My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Hut P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Goblin Hut Miner
Zap
Goblin Hut Bandit
Barbarian Barrel
Ice Spirit Goblin Hut Bandit Electro Wizard
The Log
Ice Spirit Goblin Hut Bandit
Earthquake
Goblin Hut
Arrows
Ice Spirit Goblin Hut
Royal Delivery
Ice Spirit Goblin Hut P.E.K.K.A Miner Bandit Electro Wizard
Fireball
Goblin Hut Bandit Electro Wizard
Poison
Goblin Hut Electro Wizard
Lightning
Goblin Hut Bandit Electro Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Miner Bandit Poison Electro Wizard Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Miner Bandit

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Goblin Hut Miner Bandit
Zap
Ice Spirit P.E.K.K.A Miner Electro Wizard Goblin Hut Poison Bandit
Goblin Hut
Ice Spirit Zap Miner Bandit
Poison
P.E.K.K.A Miner Zap
P.E.K.K.A
Ice Spirit Zap Poison Electro Wizard
Miner
Zap Poison Ice Spirit Goblin Hut Bandit Electro Wizard
Bandit
Ice Spirit Zap Goblin Hut Miner Electro Wizard
Electro Wizard
Zap P.E.K.K.A Miner Bandit

Defense Synergies 2 16

Ice Spirit
Zap Goblin Hut Poison P.E.K.K.A Miner Bandit Electro Wizard
Zap
Ice Spirit Electro Wizard Goblin Hut Poison P.E.K.K.A Miner Bandit
Goblin Hut
Ice Spirit Zap Bandit Electro Wizard
Poison
Ice Spirit Zap Electro Wizard
P.E.K.K.A
Ice Spirit Zap Electro Wizard
Miner
Ice Spirit Zap
Bandit
Ice Spirit Zap Goblin Hut Electro Wizard
Electro Wizard
Zap Ice Spirit Goblin Hut Poison P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Hut Electro Wizard
P.E.K.K.A Ice Spirit Zap Goblin Hut Bandit Electro Wizard
Goblin Hut P.E.K.K.A Bandit Electro Wizard
Goblin Hut P.E.K.K.A Bandit Electro Wizard
Poison P.E.K.K.A
Zap Bandit Electro Wizard
Electro Wizard Ice Spirit Zap Goblin Hut Poison
Zap Poison P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Goblin Hut
Ice Spirit Miner Bandit Electro Wizard
Poison Electro Wizard Zap Goblin Hut Bandit
Zap Goblin Hut Poison Electro Wizard
Goblin Hut P.E.K.K.A Ice Spirit Zap Bandit Electro Wizard
Ice Spirit Zap Goblin Hut Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Hut Bandit Electro Wizard
Ice Spirit Zap Goblin Hut P.E.K.K.A Bandit Electro Wizard
Goblin Hut Poison P.E.K.K.A Electro Wizard
Ice Spirit Zap Goblin Hut Bandit Electro Wizard
Zap Poison Ice Spirit Goblin Hut Bandit Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Poison P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Hut P.E.K.K.A Bandit Electro Wizard
Poison Bandit Electro Wizard Zap Miner
P.E.K.K.A Bandit Ice Spirit Zap Goblin Hut Electro Wizard
P.E.K.K.A Zap Bandit Electro Wizard
P.E.K.K.A Goblin Hut Bandit
Poison Ice Spirit Zap Goblin Hut Electro Wizard
P.E.K.K.A Goblin Hut Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Ice Spirit Goblin Hut Poison Bandit
P.E.K.K.A Goblin Hut
P.E.K.K.A Goblin Hut
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Bandit
Goblin Hut Electro Wizard Ice Spirit Zap Poison P.E.K.K.A
Poison Zap Goblin Hut P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit
Poison Zap Miner Bandit Electro Wizard
Goblin Hut Poison Miner Bandit
Poison
Poison Zap
Poison Ice Spirit Zap
Poison
Poison Ice Spirit Zap
Poison Miner Zap Bandit
Poison Electro Wizard
Poison Miner Zap Bandit Electro Wizard
Poison Zap
Poison Goblin Hut Miner Bandit
Poison Bandit
Zap Goblin Hut Poison
Zap Goblin Hut Poison Bandit
Goblin Hut Poison Bandit
Poison
Zap Poison Bandit Electro Wizard
Zap Poison Miner
Poison
Poison
Zap Poison
Zap Poison Ice Spirit
Poison Miner Zap Bandit Electro Wizard
Zap Poison Miner Bandit
Poison Miner Zap Bandit
Poison Zap Electro Wizard
Zap Electro Wizard Ice Spirit Goblin Hut Poison
Poison Zap Miner Bandit
Zap Ice Spirit Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Ice Spirit Goblin Hut Bandit
Poison Zap Electro Wizard
Poison Miner Electro Wizard
Zap Poison
Zap Poison
P.E.K.K.A
Zap Ice Spirit Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Miner Bandit Electro Wizard

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