My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Goblin Hut Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Goblin Hut Miner
Zap
Goblin Hut Bandit
Barbarian Barrel
Ice Spirit Goblin Hut Bandit Magic Archer
The Log
Ice Spirit Goblin Hut Bandit
Earthquake
Goblin Hut
Arrows
Ice Spirit Goblin Hut
Royal Delivery
Ice Spirit Goblin Hut Miner Bandit Magic Archer
Fireball
Goblin Hut Bandit Magic Archer
Poison
Goblin Hut Magic Archer
Lightning
Goblin Hut Bandit Magic Archer
Rocket
Goblin Hut Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado Poison The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Tornado Miner Bandit Poison Magic Archer Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Tornado Miner

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Hut Miner Bandit
Goblin Hut
Ice Spirit The Log Miner Bandit Magic Archer
Tornado
Magic Archer Poison The Log
Poison
Miner Tornado The Log
The Log
Goblin Hut Tornado Poison Miner Bandit Magic Archer
Miner
Poison Ice Spirit Goblin Hut The Log Bandit Magic Archer
Bandit
Ice Spirit Goblin Hut The Log Miner Magic Archer
Magic Archer
Tornado Goblin Hut The Log Miner Bandit

Defense Synergies 1 15

Ice Spirit
Goblin Hut Tornado Poison The Log Miner Bandit Magic Archer
Goblin Hut
Ice Spirit Bandit
Tornado
Magic Archer Ice Spirit Poison The Log
Poison
Ice Spirit Tornado The Log
The Log
Ice Spirit Tornado Poison Miner Bandit Magic Archer
Miner
Ice Spirit The Log
Bandit
Ice Spirit Goblin Hut The Log Magic Archer
Magic Archer
Tornado Ice Spirit The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut The Log Magic Archer
Ice Spirit Goblin Hut The Log Bandit
Goblin Hut Tornado Bandit
Goblin Hut Bandit
Tornado Poison The Log
Tornado The Log Bandit Magic Archer
Tornado Ice Spirit Goblin Hut Poison Magic Archer
Poison The Log Bandit Magic Archer
Goblin Hut Tornado
Tornado Ice Spirit Miner Bandit
Poison Goblin Hut Tornado The Log Bandit Magic Archer
Goblin Hut Tornado Poison Magic Archer
Goblin Hut Ice Spirit The Log Bandit
Ice Spirit Goblin Hut Tornado Poison The Log Magic Archer
Goblin Hut Bandit
Tornado Ice Spirit Goblin Hut The Log Bandit
Goblin Hut Tornado Poison
Ice Spirit Goblin Hut Tornado The Log Bandit Magic Archer
Tornado Poison The Log Ice Spirit Goblin Hut Bandit Magic Archer
Goblin Hut Tornado
Poison The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Hut Bandit
Poison Bandit The Log Miner Magic Archer
Bandit Ice Spirit Goblin Hut The Log
Tornado The Log Bandit
Goblin Hut Bandit
Poison Ice Spirit Goblin Hut Tornado Magic Archer
Goblin Hut Bandit
Ice Spirit Goblin Hut Tornado Poison The Log Bandit Magic Archer
Goblin Hut
Goblin Hut
Tornado Poison The Log
Bandit
Magic Archer
Goblin Hut Ice Spirit Tornado Poison The Log Magic Archer
Poison Goblin Hut The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer The Log Bandit
Poison Tornado The Log Miner Bandit Magic Archer
Goblin Hut Poison The Log Miner Bandit Magic Archer
Poison The Log
Poison The Log Magic Archer
Poison Ice Spirit Tornado Magic Archer
Tornado Poison The Log Magic Archer
Poison The Log Ice Spirit Tornado Magic Archer
Poison The Log Miner Tornado Bandit
Tornado Poison
Poison Miner Tornado The Log Bandit Magic Archer
Poison Tornado Magic Archer
Poison Goblin Hut The Log Miner Bandit Magic Archer
Poison Bandit Magic Archer
Goblin Hut Poison The Log Magic Archer
Goblin Hut Poison The Log Bandit Magic Archer
Magic Archer Goblin Hut Poison The Log Bandit
Tornado Poison
Poison The Log Bandit Magic Archer
Tornado Poison The Log Miner Magic Archer
Poison The Log Magic Archer
Tornado Poison
Tornado The Log
Poison The Log
Tornado Poison The Log Ice Spirit Magic Archer
Poison The Log Miner Tornado Bandit Magic Archer
Tornado Poison The Log Miner Bandit Magic Archer
Poison Miner Tornado The Log Bandit Magic Archer
Poison Tornado Magic Archer
Ice Spirit Goblin Hut Poison
Poison The Log Miner Bandit Magic Archer
Ice Spirit Poison Magic Archer
Poison The Log Magic Archer
Ice Spirit Goblin Hut Bandit Magic Archer
Poison Tornado Magic Archer
The Log
Poison Miner Magic Archer
The Log Poison Magic Archer
Tornado Poison
Ice Spirit Tornado Poison The Log Magic Archer
Tornado Poison Magic Archer
Poison Tornado The Log Miner Bandit Magic Archer

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