My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Barbarian Hut Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Barbarians Goblin Hut Baby Dragon Witch Graveyard
Zap
Goblin Hut Witch Graveyard
Barbarian Barrel
Barbarians Valkyrie Goblin Hut Barbarian Hut Witch Graveyard
The Log
Barbarians Goblin Hut Barbarian Hut Witch Graveyard
Earthquake
Barbarians Goblin Hut Barbarian Hut Witch Graveyard
Arrows
Goblin Hut Witch Graveyard
Royal Delivery
Barbarians Valkyrie Goblin Hut Baby Dragon Witch Graveyard
Fireball
Barbarians Goblin Hut Barbarian Hut Baby Dragon Witch
Poison
Barbarians Goblin Hut Barbarian Hut Witch Graveyard
Lightning
Valkyrie Goblin Hut Barbarian Hut Baby Dragon Witch
Rocket
Barbarians Valkyrie Goblin Hut Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Valkyrie Baby Dragon Poison Barbarians Goblin Hut Witch Graveyard Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Valkyrie Baby Dragon Poison Barbarians

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Valkyrie
Graveyard Goblin Hut Barbarian Hut Baby Dragon Witch
Goblin Hut
Valkyrie Barbarian Hut Baby Dragon Graveyard
Barbarian Hut
Graveyard Valkyrie Goblin Hut Baby Dragon
Baby Dragon
Graveyard Valkyrie Goblin Hut Barbarian Hut Poison Witch
Poison
Graveyard Baby Dragon
Witch
Valkyrie Baby Dragon Graveyard
Graveyard
Valkyrie Barbarian Hut Baby Dragon Poison Goblin Hut Witch

Defense Synergies 0 7

Barbarians
Valkyrie
Goblin Hut Baby Dragon Witch
Goblin Hut
Valkyrie Barbarian Hut Baby Dragon
Barbarian Hut
Goblin Hut Baby Dragon
Baby Dragon
Valkyrie Goblin Hut Barbarian Hut Witch
Poison
Witch
Valkyrie Baby Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Valkyrie Goblin Hut Baby Dragon
Barbarians Barbarian Hut Valkyrie Goblin Hut Witch
Barbarians Goblin Hut Barbarian Hut Witch Valkyrie
Barbarians Goblin Hut Barbarian Hut Witch Valkyrie
Barbarians Valkyrie Poison
Valkyrie Baby Dragon
Goblin Hut Barbarian Hut Baby Dragon Poison Witch
Barbarian Hut Barbarians Valkyrie Baby Dragon Poison
Barbarians Barbarian Hut Witch Goblin Hut
Barbarians Valkyrie
Barbarians Valkyrie Poison Witch Goblin Hut Baby Dragon
Goblin Hut Barbarian Hut Baby Dragon Poison Witch
Barbarians Goblin Hut Barbarian Hut Valkyrie Witch
Valkyrie Barbarian Hut Barbarians Goblin Hut Baby Dragon Poison Witch
Barbarians Barbarian Hut Goblin Hut
Barbarians Barbarian Hut Goblin Hut
Barbarians Barbarian Hut Valkyrie Goblin Hut Poison Witch
Barbarians Valkyrie Goblin Hut Barbarian Hut Baby Dragon Witch
Valkyrie Baby Dragon Poison Witch Barbarians Goblin Hut Barbarian Hut
Barbarians Barbarian Hut Goblin Hut
Valkyrie Barbarians Baby Dragon Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Barbarian Hut Goblin Hut Witch
Poison Valkyrie Baby Dragon
Barbarians Valkyrie Goblin Hut Barbarian Hut Witch
Valkyrie Barbarians Barbarian Hut
Barbarians Barbarian Hut Valkyrie Goblin Hut Witch
Poison Goblin Hut Baby Dragon Witch
Barbarians Valkyrie Goblin Hut Barbarian Hut Witch
Barbarians Valkyrie Barbarian Hut
Barbarians Valkyrie Goblin Hut Barbarian Hut Baby Dragon Poison Witch
Witch Barbarians Goblin Hut Barbarian Hut
Barbarians Valkyrie Goblin Hut Witch
Barbarians Valkyrie Poison
Barbarians Valkyrie Barbarian Hut Witch
Barbarians Valkyrie Barbarian Hut Baby Dragon Witch
Barbarians Goblin Hut Witch Valkyrie Barbarian Hut Baby Dragon Poison
Valkyrie Poison Barbarians Goblin Hut Barbarian Hut Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Barbarian Hut Baby Dragon
Poison Baby Dragon
Goblin Hut Barbarian Hut Baby Dragon Poison
Barbarians Valkyrie Barbarian Hut Poison
Poison Valkyrie Baby Dragon
Poison Baby Dragon Witch
Baby Dragon Poison Witch
Poison Barbarian Hut Baby Dragon
Poison
Poison
Poison Valkyrie
Poison Baby Dragon
Poison Goblin Hut Barbarian Hut Baby Dragon
Baby Dragon Poison
Goblin Hut Barbarian Hut Baby Dragon Poison
Goblin Hut Barbarian Hut Baby Dragon Poison Witch
Goblin Hut Barbarian Hut Baby Dragon Poison
Poison
Baby Dragon Poison
Valkyrie Baby Dragon Poison Witch
Baby Dragon Poison
Poison
Barbarians Barbarian Hut Baby Dragon Poison
Poison Valkyrie Baby Dragon Witch
Witch
Poison Baby Dragon Witch
Baby Dragon Poison Witch
Poison Baby Dragon
Poison Baby Dragon Witch
Goblin Hut Poison Witch
Poison
Poison
Poison
Barbarians Goblin Hut Barbarian Hut Witch
Poison Baby Dragon Witch
Poison Valkyrie Baby Dragon
Baby Dragon Poison
Poison
Baby Dragon Poison Witch
Poison Witch
Poison Baby Dragon Witch

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