fireball Goblin Hut Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball Valkyrie
Fireball Fire Spirit Valkyrie Baby Dragon
Fireball Fire Spirit Baby Dragon
Fire Spirit Archers Baby Dragon
Fireball Fire Spirit Baby Dragon
Fireball
Fire Spirit Goblins Elite Barbarians Fireball
Fireball Valkyrie
Fireball Fire Spirit Archers Baby Dragon
Fire Spirit Elite Barbarians Fireball Goblin Hut Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fireball Goblin Hut Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball
Fire Spirit Archers Fireball Baby Dragon
Fire Spirit Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fire Spirit Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Elite Barbarians Fire Spirit Archers Fireball Baby Dragon
Fireball Goblin Hut
Elite Barbarians Fireball
Fireball
Fireball
Fireball
Fire Spirit Archers Fireball Goblin Hut
Fireball Fire Spirit Archers Baby Dragon
Fireball
Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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